lovr/src/api/filesystem.c

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#include "api/lovr.h"
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#include "filesystem/filesystem.h"
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#include "filesystem/blob.h"
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#include <stdlib.h>
#include <string.h>
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// Returns a Blob, leaving stack unchanged. The Blob must be released when finished.
Blob* luax_readblob(lua_State* L, int index, const char* debug) {
if (lua_type(L, index) == LUA_TUSERDATA) {
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Blob* blob = luax_checktype(L, index, Blob);
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lovrRetain(&blob->ref);
return blob;
} else {
const char* path = luaL_checkstring(L, index);
size_t size;
void* data = lovrFilesystemRead(path, &size);
if (!data) {
luaL_error(L, "Could not read %s from '%s'", debug, path);
}
return lovrBlobCreate(data, size, path);
}
}
static int pushDirectoryItem(void* userdata, const char* path, const char* filename) {
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lua_State* L = userdata;
int n = lua_objlen(L, -1);
lua_pushstring(L, filename);
lua_rawseti(L, -2, n + 1);
return 1;
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}
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// Loader to help Lua's require understand PhysFS.
static int filesystemLoader(lua_State* L) {
const char* module = luaL_checkstring(L, -1);
char* dot;
while ((dot = strchr(module, '.')) != NULL) {
*dot = '/';
}
const char* requirePath[] = {
"?.lua",
"?/init.lua"
};
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for (size_t i = 0; i < sizeof(requirePath) / sizeof(char*); i++) {
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char filename[LOVR_PATH_MAX];
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char* sub = strchr(requirePath[i], '?');
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memset(filename, 0, LOVR_PATH_MAX);
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if (sub) {
int index = (int) (sub - requirePath[i]);
strncat(filename, requirePath[i], index);
strncat(filename, module, strlen(module));
strncat(filename, requirePath[i] + index + 1, strlen(requirePath[i]) - index);
if (lovrFilesystemIsFile(filename)) {
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size_t size;
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void* data = lovrFilesystemRead(filename, &size);
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char identifier[LOVR_PATH_MAX + 1];
strncpy(identifier, "@", 2);
strncat(identifier, filename, LOVR_PATH_MAX);
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if (data) {
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if (!luaL_loadbuffer(L, data, size, identifier)) {
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free(data);
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return 1;
}
free(data);
}
}
}
}
return 0;
}
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int l_lovrFilesystemInit(lua_State* L) {
lua_newtable(L);
luaL_register(L, NULL, lovrFilesystem);
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luax_registertype(L, "Blob", lovrBlob);
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lua_getglobal(L, "arg");
lua_rawgeti(L, -1, -2);
lua_rawgeti(L, -2, 1);
const char* arg0 = lua_tostring(L, -2);
const char* arg1 = lua_tostring(L, -1);
lovrFilesystemInit(arg0, arg1);
lua_pop(L, 3);
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// Add custom package loader
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lua_getglobal(L, "table");
lua_getfield(L, -1, "insert");
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lua_getglobal(L, "package");
lua_getfield(L, -1, "loaders");
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lua_remove(L, -2);
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if (lua_istable(L, -1)) {
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lua_pushinteger(L, 2); // Insert our loader after package.preload
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lua_pushcfunction(L, filesystemLoader);
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lua_call(L, 3, 0);
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}
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lua_pop(L, 1);
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return 1;
}
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int l_lovrFilesystemAppend(lua_State* L) {
size_t size;
const char* path = luaL_checkstring(L, 1);
const char* content = luaL_checklstring(L, 2, &size);
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lua_pushnumber(L, lovrFilesystemWrite(path, content, size, 1));
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return 1;
}
int l_lovrFilesystemCreateDirectory(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, !lovrFilesystemCreateDirectory(path));
return 1;
}
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int l_lovrFilesystemGetAppdataDirectory(lua_State* L) {
char buffer[1024];
if (lovrFilesystemGetAppdataDirectory(buffer, sizeof(buffer))) {
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lua_pushnil(L);
} else {
lua_pushstring(L, buffer);
}
return 1;
}
int l_lovrFilesystemGetDirectoryItems(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_newtable(L);
lovrFilesystemGetDirectoryItems(path, pushDirectoryItem, L);
return 1;
}
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int l_lovrFilesystemGetExecutablePath(lua_State* L) {
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char buffer[1024];
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if (lovrFilesystemGetExecutablePath(buffer, sizeof(buffer))) {
lua_pushnil(L);
} else {
lua_pushstring(L, buffer);
}
return 1;
}
int l_lovrFilesystemGetIdentity(lua_State* L) {
const char* identity = lovrFilesystemGetIdentity();
if (identity) {
lua_pushstring(L, identity);
} else {
lua_pushnil(L);
}
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return 1;
}
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int l_lovrFilesystemGetLastModified(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
int lastModified = lovrFilesystemGetLastModified(path);
if (lastModified < 0) {
lua_pushnil(L);
} else {
lua_pushinteger(L, lastModified);
}
return 1;
}
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int l_lovrFilesystemGetRealDirectory(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
