Commit Graph

286 Commits

Author SHA1 Message Date
Tudor Brindus ed247c031c input/tablet: add tool_mode option to set tablet tools as relative input
Closes #4139.
2020-10-12 15:01:37 +02:00
Tudor Brindus 136add4e12 input/cursor: default tablet lens tool to relative motion
It is recommended that mouse and lens cursor tool default to relative
mode and all pen-like tools to absolute mode.

Refs
https://wayland.freedesktop.org/libinput/doc/1.11.3/tablet-support.html#tablet-relative-motion.
2020-10-12 15:01:37 +02:00
Rouven Czerwinski 41999d7c9f cursor: update hide timer during config apply
We can't arm the timer during cursor creation since the config may not
be ready yet. Instead arm the timer while applying the input
configuration, by this time the configuration has been parsed and we can
arm the hide timer.

Fixes #5686
2020-09-16 07:53:57 +02:00
Rouven Czerwinski 299a159add cursor: arm cursor hide timer immediately
According to the wayland docs, wayland timers are disarmed on creation.
This leads to the cursor not being hidden if there is no activity after
creation, since the timer is armed on activity, but not at creation.
Arm the timer after creation to ensure the cursor is hidden even if
there is no cursor activity after creation.

Fixes #5684
2020-09-15 09:55:30 +02:00
Tudor Brindus 2efecc14ef input/pointer: update cursor activity after updating button counts
Otherwise, Sway will not re-hide a cursor after the last button has been
released.

Needed alongside afa890e to fix #5679.
2020-09-14 22:28:21 -04:00
Rouven Czerwinski afa890e8e9 input/cursor: reset event source after unhide
Reset the event source after unhiding the cursor, to ensure that the
timeout starts after showing the cursor. Also remove the open coded
variant in seat_consider_warp_to_focus().

Fixes #5679
2020-09-14 18:14:08 -04:00
Tudor Brindus 6b9a9b6246 input/cursor: don't send wl_pointer.motion event on pointer unlock warp
On warping to a cursor hint, update the pointer position we track as
well, so that on the next pointer rebase we don't send an unexpected
synthetic motion event to clients.

Fixes #5405.
2020-07-15 19:40:09 +02:00
Simon Ser 5432f00adf config/output: don't change output state before commit
Previously, we called output_disable prior to wlr_output_commit. This
mutates Sway's output state before the output commit actually succeeds.
This results in Sway's state getting out-of-sync with wlroots'.

An alternative fix [1] was to revert the changes made by output_disable
in case of failure. This is a little complicated. Instead, this patch
makes it so Sway's internal state is never changed before a successful
wlr_output commit.

We had two output flags: enabled and configured. However enabled was set
prior to the output becoming enabled, and was used to prevent the output
event handlers (specifically, the mode handler) from calling
apply_output_config again (infinite loop).

Rename enabled to enabling and use it exclusively for this purpose.
Rename configure to enabled, because that's what it really means.

[1]: https://github.com/swaywm/sway/pull/5521

Closes: https://github.com/swaywm/sway/issues/5483
2020-07-10 18:18:27 -04:00
Tudor Brindus d328c2439c input/pointer: don't trigger pointer bindings for emulated input
Prior to this commit, a tablet device could trigger mouse button down
bindings if the pen was pressed on a surface that didn't bind tablet
handlers -- but it wouldn't if the surface did bind tablet handlers.

We should expose consistent behavior to users so that they don't have to
care about emulated vs. non-emulated input, so stop triggering bindings
for any non-pointer devices.
2020-06-18 22:35:01 +02:00
Tudor Brindus 82c439c4f1 input/cursor: send idle events based off device type, not input type
Previously, a tablet or touch device could report activity as a pointer
device if it went through pointer emulation. This commit refactors idle
sources to be consistently reported based on the type of the device that
generated an input event, and now how that input event is being
processed.
2020-06-18 22:35:01 +02:00
Tudor Brindus d7900c6e5e common/util: fix `get_current_time_msec` returning microseconds
This commit makes `get_current_time_msec` correctly return milliseconds
as opposed to microseconds. It also considers the value of `tv_sec`, so
we don't lose occasionally go back in time by one second. Finally, the
function is moved into `util.c` so that it can be reused elsewhere
without having to consider these pitfalls.
2020-06-06 13:38:41 +02:00
Thomas Hebb 84ec8f92a6 Use new wlroots API for clearing keyboard/pointer focus during grabs
We are not allowed to do what we did in #5222 and pass a `NULL` surface
wlr_seat_pointer_notify_enter(), and it's causing crashes when an
xdg-shell popup is active (see #5294 and swaywm/wlroots#2161).

