mirror of
https://github.com/swaywm/sway.git
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9431d0603e
This adds handling for scroll events (e.g. mouse wheel) to the hotspot
callback equivalent to the fallback in `process_discrete_scroll`.
While this may seem redundant (and in many cases, it is), it changes
the priority when the user has Button4/Button5 bindsyms on the bar.
Before this commit:
* Scrolling on unused bar space calls the user's bindsyms.
* Scrolling over the workspaces *still* calls the user's bindsyms.
After this commit:
* Scrolling on unused bar space calls the user's bindsyms.
* Scrolling over the workspaces moves to the previous/next workspace.
If the user has no bindsyms for Button4/Button5, there is no change.
This is consistent with the idea that workspaces are hotspots, and
hotspot event handlers take priority over the user's bindsyms, see
53f9dbd424
("swaybar: Prioritize hotspot events to bar bindings").
However, note that this strays further away from i3's behaviour.
On i3, user bindsyms take precedence over workspaces, even for Button1.
In fact, it's explicitly documented as such:
https://web.archive.org/web/20240725173949/https://i3wm.org/docs/userguide.html#_mouse_button_commands
Signed-off-by: Joan Bruguera Micó <joanbrugueram@gmail.com>
565 lines
17 KiB
C
565 lines
17 KiB
C
#include <assert.h>
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#include <linux/input-event-codes.h>
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#include <stdlib.h>
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#include "list.h"
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#include "log.h"
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#include "swaybar/bar.h"
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#include "swaybar/config.h"
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#include "swaybar/input.h"
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#include "swaybar/ipc.h"
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void free_hotspots(struct wl_list *list) {
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struct swaybar_hotspot *hotspot, *tmp;
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wl_list_for_each_safe(hotspot, tmp, list, link) {
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wl_list_remove(&hotspot->link);
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if (hotspot->destroy) {
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hotspot->destroy(hotspot->data);
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}
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free(hotspot);
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}
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}
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uint32_t event_to_x11_button(uint32_t event) {
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switch (event) {
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case BTN_LEFT:
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return 1;
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case BTN_MIDDLE:
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return 2;
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case BTN_RIGHT:
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return 3;
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case SWAY_SCROLL_UP:
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return 4;
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case SWAY_SCROLL_DOWN:
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return 5;
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case SWAY_SCROLL_LEFT:
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return 6;
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case SWAY_SCROLL_RIGHT:
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return 7;
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case BTN_SIDE:
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return 8;
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case BTN_EXTRA:
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return 9;
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default:
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return 0;
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}
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}
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static uint32_t wl_axis_to_button(uint32_t axis, wl_fixed_t value) {
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bool negative = wl_fixed_to_double(value) < 0;
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switch (axis) {
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case WL_POINTER_AXIS_VERTICAL_SCROLL:
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return negative ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
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case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
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return negative ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
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default:
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sway_log(SWAY_DEBUG, "Unexpected axis value on mouse scroll");
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return 0;
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}
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}
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void update_cursor(struct swaybar_seat *seat) {
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struct swaybar_pointer *pointer = &seat->pointer;
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if (!pointer || !pointer->cursor_surface) {
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return;
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}
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if (pointer->cursor_theme) {
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wl_cursor_theme_destroy(pointer->cursor_theme);
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}
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const char *cursor_theme = getenv("XCURSOR_THEME");
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unsigned cursor_size = 24;
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const char *env_cursor_size = getenv("XCURSOR_SIZE");
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if (env_cursor_size && strlen(env_cursor_size) > 0) {
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errno = 0;
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char *end;
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unsigned size = strtoul(env_cursor_size, &end, 10);
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if (!*end && errno == 0) {
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cursor_size = size;
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}
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}
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int scale = pointer->current ? pointer->current->scale : 1;
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pointer->cursor_theme = wl_cursor_theme_load(
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cursor_theme, cursor_size * scale, seat->bar->shm);
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if (!pointer->cursor_theme) {
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sway_log(SWAY_ERROR, "Failed to load cursor theme");
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return;
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}
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struct wl_cursor *cursor;
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cursor = wl_cursor_theme_get_cursor(pointer->cursor_theme, "default");
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if (!cursor) {
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sway_log(SWAY_ERROR, "Failed to get default cursor from theme");
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return;
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}
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pointer->cursor_image = cursor->images[0];
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wl_surface_set_buffer_scale(pointer->cursor_surface, scale);
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wl_surface_attach(pointer->cursor_surface,
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wl_cursor_image_get_buffer(pointer->cursor_image), 0, 0);
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wl_pointer_set_cursor(pointer->pointer, pointer->serial,
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pointer->cursor_surface,
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pointer->cursor_image->hotspot_x / scale,
