Convert Tupfile to Lua;

This commit is contained in:
bjorn 2021-03-07 22:03:35 -07:00 committed by Bjorn
parent 39dca2f093
commit ecd7769ba0
8 changed files with 494 additions and 465 deletions

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Tupfile
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include_rules
# core
ifneq (@(PICO),y)
SRC += src/main.c
SRC += src/core/os_$(PLATFORM).c
endif
SRC += src/core/util.c
SRC += src/core/fs.c
SRC += src/core/map.c
SRC += src/core/zip.c
# modules
SRC_@(AUDIO) += src/modules/audio/audio.c
SRC_@(AUDIO) += src/modules/audio/spatializer_simple.c
SRC_@(AUDIO)@(STEAM_AUDIO) += src/modules/audio/spatializer_phonon.c
SRC_@(AUDIO)@(OCULUS_AUDIO) += src/modules/audio/spatializer_oculus.c
SRC_@(DATA) += src/modules/data/*.c
SRC_@(EVENT) += src/modules/event/*.c
SRC_@(FILESYSTEM) += src/modules/filesystem/*.c
SRC_@(GRAPHICS) += src/modules/graphics/*.c
SRC_@(HEADSET) += src/modules/headset/headset.c
SRC_@(HEADSET)@(SIMULATOR) += src/modules/headset/headset_desktop.c
SRC_@(HEADSET)@(OPENVR) += src/modules/headset/headset_openvr.c
SRC_@(HEADSET)@(OPENXR) += src/modules/headset/headset_openxr.c
SRC_@(HEADSET)@(OCULUS) += src/modules/headset/headset_oculus.c
SRC_@(HEADSET)@(VRAPI) += src/modules/headset/headset_vrapi.c
SRC_@(HEADSET)@(PICO) += src/modules/headset/headset_pico.c
SRC_@(HEADSET)@(WEBXR) += src/modules/headset/headset_webxr.c
SRC_@(MATH) += src/modules/math/*.c
SRC_@(PHYSICS) += src/modules/physics/*.c
SRC_@(SYSTEM) += src/modules/system/*.c
SRC_@(THREAD) += src/modules/thread/*.c
SRC_@(TIMER) += src/modules/timer/*.c
# lib
SRC += src/lib/stb/*.c
SRC_@(DATA) += src/lib/jsmn/jsmn.c
SRC_@(DATA) += src/lib/minimp3/minimp3.c
SRC_@(GRAPHICS) += src/lib/glad/glad.c
SRC_@(AUDIO)@(DATA) += src/lib/miniaudio/miniaudio.c
SRC_@(MATH) += src/lib/noise1234/noise1234.c
SRC_@(THREAD) += src/lib/tinycthread/tinycthread.c
# api
SRC += src/api/api.c
SRC += src/api/l_lovr.c
SRC_@(AUDIO) += src/api/l_audio*.c
SRC_@(DATA) += src/api/l_data*.c
SRC_@(EVENT) += src/api/l_event*.c
SRC_@(FILESYSTEM) += src/api/l_filesystem*.c
SRC_@(GRAPHICS) += src/api/l_graphics*.c
SRC_@(HEADSET) += src/api/l_headset*.c
SRC_@(MATH) += src/api/l_math*.c
SRC_@(PHYSICS) += src/api/l_physics*.c
SRC_@(SYSTEM) += src/api/l_system*.c
SRC_@(THREAD) += src/api/l_thread*.c
SRC_@(TIMER) += src/api/l_timer*.c
# resources
RES += src/resources/boot.lua
RES += src/resources/VarelaRound.ttf
RES_@(OPENVR) += src/resources/*.json
SRC_@(GRAPHICS) += src/resources/shaders.c
## build:
# 1 [XD] resources -> bin headers
# 2 [CC] compile .c -> .o
# 3 [LD] link .o -> exe
# 4 [CP] copy external libs -> libs folder
: foreach $(RES) $(RES_y) |> !xd |> %f.h
: foreach $(SRC) $(SRC_y) $(SRC_yy) | src/resources/*.h |> !cc |> .obj/%B.o {obj}
: {obj} |> !ld |> bin/$(PREFIX)lovr$(SUFFIX) | $(EXTRAS) $(EXTRAS_y)
: foreach $(LIBS) |> !cp |> $(LIB)/%b
# APK
ifeq ($(PLATFORM),android)
JAVA = src/resources/Activity.java
CLASS = org/lovr/app/Activity.class
JAR = bin/lovr.jar
DEX = bin/apk/classes.dex
MANIFEST = bin/AndroidManifest.xml
: src/resources/$(ACTIVITY_y).java |> !cp |> $(JAVA)
: $(ANDROID_MANIFEST_y) |> !cp |> $(MANIFEST)
# java -> class -> jar -> dex
: $(JAVA) |> ^ JAVAC %b^ javac -classpath $(CLASSPATH) -d bin %f |> bin/$(CLASS)
: bin/$(CLASS) |> ^ JAR %b^ jar -cf %o -C bin $(CLASS) |> $(JAR)
: $(JAR) $(EXTRA_JARS) |> !dx |> $(DEX)
# aapt
: $(MANIFEST) | $(LIB)/*.so $(DEX) |> ^ AAPT %b^ aapt package $(PACKAGE_RENAME) -F %o -M %f -0 so -I $(ANDROID_JAR) $(ANDROID_ASSETS) bin/apk |> bin/.lovr.unaligned.apk
# align n sign
: bin/.lovr.unaligned.apk |> !zipalign |> bin/.lovr.unsigned.apk
: bin/.lovr.unsigned.apk |> !apksigner |> bin/lovr.apk | bin/lovr.apk.idsig
endif