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lua_pushstring(L, lovrFilesystemGetRealDirectory(path));
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return 1;
}
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int l_lovrFilesystemGetSaveDirectory(lua_State* L) {
lua_pushstring(L, lovrFilesystemGetSaveDirectory());
return 1;
}
int l_lovrFilesystemGetSize(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
size_t size = lovrFilesystemGetSize(path);
if ((int) size == -1) {
return luaL_error(L, "File does not exist");
}
lua_pushinteger(L, size);
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return 1;
}
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int l_lovrFilesystemGetSource(lua_State* L) {
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const char* source = lovrFilesystemGetSource();
if (source) {
lua_pushstring(L, source);
} else {
lua_pushnil(L);
}
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return 1;
}
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int l_lovrFilesystemGetUserDirectory(lua_State* L) {
lua_pushstring(L, lovrFilesystemGetUserDirectory());
return 1;
}
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int l_lovrFilesystemIsDirectory(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemIsDirectory(path));
return 1;
}
int l_lovrFilesystemIsFile(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, lovrFilesystemIsFile(path));
return 1;
}
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int l_lovrFilesystemIsFused(lua_State* L) {
lua_pushboolean(L, lovrFilesystemIsFused());
return 1;
}
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int l_lovrFilesystemLoad(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
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size_t size;
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char* content = lovrFilesystemRead(path, &size);
int status = luaL_loadbuffer(L, content, size, path);
switch (status) {
case LUA_ERRMEM: return luaL_error(L, "Memory allocation error: %s", lua_tostring(L, -1));
case LUA_ERRSYNTAX: return luaL_error(L, "Syntax error: %s", lua_tostring(L, -1));
default: return 1;
}
}
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int l_lovrFilesystemMount(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
const char* mountpoint = luaL_optstring(L, 2, NULL);
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bool append = lua_isnoneornil(L, 3) ? 0 : lua_toboolean(L, 3);
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lua_pushboolean(L, !lovrFilesystemMount(path, mountpoint, append));
return 1;
}
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int l_lovrFilesystemNewBlob(lua_State* L) {
const char* path;
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char* data;
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size_t size;
if (lua_gettop(L) == 1) {
path = luaL_checkstring(L, 1);
data = lovrFilesystemRead(path, &size);
} else {
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const char* str = luaL_checklstring(L, 1, &size);
data = malloc(size + 1); // Copy the Lua string so we can hold onto it
memcpy(data, str, size);
data[size] = '\0';
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path = luaL_checkstring(L, 2);
}
Blob* blob = lovrBlobCreate((void*) data, size, path);
luax_pushtype(L, Blob, blob);
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lovrRelease(&blob->ref);
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return 1;
}
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int l_lovrFilesystemRead(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
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size_t size;
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char* content = lovrFilesystemRead(path, &size);
if (!content) {
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return luaL_error(L, "Could not read file '%s'", path);
}
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lua_pushlstring(L, content, size);
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free(content);
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return 1;
}
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int l_lovrFilesystemRemove(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, !lovrFilesystemRemove(path));
return 1;
}
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int l_lovrFilesystemSetIdentity(lua_State* L) {
if (lua_isnoneornil(L, 1)) {
lovrFilesystemSetIdentity(NULL);
} else {
const char* identity = luaL_checkstring(L, 1);
lovrFilesystemSetIdentity(identity);
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}
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return 0;
}
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int l_lovrFilesystemUnmount(lua_State* L) {
const char* path = luaL_checkstring(L, 1);
lua_pushboolean(L, !lovrFilesystemUnmount(path));
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return 1;
}
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int l_lovrFilesystemWrite(lua_State* L) {
size_t size;
const char* path = luaL_checkstring(L, 1);
const char* content = luaL_checklstring(L, 2, &size);
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lua_pushnumber(L, lovrFilesystemWrite(path, content, size, 0));
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return 1;
}
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const luaL_Reg lovrFilesystem[] = {
{ "append", l_lovrFilesystemAppend },
{ "createDirectory", l_lovrFilesystemCreateDirectory },
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{ "getAppdataDirectory", l_lovrFilesystemGetAppdataDirectory },
{ "getDirectoryItems", l_lovrFilesystemGetDirectoryItems },
{ "getExecutablePath", l_lovrFilesystemGetExecutablePath },
{ "getIdentity", l_lovrFilesystemGetIdentity },
{ "getLastModified", l_lovrFilesystemGetLastModified },
{ "getRealDirectory", l_lovrFilesystemGetRealDirectory },
{ "getSaveDirectory", l_lovrFilesystemGetSaveDirectory },
{ "getSize", l_lovrFilesystemGetSize },
{ "getSource", l_lovrFilesystemGetSource },
{ "getUserDirectory", l_lovrFilesystemGetUserDirectory },
{ "isDirectory", l_lovrFilesystemIsDirectory },
{ "isFile", l_lovrFilesystemIsFile },
{ "isFused", l_lovrFilesystemIsFused },
{ "load", l_lovrFilesystemLoad },
{ "mount", l_lovrFilesystemMount },
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{ "newBlob", l_lovrFilesystemNewBlob },
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{ "read", l_lovrFilesystemRead },
{ "remove", l_lovrFilesystemRemove },
{ "setIdentity", l_lovrFilesystemSetIdentity },
{ "write", l_lovrFilesystemWrite },
{ NULL, NULL }
};