Commit Graph

205 Commits

Author SHA1 Message Date
Rouven Czerwinski f7309778a7 cursor: send clear_focus on hide and enter event on unhide
Clear the focus when we hide the cursor and show it again during the unhide
action. The unhide function will rebase the cursor after the unhide.

Tested by looking at the WAYLAND_DEBUG=1 output of termite.

Also call cursor_handle_activity before sending pointer events to send the enter
events to the surface if the cursor was hidden before.

Fixes #3431
2019-01-15 14:06:48 -05:00
Drew DeVault 9f9ef76175
Merge pull request #3343 from RedSoxFan/seat-cursor-buttons-improved
Improve mouse button parsing: seat cursor buttons
2019-01-13 20:40:42 -05:00
Drew DeVault db1631b67d
Merge pull request #3342 from RedSoxFan/scroll-buttons-improved
Improve mouse button parsing: input scroll_button
2019-01-13 20:40:00 -05:00
Brian Ashworth 4e6bd53abf input_cmd_scroll_button: utilize mouse btn helpers
This modifies `input_cmd_scroll_button` to utilize the mouse button
helper `get_mouse_button` when parsing the button. x11 axis buttons are
not supported with this command and `CMD_INVALID` will be returned, but
all other x11 buttons, button event names, and button event codes should
be working
2019-01-10 12:45:52 -05:00
Brian Ashworth aa1c838f97 seat_cmd_cursor: utilize mouse button helpers
This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when
parsing mouse buttons for the `press` and `release` operations. All x11
buttons, button event names, and button event codes are supported.
For x11 axis buttons, `dispatch_cursor_axis` is used instead of
`dispatch_cursor_button`. However the `press`/`release` state is ignored
and the either axis event is processed. This also removes support for
`left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
2019-01-10 11:47:34 -05:00
Ryan Dwyer ed5aafd90b Refactor seat operations to use an interface
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.

The move_tiling_threshold operation has been merged into move_tiling.

The main logic for each operation is untouched aside from variable
renames.

The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
2019-01-10 22:04:42 +10:00
Ian Fan 15ac580b28
Merge pull request #3341 from RedSoxFan/mouse-bindings-improved
Improve mouse button parsing: helpers and bind{code/sym}
2019-01-10 10:55:22 +00:00
emersion 9abac85888
Merge pull request #3399 from RedSoxFan/fix-output-destruction-segfaults
Fix segfaults on output destruction
2019-01-10 09:20:07 +01:00
Brian Ashworth 8fd3f32c79 Fix segfaults on output destruction
This fixes two causes of segfaulting when an output is destroyed.

The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.

The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.
2019-01-10 03:07:36 -05:00
Brian Ashworth a8b3ae9284 cursor: allow scrolling tabs/stack on title border
This allows tabbed and stacked containers to be scrolled through when
the cursor is over the border of the title bar. The borders around the
other three edges of the contents should not be affected by this change.
2019-01-09 18:15:15 -05:00
Brian Ashworth 6f6a9af60e Add helpers for improved mouse button parsing
The following helper functions have been added to aid with parsing mouse
buttons from a string:

1. `get_mouse_bindsym`: attempts to parse the string as an x11 button
(button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE)
2. `get_mouse_bindcode`: attempts to parse the string as an event code
and validates that the event code is a button (starts with `BTN_`).
3. `get_mouse_button`: this is a conveniency function for callers that
do not care whether a bindsym or bindcode are used and attempts to parse
the string as a bindsym and then bindcode.