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pointer->cursor_image->hotspot_y / scale);
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wl_surface_damage_buffer(pointer->cursor_surface, 0, 0,
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INT32_MAX, INT32_MAX);
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wl_surface_commit(pointer->cursor_surface);
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}
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static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface,
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wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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seat->pointer.x = wl_fixed_to_double(surface_x);
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seat->pointer.y = wl_fixed_to_double(surface_y);
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struct swaybar_output *output;
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wl_list_for_each(output, &seat->bar->outputs, link) {
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if (output->surface == surface) {
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pointer->current = output;
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break;
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}
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}
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if (seat->bar->cursor_shape_manager) {
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struct wp_cursor_shape_device_v1 *device =
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wp_cursor_shape_manager_v1_get_pointer(
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seat->bar->cursor_shape_manager, wl_pointer);
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wp_cursor_shape_device_v1_set_shape(device, serial,
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WP_CURSOR_SHAPE_DEVICE_V1_SHAPE_DEFAULT);
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wp_cursor_shape_device_v1_destroy(device);
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} else {
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pointer->serial = serial;
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update_cursor(seat);
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}
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}
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static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface) {
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struct swaybar_seat *seat = data;
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seat->pointer.current = NULL;
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}
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static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct swaybar_seat *seat = data;
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seat->pointer.x = wl_fixed_to_double(surface_x);
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seat->pointer.y = wl_fixed_to_double(surface_y);
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}
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static bool check_bindings(struct swaybar *bar, uint32_t button,
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uint32_t state) {
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bool released = state == WL_POINTER_BUTTON_STATE_RELEASED;
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for (int i = 0; i < bar->config->bindings->length; i++) {
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struct swaybar_binding *binding = bar->config->bindings->items[i];
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if (binding->button == button && binding->release == released) {
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ipc_execute_binding(bar, binding);
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return true;
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}
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}
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return false;
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}
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static bool process_hotspots(struct swaybar_output *output,
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double x, double y, uint32_t button, uint32_t state) {
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bool released = state == WL_POINTER_BUTTON_STATE_RELEASED;
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struct swaybar_hotspot *hotspot;
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wl_list_for_each(hotspot, &output->hotspots, link) {
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if (x >= hotspot->x && y >= hotspot->y
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&& x < hotspot->x + hotspot->width
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&& y < hotspot->y + hotspot->height) {
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if (HOTSPOT_IGNORE == hotspot->callback(output, hotspot, x, y,
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button, released, hotspot->data)) {
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return true;
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}
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}
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}
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return false;
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}
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static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (!sway_assert(output, "button with no active output")) {
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return;
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}
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if (process_hotspots(output, pointer->x, pointer->y, button, state)) {
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return;
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}
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check_bindings(seat->bar, button, state);
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}
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static void workspace_next(struct swaybar *bar, struct swaybar_output *output,
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bool left) {
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struct swaybar_config *config = bar->config;
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struct swaybar_workspace *first =
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wl_container_of(output->workspaces.next, first, link);
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struct swaybar_workspace *last =
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wl_container_of(output->workspaces.prev, last, link);
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struct swaybar_workspace *active;
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wl_list_for_each(active, &output->workspaces, link) {
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if (active->visible) {
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break;
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}
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}
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if (!sway_assert(active->visible, "axis with null workspace")) {
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return;
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}
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struct swaybar_workspace *new;
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if (left) {
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if (active == first) {
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new = config->wrap_scroll ? last : NULL;
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} else {
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new = wl_container_of(active->link.prev, new, link);
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}
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} else {
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if (active == last) {
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new = config->wrap_scroll ? first : NULL;
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} else {
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new = wl_container_of(active->link.next, new, link);
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}
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}
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if (new && new != active) {
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ipc_send_workspace_command(bar, new->name);
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// Since we're asking Sway to switch to 'new', it should become visible.