Instead, solve #5220 using the new wlroots API introduced in
swaywm/wlroots#2217.
2020-06-05 17:24:23 +02:00
Tudor Brindus f7e050c58f input/cursor: refactor tablet tool tip events into seatops
This commit moves tool tip event generation into seatops. In doing so,
some corner cases where we'd erroneously (but likely harmlessly)
generate both tablet and pointer events simultaneously are eliminated.
2020-06-04 10:20:32 +02:00
Tudor Brindus 6da1631090 input/cursor: rename `simulated_tool_tip_down` to be more accurate
This is a tiny cleanup commit that renames `simulated_tool_tip_down` to
`simulating_pointer_from_tool_tip`, making it match
`simulating_pointer_from_touch`.

This is a better name since it makes it clear that it's the *pointer*
that's being simulated, not the tool tip.
2020-05-29 08:44:56 +02:00
Tudor Brindus 6ea45395c7 input/pointer: send pointer enter event on confine warp
The spec has this to say about sending events on confine creation:

  Whenever the confinement is activated, it is guaranteed that the
surface the pointer is confined to will already have received pointer
focus and that the pointer will be within the region passed to the
request creating this object.

...and on region update:

  If warped, a wl_pointer.motion event will be emitted, but no
wp_relative_pointer.relative_motion event.

Prior to this patch, sway did neither, and updated the hardware cursor
position without notifying the underlying surface until the next motion
event. This led to inconsistent results, especially in applications that
draw their own software cursor.
2020-05-28 09:44:00 +02:00
Tudor Brindus d71fed95da input/cursor: keep reference to cursor in constraint
set_region accepts a NULL *data, so we can't use it to reference the
constraint and find the cursor through its seat.

Fixes #5386.
2020-05-26 16:24:52 +02:00
Tudor Brindus 34e0cad9ac input/cursor: fix heap-buffer overflow in constraint set_region
Fixes #5383, caused by an oversight in 6f0a0bd.
2020-05-25 21:30:53 +02:00
Tudor Brindus 5d13f647f9 input/tablet: add seatop_down entry for tablet input
Currently, when tablet input exits a window during an implicit grab, it
passes focus to another window.

For instance, this is problematic when trying to drag a scrollbar, and
exiting the window — the scrollbar motion stops. Additionally,
without `focus_follows_mouse no`, the tablet passes focus to whatever
surface it goes over regardless of if there is an active implicit.

If the tablet is over a surface that does not bind tablet handlers, sway
will fall back to pointer emulation, and all of this works fine. It
probably should have consistent behavior between emulated and
not-emulated input, though.

This commit adds a condition for entering seatop_down when a tablet's
tool tip goes down, and exiting when it goes up. Since events won't be
routed through seatop_default, this prevents windows losing focus during
implicit grabs.

Closes #5302.
2020-05-25 10:01:00 +02:00
Tudor Brindus 6f0a0bd385 input/pointer: only warp cursor when the confine region has changed
Refs #5268.
2020-05-21 10:45:08 +02:00
David96 2473cac32c Implement pointer simulation if client hasn't bound to touch 2020-05-13 14:29:15 -04:00
Tudor Brindus 2262ae60f4 input/cursor: don't apply pointer constraint to emulated tablet input
Closes #5268.
2020-05-13 08:58:23 +02:00
Tudor Brindus 726d187d3c input/tablet: simplify parameter plumbing for tablet references
This is a small cleanup commit for removing `sway_tablet` parameters
from functions that already accept `sway_tablet_tool`, since the tablet
reference can be accessed through `tool->tablet`.
2020-05-10 16:49:35 +02:00
David96 e5fed6b246 Don't unhide cursor on touch events
Touch events hide the cursor so unhiding it again only causes it to
flicker.
2020-05-05 17:39:26 +02:00
Tudor Brindus 52bd6aecf2 input/cursor: remove erroneous cast for tablet tool button
The type expected by wlroots is uint32_t, which `event->button`
already is.
2020-05-02 21:16:21 +02:00
Tudor Brindus e262f93d0a input: rename pointer handlers to be unambiguous
This commit renames `motion` and `axis` handlers to `pointer_motion` and
`pointer_axis`, respectively, to disambiguate them from their tablet
(and future touch) handlers. `button` is left as-is, as it is generic
across input devices.
2020-05-02 18:28:06 +02:00
Tudor Brindus ae3ec745f8 input: refactor tablet motion into seatop handler
This commit moves tablet motion logic into a seatop handler.

As a side-effect of seatop implementations being able to receive
tablet motion events, fixes #5232.
2020-05-02 13:32:28 +02:00
Tudor Brindus 9362003cba input/cursor: disambiguate cursor functions from pointer functions 2020-05-02 13:32:28 +02:00
Tudor Brindus 0dc1863dce input/cursor: make cursor rebasing cursor type-agnostic
This commit refactors `cursor_rebase` into `cursor_update_image`, and
moves sending pointer events to the two existing call sites. This will
enable this code to be reused for tablets.

Refs #5232
2020-05-02 13:32:28 +02:00
Tudor Brindus 2913f39dcb input/cursor: release simulated tool tip button when over v2 surface
d88460f addressed sending v2 tool tip up when over a non-v2 surface.
This commit addresses the other direction.

