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60 lines
2 KiB
C
60 lines
2 KiB
C
#ifndef _SWAY_LAYOUT_H
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#define _SWAY_LAYOUT_H
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#include <wlc/wlc.h>
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#include "list.h"
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#include "container.h"
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#include "focus.h"
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extern swayc_t root_container;
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extern int min_sane_w;
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extern int min_sane_h;
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// Set initial values for root_container
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void init_layout(void);
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// Returns the index of child for its parent
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int index_child(const swayc_t *child);
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// Adds child to parent, if parent has no focus, it is set to child
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// parent must be of type C_WORKSPACE or C_CONTAINER
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void add_child(swayc_t *parent, swayc_t *child);
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// Adds child as floating window to ws, if there is no focus it is set to child.
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// ws must be of type C_WORKSPACE
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void add_floating(swayc_t *ws, swayc_t *child);
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// insert child after sibling in parents children.
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swayc_t *add_sibling(swayc_t *sibling, swayc_t *child);
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// Replace child with new_child in parents children
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// new_child will inherit childs geometry, childs geometry will be reset
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// if parents focus is on child, it will be changed to new_child
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swayc_t *replace_child(swayc_t *child, swayc_t *new_child);
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// Remove child from its parent, if focus is on child, focus will be changed to
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// a sibling, or to a floating window, or NULL
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swayc_t *remove_child(swayc_t *child);
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// 2 containers are swapped, they inherit eachothers focus
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void swap_container(swayc_t *a, swayc_t *b);
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// 2 Containers geometry are swapped, used with `swap_container`
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void swap_geometry(swayc_t *a, swayc_t *b);
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void move_container(swayc_t* container, enum movement_direction direction);
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void move_container_to(swayc_t* container, swayc_t* destination);
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// Layout
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void update_geometry(swayc_t *view);
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void arrange_windows(swayc_t *container, double width, double height);
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swayc_t *get_focused_container(swayc_t *parent);
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swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir);
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swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit);
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void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge);
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#endif
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