sway/include/swaynag/swaynag.h
Manuel Stoeckl 5e73acb431 swaynag: call swaynag_destroy on clean exit
And fix the fallout of the swaynag_destroy having evolved without
being tested:
* wl_display_disconnect was called too early
* `button_close` and `swaynag.details.button_details` needed to be
  heap allocated, since they are added to swaynag.buttons, and all
  entries of swaynag.buttons are freed in swaynag_destroy
* To keep things simpler, disconnect the lifetime of the 'Toggle details'
  button text config setting from the button itself.
2023-01-16 10:47:42 -05:00

109 lines
2 KiB
C

#ifndef _SWAYNAG_SWAYNAG_H
#define _SWAYNAG_SWAYNAG_H
#include <stdint.h>
#include <strings.h>
#include "list.h"
#include "pool-buffer.h"
#include "swaynag/types.h"
#define SWAYNAG_MAX_HEIGHT 500
struct swaynag;
enum swaynag_action_type {
SWAYNAG_ACTION_DISMISS,
SWAYNAG_ACTION_EXPAND,
SWAYNAG_ACTION_COMMAND,
};
struct swaynag_pointer {
struct wl_pointer *pointer;
uint32_t serial;
struct wl_cursor_theme *cursor_theme;
struct wl_cursor_image *cursor_image;
struct wl_surface *cursor_surface;
int x;
int y;
};
struct swaynag_seat {
struct wl_seat *wl_seat;
uint32_t wl_name;
struct swaynag *swaynag;
struct swaynag_pointer pointer;
struct wl_list link;
};
struct swaynag_output {
char *name;
struct wl_output *wl_output;
uint32_t wl_name;
uint32_t scale;
struct swaynag *swaynag;
struct wl_list link;
};
struct swaynag_button {
char *text;
enum swaynag_action_type type;
char *action;
int x;
int y;
int width;
int height;
bool terminal;
bool dismiss;
};
struct swaynag_details {
bool visible;
char *message;
char *details_text;
int x;
int y;
int width;
int height;
int offset;
int visible_lines;
int total_lines;
struct swaynag_button *button_details;
struct swaynag_button button_up;
struct swaynag_button button_down;
};
struct swaynag {
bool run_display;
struct wl_display *display;
struct wl_compositor *compositor;
struct wl_seat *seat;
struct wl_shm *shm;
struct wl_list outputs; // swaynag_output::link
struct wl_list seats; // swaynag_seat::link
struct swaynag_output *output;
struct zwlr_layer_shell_v1 *layer_shell;
struct zwlr_layer_surface_v1 *layer_surface;
struct wl_surface *surface;
uint32_t width;
uint32_t height;
int32_t scale;
struct pool_buffer buffers[2];
struct pool_buffer *current_buffer;
struct swaynag_type *type;
char *message;
list_t *buttons;
struct swaynag_details details;
};
void swaynag_setup(struct swaynag *swaynag);
void swaynag_run(struct swaynag *swaynag);
void swaynag_destroy(struct swaynag *swaynag);
#endif