Fixes #5230.
2020-05-01 11:00:49 +02:00
Tudor Brindus d77247117c input/cursor: correctly transfer focus when using tablet pen
Fixes #4819.

This commit ensures that `seat_set_focus` is called to transfer focus
when a window is selected via a pen. Previously, it would race with
`node_at_coords`, and only properly transfer focus if its returned
`surface` was NULL.
2020-04-24 18:54:48 +02:00
Tudor Brindus 44b2d3ad81 input/cursor: fix hide cursor timeouts on tablets and touchscreens
This commit refactors `cursor_handle_activity` to also take the idle
source, so that it can be reused for tablet and touch activity.
Previously, the timeouts would be tracked, but the cursor would never be
un-hidden for anything but pointers.

Fixes #5169.
2020-04-22 17:30:08 +02:00
Tudor Brindus c23182fd7a input/cursor: fix jerky resizing of non-tablet_v2 surfaces
This fixes resizing containers being very jerky under pointer emulation.

Refs #5232.
2020-04-22 17:24:01 +02:00
Tudor Brindus d88460f716 input/cursor: correctly send tablet_v2 up event when over non-v2 surface
If we started holding the tool tip down on a surface that accepts tablet
v2, we should notify that surface if it gets released over a surface
that doesn't support v2.

Since GTK supports tablet v2, this fixes the common case of starting a
drag over a GTK surface (e.g. scrollbar) and releasing it outside (e.g.
over the gaps between sway containers, or in a terminal).

Refs #5230.
2020-04-22 17:22:40 +02:00
David96 2b15cf453e Don't transfer focus to NULL node on touch
Fixes #5185
2020-04-17 15:49:17 +02:00
Aleksei Bavshin 525b48ede7 Adjust focus order to match rendering order of layer shell popups. 2020-04-10 10:45:47 +02:00
Some Chinese Guy 7c44c76989 swapped hiding the cursor and sending a touch event as a more logical sequence 2020-04-03 16:47:11 +02:00
Some Chinese Guy 63e45bf321 switched to setting focus with seat_set_focus 2020-03-29 20:50:36 +02:00
Some Chinese Guy 798fc24081 Added focus following for touch_down 2020-03-29 20:50:36 +02:00
Jason Nader fcd524bb0d sway/input/cursor.c: fix undefined behaviour when event is NULL 2020-03-16 14:27:36 +01:00
Jason Nader 3ed780c783 sway/input/cursor.c: move NULL check to where it should be 2020-03-15 14:30:32 +01:00
Brian Ashworth 1e2a2b0778 input/cursor: handle setting a NULL image surface
This fixes a crash when attempting to listen to a signal on a NULL
cursor image surface. If the surface is NULL, the listener is just
reinitialized using wl_list_init.
2020-01-06 10:12:28 +01:00
Brian Ashworth 897c36b12c input/cursor: handle image surface destroy
This adds a listener for the destroy event of the cursor image surface.
This prevents a use-after-free when the last visible image surface is
freed, there has not been a new cursor set, and the cursor is reshown.
2020-01-05 23:03:34 +01:00
Drew DeVault 2f3c6cccf5 Add seat <seat> idle_{inhibit,wake} <sources...>
This adds seat configuration options which can be used to configure what
events affect the idle behavior of sway.

An example use-case is mobile devices: you would remove touch from the
list of idle_wake events. This allows the phone to stay on while you're
actively using it, but doesn't wake from idle on touch events while it's
sleeping in your pocket.
2019-12-12 10:37:30 -05:00
Benjamin Cheng 2d0f15debb input/cursor: remove gesture listeners in destroy
Part of #4794. Forgot to remove gesture listeners when the
cursor is destroyed.
2019-12-07 12:55:37 -05:00
Benjamin Cheng 9ef026e804 input/cursor: pass gesture events to clients
Some wayland clients (mostly GTK3 apps) like eog or evince support
gestures like pinch-to-zoom. These gestures are given to clients
via the pointer_gestures_v1 protocol. This is already supported in
wlroots, so we just need to hook up the events here in sway.

Fixes #4724
2019-12-07 12:26:21 -05:00
John Chadwick 7e420cb6e4 input: Add support for tablet protocol.
Sway has basic support for drawing tablets, but does not expose
properties such as pressure sensitivity. This implements the wlr tablet
v2 protocol, providing tablet events to Wayland clients.
2019-09-25 23:10:33 -04:00
Drew DeVault cb8f68d74b layer-shell: add support for popups 2019-08-14 22:10:05 +03:00
Brian Ashworth 56b5ad777c input/cursor: do not hide when buttons are pressed
This just adds a small quality of life improvement to the cursor hiding
functionality. The cursor will no longer be hidden unless all buttons
are released.
2019-08-06 11:31:12 +09:00
Alex Maese 4d93b96b6e Unhide cursor on cursor activity after touch 2019-06-08 12:02:28 -04:00
Ryan Dwyer 7b9ae42331 Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.

The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.

Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.

The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.

The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.

The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.

The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.

The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
2019-03-17 10:02:04 -06:00