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// Marking it visible right now allows calling workspace_next in a loop.
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new->visible = true;
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active->visible = false;
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}
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}
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bool handle_workspace_button(struct swaybar_output *output,
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uint32_t button, bool released, const char *ws) {
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if (button == BTN_LEFT) {
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if (released) {
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// Since we handle the pressed event, also handle the released event
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// to block it from falling through to a binding in the bar
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return true;
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}
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ipc_send_workspace_command(output->bar, ws);
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return true;
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} else if (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN ||
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button == SWAY_SCROLL_LEFT || button == SWAY_SCROLL_RIGHT) {
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if (released) {
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return true;
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}
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workspace_next(output->bar, output,
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button == SWAY_SCROLL_UP || button == SWAY_SCROLL_LEFT);
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return true;
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}
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return false;
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}
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static void process_discrete_scroll(struct swaybar_seat *seat,
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struct swaybar_output *output, struct swaybar_pointer *pointer,
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uint32_t axis, wl_fixed_t value) {
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uint32_t button = wl_axis_to_button(axis, value);
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if (process_hotspots(output, pointer->x, pointer->y, button, WL_POINTER_BUTTON_STATE_PRESSED)) {
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// (Currently hotspots don't do anything on release events, so no need to emit one)
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return;
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}
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// If there is a button press binding, execute it, and check button release bindings
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if (check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_PRESSED)) {
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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return;
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}
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// If no hotspot nor binding handles the event, scroll through workspaces
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struct swaybar_config *config = seat->bar->config;
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double amt = wl_fixed_to_double(value);
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if (amt == 0.0 || !config->workspace_buttons) {
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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return;
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}
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if (!sway_assert(!wl_list_empty(&output->workspaces), "axis with no workspaces")) {
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return;
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}
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workspace_next(seat->bar, output, amt < 0.0);
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// Check button release bindings
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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}
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static void process_continuous_scroll(struct swaybar_seat *seat,
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struct swaybar_output *output, struct swaybar_pointer *pointer,
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uint32_t axis) {
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while (abs(seat->axis[axis].value) > SWAY_CONTINUOUS_SCROLL_THRESHOLD) {
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if (seat->axis[axis].value > 0) {
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process_discrete_scroll(seat, output, pointer, axis,
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SWAY_CONTINUOUS_SCROLL_THRESHOLD);
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seat->axis[axis].value -= SWAY_CONTINUOUS_SCROLL_THRESHOLD;
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} else {
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process_discrete_scroll(seat, output, pointer, axis,
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-SWAY_CONTINUOUS_SCROLL_THRESHOLD);
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seat->axis[axis].value += SWAY_CONTINUOUS_SCROLL_THRESHOLD;
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}
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}
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}
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static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (!sway_assert(output, "axis with no active output")) {
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return;
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}
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if (!sway_assert(axis < 2, "axis out of range")) {
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return;
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}
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// If there's a while since the last scroll event,
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// set 'value' to zero as if to reset the "virtual scroll wheel"
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if (seat->axis[axis].discrete_steps == 0 &&
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time - seat->axis[axis].update_time > SWAY_CONTINUOUS_SCROLL_TIMEOUT) {
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seat->axis[axis].value = 0;
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}
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seat->axis[axis].value += value;
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seat->axis[axis].update_time = time;
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}
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static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (output == NULL) {
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return;
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}
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for (uint32_t axis = 0; axis < 2; ++axis) {
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if (seat->axis[axis].discrete_steps) {
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for (uint32_t step = 0; step < seat->axis[axis].discrete_steps; ++step) {
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// Honestly, it would probabyl make sense to pass in
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// 'seat->axis[axis].value / seat->axis[axi].discrete_steps' here,
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// but it's only used to check whether it's positive or negative
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// so I don't think it's worth the risk of rounding errors.
