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The previous commit prioritized hotspots before bar bindings for press events, which matches i3's behaviour. However, since hotspots don't need to do any processing on release events, those were not handled, and simply fell through to `bindsym --release` bar bindings (if any). This is counter-intuitive, and doesn't match i3's behaviour. Instead in case a hotspot handles the press event, it should also handle the release event, doing nothing, but blocking the event from triggering a --release bar binding. E.g., in Sway, without this commit, this config. shows a text on tray clicks: bar { # ... bindsym --release button1 exec swaynag -m I_got_the_release_event. } But the same configuration in i3 (with i3-nagbar) doesn't show the text. Signed-off-by: Joan Bruguera <joanbrugueram@gmail.com>
84 lines
1.8 KiB
C
84 lines
1.8 KiB
C
#ifndef _SWAYBAR_INPUT_H
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#define _SWAYBAR_INPUT_H
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#include <wayland-client.h>
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#include <stdbool.h>
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#include "list.h"
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#define SWAY_SCROLL_UP KEY_MAX + 1
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#define SWAY_SCROLL_DOWN KEY_MAX + 2
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#define SWAY_SCROLL_LEFT KEY_MAX + 3
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#define SWAY_SCROLL_RIGHT KEY_MAX + 4
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#define SWAY_CONTINUOUS_SCROLL_TIMEOUT 1000
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#define SWAY_CONTINUOUS_SCROLL_THRESHOLD 10000
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struct swaybar;
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struct swaybar_output;
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struct swaybar_pointer {
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struct wl_pointer *pointer;
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struct wl_cursor_theme *cursor_theme;
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struct wl_cursor_image *cursor_image;
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struct wl_surface *cursor_surface;
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struct swaybar_output *current;
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double x, y;
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uint32_t serial;
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};
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struct touch_slot {
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int32_t id;
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uint32_t time;
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struct swaybar_output *output;
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double start_x, start_y;
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double x, y;
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};
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struct swaybar_touch {
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struct wl_touch *touch;
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struct touch_slot slots[16];
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};
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enum hotspot_event_handling {
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HOTSPOT_IGNORE,
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HOTSPOT_PROCESS,
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};
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struct swaybar_hotspot {
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struct wl_list link; // swaybar_output::hotspots
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int x, y, width, height;
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enum hotspot_event_handling (*callback)(struct swaybar_output *output,
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struct swaybar_hotspot *hotspot, double x, double y, uint32_t button,
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bool released, void *data);
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void (*destroy)(void *data);
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void *data;
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};
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struct swaybar_scroll_axis {
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wl_fixed_t value;
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uint32_t discrete_steps;
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uint32_t update_time;
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};
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struct swaybar_seat {
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struct swaybar *bar;
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uint32_t wl_name;
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struct wl_seat *wl_seat;
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struct swaybar_pointer pointer;
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struct swaybar_touch touch;
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struct wl_list link; // swaybar_seat:link
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struct swaybar_scroll_axis axis[2];
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};
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extern const struct wl_seat_listener seat_listener;
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void update_cursor(struct swaybar_seat *seat);
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uint32_t event_to_x11_button(uint32_t event);
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void free_hotspots(struct wl_list *list);
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void swaybar_seat_free(struct swaybar_seat *seat);
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#endif
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