None of these functions are used in this commit. The sole purpose of
this commit is to make the larger set more granular and easier to
review/manipulate. There will be a series of commits following this one
that will modify any command which uses a mouse button to use these
helpers.
2019-01-09 11:29:04 -05:00
Jan Beich 0a4c4f3e52 Simplify evdev includes on FreeBSD by relying on up-to-date package
evdev-proto is installed by a dependency, so some files have been missed:

  In file included from ../sway/input/cursor.c:3:
  /usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found
  #include <linux/input.h>
	   ^~~~~~~~~~~~~~~
  ../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found
  #include <linux/input-event-codes.h>
	   ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2019-01-09 11:02:05 +00:00
Rouven Czerwinski fde900861a cursor: move unhide and timeout retrieval into separate functions
The unhide and timeout retrieval functions are needed in a later commit. No
functional changes.
2019-01-07 10:30:19 -05:00
David96 ee50134634 Apply tiling_drag_threshold to all containers 2019-01-03 12:52:37 -05:00
Brian Ashworth 5bf4daf263 Implement tiling_drag_threshold
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
2019-01-02 23:33:33 +01:00
Brian Ashworth 4d88c95790 hide_cursor: change to a seat subcommand
This makes hide_cursor a seat subcommand, which allows for seat specific
timeouts.
2018-12-30 14:17:24 +01:00
Brian Ashworth 0dbf2673a1 Remove button from state on release during op
This fixes a bug in `dispatch_cursor_button` where if there was an
operation occurring, the button would not be removed from the state on
release. This resulted in the button appearing to be permanently pressed
and caused mouse bindings to not match correctly.
2018-12-29 16:36:48 +01:00
Brian Ashworth 3248c823ed Split image_surface handling into own function 2018-12-25 13:31:56 +01:00
Brian Ashworth 5fca74a1f1 Implement hide_cursor <timeout> command
Allows the cursor to be hidden after a specified timeout in
milliseconds
2018-12-25 13:31:56 +01:00
Brian Ashworth a223030b70 Change mouse buttons to x11 map and libevdev names
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:

1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.

2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.

Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA

Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
2018-12-25 13:27:08 +01:00
Brian Ashworth 0ea54833d4 Focus node before tiling drag if on titlebar
Before attempting to drag a tiling container by its titlebar,
focus it. This fixes clicking on titlebars to focus a container.
2018-12-17 16:55:44 -05:00
Brian Ashworth 8d7ebc258a Allow tiling views to be dragged by the titlebar
Enables titling views to be dragged by the titlebar. This is in addition
to using the modifier and dragging them from anywhere on the container
surface. Floating views already allow this behavior.
2018-12-17 09:08:26 +01:00
emersion 3a310f92ab
Replace _XOPEN_SOURCE with _POSIX_C_SOURCE
And make sure we don't define both in the same source file.
2018-11-25 17:19:43 +01:00
Spencer Michaels 70bc4c3ab6 Add scroll factor config option. 2018-11-18 13:49:30 -05:00
emersion cad851805b
Use #if instead of #ifdef 2018-11-18 00:33:06 +01:00
Ryan Dwyer be9348d25c Move view {x,y,width,height} into container struct
This renames/moves the following properties:

* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
    * This is required to support placeholder containers as they don't
    have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
    * To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
    * The con prefix was there to give it contrast from the view
    properties, and is no longer useful.

The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
2018-11-17 21:29:42 +10:00
emersion 4ce18d2744
Fix segfault in dispatch_cursor_button 2018-11-15 16:35:19 +01:00
Connor E 4a21981855 Add focus_follows_mouse always. (#3081)
* Add focus_follows_mouse_mode.

* Fail if focus_follows_mouse is invalid.

* Fix indentation.
2018-11-06 21:58:08 +01:00
Ryan Dwyer 528c7495bb Move view border properties to container struct
This will be needed to implement layout saving and restoring, as we need
to be able to configure borders on a placeholder container which has no
view.
2018-10-31 23:56:20 +10:00
mwenzkowski 66ae58d62a cursor: fix uninitialized pointer in cursor_rebase 2018-10-28 17:33:27 +01:00
Ryan Dwyer 641fbe576e When scrolling on a tab titlebar, set focus_inactive if not focused
For example, create layout H[view T[view view view]], focus the view in
the hsplit and scroll the mouse wheel over the tab title bars. Prior to
this patch, focus would be given to a descendant of the tabbed
container. This patch keeps the focus on the hsplit view.

