lovr/src/api/l_data.c

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#include "api.h"
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#include "data/audioStream.h"
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#include "data/blob.h"
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#include "data/modelData.h"
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#include "data/rasterizer.h"
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#include "data/soundData.h"
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#include "data/textureData.h"
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static int l_lovrDataNewBlob(lua_State* L) {
size_t size;
uint8_t* data = NULL;
int type = lua_type(L, 1);
if (type == LUA_TNUMBER) {
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int isize = lua_tonumber(L, 1);
lovrAssert(isize > 0, "Blob size must be positive");
size = (size_t) isize;
data = calloc(1, size);
lovrAssert(data, "Out of memory");
} else if (type == LUA_TSTRING) {
const char* str = luaL_checklstring(L, 1, &size);
data = malloc(size + 1);
lovrAssert(data, "Out of memory");
memcpy(data, str, size);
data[size] = '\0';
} else {
Blob* blob = luax_checktype(L, 1, Blob);
size = blob->size;
data = malloc(size);
lovrAssert(data, "Out of memory");
}
const char* name = luaL_optstring(L, 2, "");
Blob* blob = lovrBlobCreate(data, size, name);
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luax_pushobject(L, blob);
lovrRelease(Blob, blob);
return 1;
}
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static int l_lovrDataNewAudioStream(lua_State* L) {
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Blob* blob = luax_readblob(L, 1, "AudioStream");
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int bufferSize = luaL_optinteger(L, 2, 4096);
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AudioStream* stream = lovrAudioStreamCreate(blob, bufferSize);
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luax_pushobject(L, stream);
lovrRelease(Blob, blob);
lovrRelease(AudioStream, stream);
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return 1;
}
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static int l_lovrDataNewModelData(lua_State* L) {
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Blob* blob = luax_readblob(L, 1, "Model");
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ModelData* modelData = lovrModelDataCreate(blob);
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luax_pushobject(L, modelData);
lovrRelease(Blob, blob);
lovrRelease(ModelData, modelData);
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return 1;
}
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static int l_lovrDataNewRasterizer(lua_State* L) {
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Blob* blob = NULL;
float size;
if (lua_type(L, 1) == LUA_TNUMBER || lua_isnoneornil(L, 1)) {
size = luax_optfloat(L, 1, 32.f);
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} else {
blob = luax_readblob(L, 1, "Font");
size = luax_optfloat(L, 2, 32.f);
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}
Rasterizer* rasterizer = lovrRasterizerCreate(blob, size);
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luax_pushobject(L, rasterizer);
lovrRelease(Blob, blob);
lovrRelease(Rasterizer, rasterizer);
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return 1;
}
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static int l_lovrDataNewSoundData(lua_State* L) {
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if (lua_type(L, 1) == LUA_TNUMBER) {
int samples = luaL_checkinteger(L, 1);
int sampleRate = luaL_optinteger(L, 2, 44100);
int bitDepth = luaL_optinteger(L, 3, 16);
int channelCount = luaL_optinteger(L, 4, 2);
SoundData* soundData = lovrSoundDataCreate(samples, sampleRate, bitDepth, channelCount);
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luax_pushobject(L, soundData);
lovrRelease(SoundData, soundData);
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return 1;
}
AudioStream* audioStream = luax_totype(L, 1, AudioStream);
if (audioStream) {
SoundData* soundData = lovrSoundDataCreateFromAudioStream(audioStream);
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luax_pushobject(L, soundData);
lovrRelease(SoundData, soundData);
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return 1;
}
Blob* blob = luax_readblob(L, 1, "SoundData");
SoundData* soundData = lovrSoundDataCreateFromBlob(blob);
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luax_pushobject(L, soundData);
lovrRelease(Blob, blob);
lovrRelease(SoundData, soundData);
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return 1;
}
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static int l_lovrDataNewTextureData(lua_State* L) {
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TextureData* textureData = NULL;
if (lua_type(L, 1) == LUA_TNUMBER) {
int width = luaL_checkinteger(L, 1);
int height = luaL_checkinteger(L, 2);
TextureFormat format = luaL_checkoption(L, 3, "rgba", TextureFormats);
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textureData = lovrTextureDataCreate(width, height, 0x0, format);
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} else {
Blob* blob = luax_readblob(L, 1, "Texture");
bool flip = lua_isnoneornil(L, 2) ? true : lua_toboolean(L, 2);
textureData = lovrTextureDataCreateFromBlob(blob, flip);
lovrRelease(Blob, blob);
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}
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luax_pushobject(L, textureData);
lovrRelease(TextureData, textureData);
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return 1;
}
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static const luaL_Reg lovrData[] = {
{ "newBlob", l_lovrDataNewBlob },
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{ "newAudioStream", l_lovrDataNewAudioStream },
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{ "newModelData", l_lovrDataNewModelData },
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{ "newRasterizer", l_lovrDataNewRasterizer },
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{ "newSoundData", l_lovrDataNewSoundData },
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{ "newTextureData", l_lovrDataNewTextureData },
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{ NULL, NULL }
};
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int luaopen_lovr_data(lua_State* L) {
lua_newtable(L);
luaL_register(L, NULL, lovrData);
luax_registertype(L, Blob);
luax_registertype(L, AudioStream);
luax_registertype(L, ModelData);
luax_registertype(L, Rasterizer);
luax_extendtype(L, Blob, SoundData);
luax_extendtype(L, Blob, TextureData);
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return 1;
}