mirror of
https://github.com/swaywm/sway.git
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1211a81aad
This commit mostly duplicates the wlr_log functions, although with a sway_* prefix. (This is very similar to PR #2009.) However, the logging function no longer needs to be replaceable, so sway_log_init's second argument is used to set the exit callback for sway_abort. wlr_log_init is still invoked in sway/main.c This commit makes it easier to remove the wlroots dependency for the helper programs swaymsg, swaybg, swaybar, and swaynag.
345 lines
10 KiB
C
345 lines
10 KiB
C
#include <assert.h>
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#include <ctype.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <wayland-client.h>
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#include "background-image.h"
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#include "cairo.h"
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#include "log.h"
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#include "pool-buffer.h"
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#include "util.h"
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#include "wlr-layer-shell-unstable-v1-client-protocol.h"
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#include "xdg-output-unstable-v1-client-protocol.h"
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struct swaybg_state;
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struct swaybg_args {
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const char *output;
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const char *path;
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enum background_mode mode;
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const char *fallback;
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};
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struct swaybg_context {
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uint32_t color;
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cairo_surface_t *image;
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};
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struct swaybg_output {
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struct wl_output *wl_output;
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struct zxdg_output_v1 *xdg_output;
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struct swaybg_state *state;
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struct wl_list link;
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int32_t scale;
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};
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struct swaybg_state {
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const struct swaybg_args *args;
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struct swaybg_context context;
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct wl_shm *shm;
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struct wl_list outputs;
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struct zwlr_layer_shell_v1 *layer_shell;
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struct zxdg_output_manager_v1 *xdg_output_manager;
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struct swaybg_output *output;
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struct wl_surface *surface;
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struct wl_region *input_region;
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struct zwlr_layer_surface_v1 *layer_surface;
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bool run_display;
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uint32_t width, height;
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struct pool_buffer buffers[2];
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struct pool_buffer *current_buffer;
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};
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bool is_valid_color(const char *color) {
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int len = strlen(color);
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if (len != 7 || color[0] != '#') {
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sway_log(SWAY_ERROR, "%s is not a valid color for swaybg. "
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"Color should be specified as #rrggbb (no alpha).", color);
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return false;
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}
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int i;
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for (i = 1; i < len; ++i) {
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if (!isxdigit(color[i])) {
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return false;
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}
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}
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return true;
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}
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static void render_frame(struct swaybg_state *state) {
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int buffer_width = state->width * state->output->scale,
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buffer_height = state->height * state->output->scale;
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state->current_buffer = get_next_buffer(state->shm,
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state->buffers, buffer_width, buffer_height);
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if (!state->current_buffer) {
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return;
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}
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cairo_t *cairo = state->current_buffer->cairo;
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cairo_save(cairo);
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cairo_set_operator(cairo, CAIRO_OPERATOR_CLEAR);
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cairo_paint(cairo);
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cairo_restore(cairo);
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if (state->args->mode == BACKGROUND_MODE_SOLID_COLOR) {
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cairo_set_source_u32(cairo, state->context.color);
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cairo_paint(cairo);
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} else {
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if (state->args->fallback && state->context.color) {
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cairo_set_source_u32(cairo, state->context.color);
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cairo_paint(cairo);
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}
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render_background_image(cairo, state->context.image,
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state->args->mode, buffer_width, buffer_height);
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}
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wl_surface_set_buffer_scale(state->surface, state->output->scale);
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wl_surface_attach(state->surface, state->current_buffer->buffer, 0, 0);
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wl_surface_damage_buffer(state->surface, 0, 0, INT32_MAX, INT32_MAX);
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wl_surface_commit(state->surface);
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}
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static bool prepare_context(struct swaybg_state *state) {
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if (state->args->mode == BACKGROUND_MODE_SOLID_COLOR) {
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state->context.color = parse_color(state->args->path);
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return is_valid_color(state->args->path);
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}
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if (state->args->fallback && is_valid_color(state->args->fallback)) {
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state->context.color = parse_color(state->args->fallback);
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}
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if (!(state->context.image = load_background_image(state->args->path))) {
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return false;
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}
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return true;
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}
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static void layer_surface_configure(void *data,
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struct zwlr_layer_surface_v1 *surface,
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uint32_t serial, uint32_t width, uint32_t height) {
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struct swaybg_state *state = data;
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state->width = width;
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state->height = height;
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zwlr_layer_surface_v1_ack_configure(surface, serial);
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render_frame(state);
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}
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static void layer_surface_closed(void *data,
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struct zwlr_layer_surface_v1 *surface) {
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struct swaybg_state *state = data;
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zwlr_layer_surface_v1_destroy(state->layer_surface);
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wl_surface_destroy(state->surface);
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wl_region_destroy(state->input_region);
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state->run_display = false;
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}
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static const struct zwlr_layer_surface_v1_listener layer_surface_listener = {
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.configure = layer_surface_configure,
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.closed = layer_surface_closed,
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};
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static void output_geometry(void *data, struct wl_output *output, int32_t x,
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int32_t y, int32_t width_mm, int32_t height_mm, int32_t subpixel,
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const char *make, const char *model, int32_t transform) {
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// Who cares
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}
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static void output_mode(void *data, struct wl_output *output, uint32_t flags,
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int32_t width, int32_t height, int32_t refresh) {
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// Who cares
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}
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static void output_done(void *data, struct wl_output *output) {
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// Who cares
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}
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static void output_scale(void *data, struct wl_output *wl_output,
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int32_t scale) {
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struct swaybg_output *output = data;
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struct swaybg_state *state = output->state;
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output->scale = scale;
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if (state->output == output && state->run_display) {
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render_frame(state);
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}
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}
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static const struct wl_output_listener output_listener = {