This also renames some of the variables used in this part of the code to
make it be easier to follow.
2018-10-24 23:59:09 +10:00
Ryan Dwyer 450a0661d7 Fix dormant cursor when using multiple seats
The cursor's image would be removed or set when the seat's capabilities
were updated, but there was nothing to prevent the image from being set
at other times.
2018-10-23 21:38:30 +10:00
Ryan Dwyer c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Ryan Dwyer 9ea71f292b Introduce cursor_rebase
This function "rebases" the cursor on top of whatever is underneath it,
without triggering any focus changes.
2018-10-19 22:47:54 +10:00
Brian Ashworth 2e637b7368 cmd_bind{sym,code}: Implement per-device bindings
bindsym --input-device=<identifier> ...
bindcode --input-device=<identifier> ...
2018-10-18 13:42:01 -04:00
Ryan Dwyer 24a90e5d86 Remove cursor warping from seat_set_focus
Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.

To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
2018-10-18 23:08:45 +10:00
Drew DeVault 765c80e5f7
Merge pull request #2820 from Emantor/fix-mouse-warping-container
Fix mouse warping container
2018-10-17 15:57:13 +02:00
Rouven Czerwinski 0969bf758b cursor: functions to warp cursor to container and workspace
The new functions allow a cursor to be warped without changing the focus.
This is a preparation commit to handle cursor warping not only in
seat_set_focus_warp.
2018-10-16 15:47:02 +02:00
Ryan Dwyer 26278b694c Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
2018-10-15 21:06:24 +10:00
Ryan Dwyer 416bb7a214 Fix floating click events
* Set focus to a floating container when clicking its title bar.
* Raise floating when user clicks title bar or decorations (in the
seat_begin functions).
* In container_at, it only returned a floating container if the user had
clicked the surface. This makes it use floating_container_at instead.
2018-10-10 16:58:32 +10:00
Ryan Dwyer f23588de3c Introduce container_is_transient_for 2018-10-08 23:00:36 +10:00
Ryan Dwyer 832ebc8966 Implement popup_during_fullscreen
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.

This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
2018-10-08 22:49:59 +10:00
Ryan Dwyer 4feedbf7cf Ignore unrelated cursor buttons while doing seat operations
* Click and hold a scrollbar
* Drag the cursor onto another surface
* While still holding the original button, press and release another
cursor button
* Things get weird

There's two ways to fix this. Either cancel the seat operation and do
the other click, or continue the seat operation and ignore the other
click. I opted for the latter (ignoring the click) because it's easier
to implement, and I suspect a second click during a seat operation is
probably unintentional anyway.
2018-10-04 20:57:03 +10:00
Jonathan Buch 7727d54faf
Fix focusing topmost floating windows
Re-focus on the container on which the cursor hovers over.  A
special case is, if there are menus or other subsurfaces open
in the focused container.  It will prefer the focused container
as long as there are subsurfaces.

This commit starts caching the previous node as well as the
previous x/y cursor position.  Re-calculating the previous
focused node by looking at the current state of the cursor
position does not work, if the environment changes.
2018-10-03 16:23:14 +02:00
Drew DeVault 06c214a800
Merge pull request #2703 from RyanDwyer/csd-border
Add CSD to border modes
2018-10-03 13:03:06 +02:00
Arkadiusz Hiler 1e70f7b19e Turn funcs() into funcs(void)
If they really do not take undefined number of arguments.
2018-09-30 14:09:05 +03:00
emersion a53171669a
Merge pull request #2698 from ianyfan/hide-cursor
Only show cursor if pointer configured
2018-09-29 14:32:05 +02:00
Ryan Dwyer 7b138e5ef0 Add CSD to border modes
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.

You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.

If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
2018-09-27 22:51:37 +10:00
Alexander Bakker d129108cdd Add a missing null check for moving tiling containers 2018-09-25 22:19:46 +02:00
Ian Fan a10fef9ae8 cursor: allow cursor_set_image to accept a NULL image to hide cursor 2018-09-24 12:34:09 +01:00