This modifies `bar_cmd_bindsym` to use `get_mouse_bindsym` for parsing
mouse buttons. This also introduces `cmd_bar_bindcode`, which will use
`get_mouse_bindcode` for parsing mouse buttons. Like sway bindings, the
two commands are encapsulated in a single file with shared code.
This also modifies swaybar to operate off of event codes rather than x11
button numbers, which allows for any mouse button to be used.
This introduces two new IPC properties:
- For `get_bar_config`, `event_code` has been added to the `bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
- Likewise for `click_events`, `event` has been added and will include
the event code for the button clicked. If the event code can be mapped
to a x11 button, `button` will still be the x11 button number.
Otherwise, `button` will be `0`.
This fixes the rendering of borders and backgrounds for blocks. This
also makes the following changes:
* both borders and padding are scaled with the output
* both lines and rectangles are rendered without an antialiasing to
avoid bleeding outside the desired area
evdev-proto is installed by a dependency, so some files have been missed:
In file included from ../sway/input/cursor.c:3:
/usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found
#include <linux/input.h>
^~~~~~~~~~~~~~~
../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found
#include <linux/input-event-codes.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~
status->text should not be freed here. There are two scenarios:
* status->text has been set to an error by status_error. In this case
the value shouldn't be freed because it's always a reference to a
constant.
* status->text has been set to status->buffer because the bar is in
text protocol mode. In this case it's a double free because the
buffer is already freed after.
This fixes a few issues with swaybar's cursor scaling:
1. The cursor scale is now changed when the output scale changes
2. The cursor scale is no longer bound by the max output scale when
swaybar is launched
3. Related to the previous item, the cursor is no longer tiny on low
scale outputs after the max output scale has changed
This also bumps up `wl_compositor` to version 4 to allow usage of
`wl_surface_damage_buffer`.
When there are outputs with mixed scales, it was possible for swaybar to
alter `block->separator_block_width` for an output with a higher scale,
and use the changed value for a lower scale output. This caused there to
be larger than normal separation between blocks on the lower scale
outputs. The issue is more obvious the larger the scale difference
between the highest scale output and the lowest scale output.
This fixes the issue by using a local variable that is originally set to
`block->separator_block_width` for rendering, but if it needs to be
increased, the local variable is the only thing touched.
When `block->urgent` is set, use the urgent colors. This matches i3bar's
behavior. Previously, swaybar just ignored the property.
This also adds in rendering for right borders, which was missing.
Adds the bar subcommand `gaps <amount>|<horizontal> <vertical>|<top>
<right> <bottom> <left>` to set gaps for swaybar. Due to restrictions on
margins for a layer_surface, only the sides that are anchored to an edge
of the screen can have gaps. Since there is support for per-side outer
gaps for workspaces, those should be able to be used instead for the
last side.
The positions "left" and "right" are not allowed by the man page, remove them
from the allowed positions. Also print an error to stderr if we default to the
bottom position.
Fixes#2878
* The loop functions are now prefixed with `loop_`.
* It is now easy to add timers to the loop.
* Timers are implemented using pollfd and timerfd, rather than manually
checking them when any other event happens to arrive.
Previously, when the bar was hidden, the height would be set to 0.
This meant that if the bar was empty upon reshow, it would not render
since the height was still 0, which made it seem there was a problem.
Now, the height is not reset, but the width is, to indicate upon reshow
that the layer surface needed reconfiguring.