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Minor fix to resizing with mouse
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@ -425,6 +425,10 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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double dx = mouse_origin.x - prev_pos.x;
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double dy = mouse_origin.y - prev_pos.y;
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if (view != pointer_state.tiling.init_view) {
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valid = false;
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}
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if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
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changed_tiling = true;
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valid = false;
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