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process_discrete_scroll(seat, output, pointer, axis,
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seat->axis[axis].value);
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}
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seat->axis[axis].value = 0;
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seat->axis[axis].discrete_steps = 0;
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} else {
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process_continuous_scroll(seat, output, pointer, axis);
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}
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}
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}
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static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis_source) {
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// Who cares
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}
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static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis) {
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// Who cares
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}
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static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis, int32_t discrete) {
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struct swaybar_seat *seat = data;
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if (!sway_assert(axis < 2, "axis out of range")) {
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return;
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}
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seat->axis[axis].discrete_steps += abs(discrete);
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = wl_pointer_enter,
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.leave = wl_pointer_leave,
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.motion = wl_pointer_motion,
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.button = wl_pointer_button,
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.axis = wl_pointer_axis,
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.frame = wl_pointer_frame,
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.axis_source = wl_pointer_axis_source,
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.axis_stop = wl_pointer_axis_stop,
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.axis_discrete = wl_pointer_axis_discrete,
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};
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static struct touch_slot *get_touch_slot(struct swaybar_touch *touch, int32_t id) {
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ssize_t next = -1;
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for (size_t i = 0; i < sizeof(touch->slots) / sizeof(*touch->slots); ++i) {
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if (touch->slots[i].id == id) {
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return &touch->slots[i];
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}
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if (next == -1 && !touch->slots[i].output) {
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next = i;
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}
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}
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if (next == -1) {
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sway_log(SWAY_ERROR, "Ran out of touch slots");
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return NULL;
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}
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return &touch->slots[next];
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}
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static void wl_touch_down(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, struct wl_surface *surface,
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int32_t id, wl_fixed_t _x, wl_fixed_t _y) {
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struct swaybar_seat *seat = data;
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struct swaybar_output *_output = NULL, *output = NULL;
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wl_list_for_each(_output, &seat->bar->outputs, link) {
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if (_output->surface == surface) {
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output = _output;
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break;
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}
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}
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if (!output) {
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sway_log(SWAY_DEBUG, "Got touch event for unknown surface");
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return;
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}
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struct touch_slot *slot = get_touch_slot(&seat->touch, id);
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if (!slot) {
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return;
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}
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slot->id = id;
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slot->output = output;
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slot->x = slot->start_x = wl_fixed_to_double(_x);
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slot->y = slot->start_y = wl_fixed_to_double(_y);
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slot->time = time;
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}
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static void wl_touch_up(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, int32_t id) {
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struct swaybar_seat *seat = data;
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struct touch_slot *slot = get_touch_slot(&seat->touch, id);
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if (!slot) {
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return;
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}
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if (time - slot->time < 500) {
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// Tap, treat it like a pointer click
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process_hotspots(slot->output, slot->x, slot->y, BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED);
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// (Currently hotspots don't do anything on release events, so no need to emit one)
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}
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slot->output = NULL;
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}
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|
|
|
static void wl_touch_motion(void *data, struct wl_touch *wl_touch,
|
|
uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) {
|
|
struct swaybar_seat *seat = data;
|
|
struct touch_slot *slot = get_touch_slot(&seat->touch, id);
|
|
if (!slot) {
|
|
return;
|
|
}
|
|
int prev_progress = (int)((slot->x - slot->start_x)
|
|
/ slot->output->width * 100);
|
|
slot->x = wl_fixed_to_double(x);
|
|
slot->y = wl_fixed_to_double(y);
|
|
// "progress" is a measure from 0..100 representing the fraction of the
|
|
// output the touch gesture has travelled, positive when moving to the right
|
|
// and negative when moving to the left.