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.geometry = output_geometry,
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.mode = output_mode,
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.done = output_done,
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.scale = output_scale,
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};
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static void xdg_output_handle_logical_position(void *data,
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struct zxdg_output_v1 *xdg_output, int32_t x, int32_t y) {
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// Who cares
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}
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static void xdg_output_handle_logical_size(void *data,
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struct zxdg_output_v1 *xdg_output, int32_t width, int32_t height) {
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// Who cares
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}
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static void xdg_output_handle_name(void *data,
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struct zxdg_output_v1 *xdg_output, const char *name) {
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struct swaybg_output *output = data;
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struct swaybg_state *state = output->state;
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if (strcmp(name, state->args->output) == 0) {
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assert(state->output == NULL);
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state->output = output;
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}
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}
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static void xdg_output_handle_description(void *data,
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struct zxdg_output_v1 *xdg_output, const char *description) {
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// Who cares
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}
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static void xdg_output_handle_done(void *data,
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struct zxdg_output_v1 *xdg_output) {
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// Who cares
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}
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static const struct zxdg_output_v1_listener xdg_output_listener = {
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.logical_position = xdg_output_handle_logical_position,
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.logical_size = xdg_output_handle_logical_size,
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.name = xdg_output_handle_name,
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.description = xdg_output_handle_description,
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.done = xdg_output_handle_done,
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};
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static void handle_global(void *data, struct wl_registry *registry,
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uint32_t name, const char *interface, uint32_t version) {
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struct swaybg_state *state = data;
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if (strcmp(interface, wl_compositor_interface.name) == 0) {
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state->compositor =
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wl_registry_bind(registry, name, &wl_compositor_interface, 4);
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} else if (strcmp(interface, wl_shm_interface.name) == 0) {
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state->shm = wl_registry_bind(registry, name, &wl_shm_interface, 1);
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} else if (strcmp(interface, wl_output_interface.name) == 0) {
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struct swaybg_output *output = calloc(1, sizeof(struct swaybg_output));
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output->state = state;
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output->wl_output =
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wl_registry_bind(registry, name, &wl_output_interface, 3);
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wl_output_add_listener(output->wl_output, &output_listener, output);
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wl_list_insert(&state->outputs, &output->link);
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} else if (strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) {
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state->layer_shell =
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wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 1);
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} else if (strcmp(interface, zxdg_output_manager_v1_interface.name) == 0) {
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state->xdg_output_manager = wl_registry_bind(registry, name,
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&zxdg_output_manager_v1_interface, 2);
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}
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}
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static void handle_global_remove(void *data, struct wl_registry *registry,
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uint32_t name) {
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// who cares
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}
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static const struct wl_registry_listener registry_listener = {
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.global = handle_global,
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.global_remove = handle_global_remove,
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};
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int main(int argc, const char **argv) {
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sway_log_init(SWAY_DEBUG, NULL);
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struct swaybg_args args = {0};
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struct swaybg_state state = { .args = &args };
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wl_list_init(&state.outputs);
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if (argc < 4 || argc > 5) {
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sway_log(SWAY_ERROR, "Do not run this program manually. "
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"See `man 5 sway-output` and look for background options.");
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return 1;
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}
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args.output = argv[1];
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args.path = argv[2];
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args.mode = parse_background_mode(argv[3]);
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if (args.mode == BACKGROUND_MODE_INVALID) {
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return 1;
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}
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args.fallback = argc == 5 ? argv[4] : NULL;
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if (!prepare_context(&state)) {
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return 1;
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}
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state.display = wl_display_connect(NULL);
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if (!state.display) {
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sway_log(SWAY_ERROR, "Unable to connect to the compositor. "
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"If your compositor is running, check or set the "
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"WAYLAND_DISPLAY environment variable.");
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return 1;
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}
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struct wl_registry *registry = wl_display_get_registry(state.display);
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wl_registry_add_listener(registry, ®istry_listener, &state);
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wl_display_roundtrip(state.display);
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if (state.compositor == NULL || state.shm == NULL ||
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state.layer_shell == NULL || state.xdg_output_manager == NULL) {
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sway_log(SWAY_ERROR, "Missing a required Wayland interface");
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return 1;
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}
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struct swaybg_output *output;
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wl_list_for_each(output, &state.outputs, link) {
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output->xdg_output = zxdg_output_manager_v1_get_xdg_output(
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state.xdg_output_manager, output->wl_output);
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zxdg_output_v1_add_listener(output->xdg_output,
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&xdg_output_listener, output);
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}
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// Second roundtrip to get xdg_output properties
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wl_display_roundtrip(state.display);
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if (state.output == NULL) {
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sway_log(SWAY_ERROR, "Cannot find output '%s'", args.output);
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return 1;
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}
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state.surface = wl_compositor_create_surface(state.compositor);
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assert(state.surface);
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// Empty input region
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state.input_region = wl_compositor_create_region(state.compositor);
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assert(state.input_region);
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wl_surface_set_input_region(state.surface, state.input_region);
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state.layer_surface = zwlr_layer_shell_v1_get_layer_surface(
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state.layer_shell, state.surface, state.output->wl_output,
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ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND, "wallpaper");
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assert(state.layer_surface);
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zwlr_layer_surface_v1_set_size(state.layer_surface, 0, 0);
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zwlr_layer_surface_v1_set_anchor(state.layer_surface,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT);
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zwlr_layer_surface_v1_set_exclusive_zone(state.layer_surface, -1);
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zwlr_layer_surface_v1_add_listener(state.layer_surface,
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&layer_surface_listener, &state);
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wl_surface_commit(state.surface);
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wl_display_roundtrip(state.display);
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state.run_display = true;
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while (wl_display_dispatch(state.display) != -1 && state.run_display) {
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// This space intentionally left blank
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}
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return 0;
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}
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