sway/include/sway/output.h
Daniel Kessler eda4bad725 Add output wrapping
This fixes issue #733. Now if the user focuses output right but is at
the rightmost monitor, the focus will wrap the the leftmost monitor.
This commit adds a new function, swayc_opposite_output, which selects
the opposite output given a position and a direction. Now, when calling
output_by_name, we first check if there is an adjacent output to switch
to. If that fails, we call swayc_opposite_output to handle wrapping.
2017-01-13 16:06:10 -08:00

26 lines
974 B
C

#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
#include "container.h"
#include "focus.h"
// Position is absolute coordinates on the edge where the adjacent output
// should be searched for.
swayc_t *output_by_name(const char* name, const struct wlc_point *abs_pos);
swayc_t *swayc_opposite_output(enum movement_direction dir, const struct wlc_point *abs_pos);
swayc_t *swayc_adjacent_output(swayc_t *output, enum movement_direction dir, const struct wlc_point *abs_pos, bool pick_closest);
// Place absolute coordinates for given container into given wlc_point.
void get_absolute_position(swayc_t *container, struct wlc_point *point);
// Place absolute coordinates for the center point of given container into
// given wlc_point.
void get_absolute_center_position(swayc_t *container, struct wlc_point *point);
// stable sort workspaces on this output
void sort_workspaces(swayc_t *output);
void output_get_scaled_size(wlc_handle handle, struct wlc_size *size);
#endif