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Fix damage issue when moving and resizing
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@ -463,11 +463,12 @@ static void output_damage_whole_container_iterator(struct sway_container *con,
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void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con) {
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// Pad the box by 1px, because the width is a double and might be a fraction
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struct wlr_box box = {
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.x = con->current.swayc_x - output->wlr_output->lx,
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.y = con->current.swayc_y - output->wlr_output->ly,
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.width = con->current.swayc_width,
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.height = con->current.swayc_height,
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.x = con->current.swayc_x - output->wlr_output->lx - 1,
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.y = con->current.swayc_y - output->wlr_output->ly - 1,
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.width = con->current.swayc_width + 2,
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.height = con->current.swayc_height + 2,
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};
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scale_box(&box, output->wlr_output->scale);
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wlr_output_damage_add_box(output->damage, &box);
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