|
|
int progress = (int)((slot->x - slot->start_x)
|
|
/ slot->output->width * 100);
|
|
if (abs(progress) / 20 != abs(prev_progress) / 20) {
|
|
workspace_next(seat->bar, slot->output, progress - prev_progress < 0);
|
|
}
|
|
}
|
|
|
|
static void wl_touch_frame(void *data, struct wl_touch *wl_touch) {
|
|
// Who cares
|
|
}
|
|
|
|
static void wl_touch_cancel(void *data, struct wl_touch *wl_touch) {
|
|
struct swaybar_seat *seat = data;
|
|
struct swaybar_touch *touch = &seat->touch;
|
|
for (size_t i = 0; i < sizeof(touch->slots) / sizeof(*touch->slots); ++i) {
|
|
touch->slots[i].output = NULL;
|
|
}
|
|
}
|
|
|
|
static void wl_touch_shape(void *data, struct wl_touch *wl_touch, int32_t id,
|
|
wl_fixed_t major, wl_fixed_t minor) {
|
|
// Who cares
|
|
}
|
|
|
|
static void wl_touch_orientation(void *data, struct wl_touch *wl_touch,
|
|
int32_t id, wl_fixed_t orientation) {
|
|
// Who cares
|
|
}
|
|
|
|
static const struct wl_touch_listener touch_listener = {
|
|
.down = wl_touch_down,
|
|
.up = wl_touch_up,
|
|
.motion = wl_touch_motion,
|
|
.frame = wl_touch_frame,
|
|
.cancel = wl_touch_cancel,
|
|
.shape = wl_touch_shape,
|
|
.orientation = wl_touch_orientation,
|
|
};
|
|
|
|
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
|
|
enum wl_seat_capability caps) {
|
|
struct swaybar_seat *seat = data;
|
|
|
|
bool have_pointer = caps & WL_SEAT_CAPABILITY_POINTER;
|
|
bool have_touch = caps & WL_SEAT_CAPABILITY_TOUCH;
|
|
|
|
if (!have_pointer && seat->pointer.pointer != NULL) {
|
|
wl_pointer_release(seat->pointer.pointer);
|
|
seat->pointer.pointer = NULL;
|
|
} else if (have_pointer && seat->pointer.pointer == NULL) {
|
|
seat->pointer.pointer = wl_seat_get_pointer(wl_seat);
|
|
if (seat->bar->running && !seat->pointer.cursor_surface) {
|
|
seat->pointer.cursor_surface =
|
|
wl_compositor_create_surface(seat->bar->compositor);
|
|
assert(seat->pointer.cursor_surface);
|
|
}
|
|
wl_pointer_add_listener(seat->pointer.pointer, &pointer_listener, seat);
|
|
}
|
|
if (!have_touch && seat->touch.touch != NULL) {
|
|
wl_touch_release(seat->touch.touch);
|
|
seat->touch.touch = NULL;
|
|
} else if (have_touch && seat->touch.touch == NULL) {
|
|
seat->touch.touch = wl_seat_get_touch(wl_seat);
|
|
wl_touch_add_listener(seat->touch.touch, &touch_listener, seat);
|
|
}
|
|
}
|
|
|
|
static void seat_handle_name(void *data, struct wl_seat *wl_seat,
|
|
const char *name) {
|
|
// Who cares
|
|
}
|
|
|
|
const struct wl_seat_listener seat_listener = {
|
|
.capabilities = seat_handle_capabilities,
|
|
.name = seat_handle_name,
|
|
};
|
|
|
|
void swaybar_seat_free(struct swaybar_seat *seat) {
|
|
if (!seat) {
|
|
return;
|
|
}
|
|
if (seat->pointer.pointer != NULL) {
|
|
wl_pointer_release(seat->pointer.pointer);
|
|
}
|
|
if (seat->pointer.cursor_theme != NULL) {
|
|
wl_cursor_theme_destroy(seat->pointer.cursor_theme);
|
|
}
|
|
if (seat->pointer.cursor_surface != NULL) {
|
|
wl_surface_destroy(seat->pointer.cursor_surface);
|
|
}
|
|
if (seat->touch.touch != NULL) {
|
|
wl_touch_release(seat->touch.touch);
|
|
}
|
|
wl_seat_destroy(seat->wl_seat);
|
|
wl_list_remove(&seat->link);
|
|
free(seat);
|
|
}
|