#include "shaders/unlit.vert.h"
#include "shaders/unlit.frag.h"
#include "shaders/font.frag.h"
#include "shaders/lovr.glsl.h"
#define LOCATION_POSITION 10
#define LOCATION_NORMAL 11
#define LOCATION_UV 12
#define LOCATION_COLOR 13
#define LOCATION_TANGENT 14