Switch to adjacent output when hitting output edge.

(Currently, after switching output the relative position of the mouse
stays the same.)
This commit is contained in:
S. Christoffer Eliesen 2015-10-22 01:15:25 +02:00
parent 3e2579b22c
commit fc1bacf034

View file

@ -353,6 +353,64 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
} }
static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) { static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
// Switch to adjacent output if touching output edge.
//
// Since this doesn't currently support moving windows between outputs we
// don't do the switch if the pointer is in a mode.
if (!pointer_state.mode) {
swayc_t *output = swayc_active_output();
// TODO: This implementation is naïve: We assume all outputs are
// perfectly aligned (ie. only a single output per edge which covers
// the whole edge).
if (origin->x == 0) { // Left edge
for(int i = 0; i < root_container.children->length; ++i) {
swayc_t *c = root_container.children->items[i];
if (c == output || c->type != C_OUTPUT) {
continue;
}
if (c->y == output->y && c->x + c->width == output->x) {
sway_log(L_DEBUG, "%s is right of %s", output->name, c->name);
workspace_switch(c);
}
}
} else if ((double)origin->x == output->width) { // Right edge
for(int i = 0; i < root_container.children->length; ++i) {
swayc_t *c = root_container.children->items[i];
if (c == output || c->type != C_OUTPUT) {
continue;
}
if (c->y == output->y && output->x + output->width == c->x) {
sway_log(L_DEBUG, "%s is left of %s", output->name, c->name);
workspace_switch(c);
}
}
}
if (origin->y == 0) { // Top edge
for(int i = 0; i < root_container.children->length; ++i) {
swayc_t *c = root_container.children->items[i];
if (c == output || c->type != C_OUTPUT) {
continue;
}
if (output->x == c->x && c->y + c->height == output->y) {
sway_log(L_DEBUG, "%s is below %s", output->name, c->name);
workspace_switch(c);
}
}
} else if ((double)origin->y == output->height) { // Bottom edge
for(int i = 0; i < root_container.children->length; ++i) {
swayc_t *c = root_container.children->items[i];
if (c == output || c->type != C_OUTPUT) {
continue;
}
if (output->x == c->x && output->y + output->height == c->y) {
sway_log(L_DEBUG, "%s is above %s", output->name, c->name);
workspace_switch(c);
}
}
}
}
// Update pointer origin // Update pointer origin
pointer_state.delta.x = origin->x - pointer_state.origin.x; pointer_state.delta.x = origin->x - pointer_state.origin.x;
pointer_state.delta.y = origin->y - pointer_state.origin.y; pointer_state.delta.y = origin->y - pointer_state.origin.y;