sway/sway/commands/reload.c

69 lines
1.9 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <string.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/ipc-server.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "list.h"
#include "log.h"
static void rebuild_textures_iterator(struct sway_container *con, void *data) {
container_update_marks_textures(con);
container_update_title_textures(con);
}
static void do_reload(void *data) {
// store bar ids to check against new bars for barconfig_update events
list_t *bar_ids = create_list();
for (int i = 0; i < config->bars->length; ++i) {
struct bar_config *bar = config->bars->items[i];
list_add(bar_ids, strdup(bar->id));
}
if (!load_main_config(config->current_config_path, true, false)) {
wlr_log(WLR_ERROR, "Error(s) reloading config");
list_free_items_and_destroy(bar_ids);
return;
}
ipc_event_workspace(NULL, NULL, "reload");
load_swaybars();
for (int i = 0; i < config->bars->length; ++i) {
struct bar_config *bar = config->bars->items[i];
for (int j = 0; j < bar_ids->length; ++j) {
if (strcmp(bar->id, bar_ids->items[j]) == 0) {
ipc_event_barconfig_update(bar);
break;
}
}
}
list_free_items_and_destroy(bar_ids);
config_update_font_height(true);
root_for_each_container(rebuild_textures_iterator, NULL);
arrange_root();
}
struct cmd_results *cmd_reload(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "reload", EXPECTED_EQUAL_TO, 0))) {
return error;
}
if (!load_main_config(config->current_config_path, true, true)) {
return cmd_results_new(CMD_FAILURE, "reload",
"Error(s) reloading config.");
}
// The reload command frees a lot of stuff, so to avoid use-after-frees
// we schedule the reload to happen using an idle event.
wl_event_loop_add_idle(server.wl_event_loop, do_reload, NULL);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}