Fix damage issue when moving and resizing

This commit is contained in:
Ryan Dwyer 2018-07-19 13:18:04 +10:00
parent 2c6616050a
commit f9491c9584

View file

@ -463,11 +463,12 @@ static void output_damage_whole_container_iterator(struct sway_container *con,
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.swayc_x - output->wlr_output->lx,
.y = con->current.swayc_y - output->wlr_output->ly,
.width = con->current.swayc_width,
.height = con->current.swayc_height,
.x = con->current.swayc_x - output->wlr_output->lx - 1,
.y = con->current.swayc_y - output->wlr_output->ly - 1,
.width = con->current.swayc_width + 2,
.height = con->current.swayc_height + 2,
};
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);