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Tupfile.lua Normal file
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config = {
target = nil,
debug = true,
optimize = false,
supercharge = false,
sanitize = false,
strict = false,
luajit = false,
modules = {
audio = true,
data = true,
event = true,
filesystem = true,
graphics = true,
headset = true,
math = true,
physics = true,
system = true,
thread = true,
timer = true
},
headsets = {
desktop = true,
openvr = false,
openxr = false,
oculus = false,
vrapi = false,
pico = false,
webxr = false
},
spatializers = {
simple = true,
oculus = false,
phonon = false
},
android = {
sdk = nil,
ndk = nil,
version = nil,
buildtoolsversion = nil,
keystore = nil,
keystorepass = nil,
manifest = nil,
package = nil,
project = nil
}
}
---> setup
target = config.target or tup.getconfig('TUP_PLATFORM')
if target == 'macosx' then target = 'macos' end
cc = 'clang'
cxx = 'clang++'
cflags = {
'-std=c99',
'-pedantic',
'-Wall',
'-Wextra',
config.strict and '-Werror' or '',
'-Wno-unused-parameter',
'-fvisibility=hidden',
'-Isrc',
'-Isrc/modules',
'-Isrc/lib/stdatomic',
}
bin = target == 'android' and 'bin/apk/lib/arm64-v8a' or 'bin'
lflags = '-L' .. bin
base_flags = {
config.debug and '-g' or '',
config.optimize and '-Os' or '',
config.supercharge and '-flto' or '',
config.sanitize and '-fsanitize=address,undefined' or '',
}
if target == 'win32' then
cflags += '-DLOVR_GL'
cflags += '-D_CRT_SECURE_NO_WARNINGS'
cflags += '-DWINVER=0x0600' -- Vista
cflags += '-D_WIN32_WINNT=0x0600'
lflags += '-lshell32 -lole32 -luuid'
lflags += config.debug and '-Wl,--subsystem,console' or '-Wl,--subsystem,windows'
if not cc:match('mingw') then
extra_outputs += { 'bin/lovr.lib', 'bin/lovr.exp' }
if config.debug then
extra_outputs += { 'bin/lovr.pdb', 'bin/lovr.ilk' }
end
end
end
if target == 'macos' then
cflags += '-DLOVR_GL'
lflags += '-Wl,-rpath,@executable_path'
lflags += '-lobjc'
end
if target == 'linux' then
cflags += '-DLOVR_GL'
cflags += '-D_POSIX_C_SOURCE=200809L'
lflags += '-lm -lpthread -ldl'
lflags += '-Wl,-rpath,\\$ORIGIN'
end
if target == 'wasm' then
cc = 'emcc'
cxx = 'em++'
cflags += '-DLOVR_WEBGL'
cflags += '-D_POSIX_C_SOURCE=200809L'
lflags += '-s USE_WEBGL2'
lflags += '-s FORCE_FILESYSTEM'
lflags += ([[-s EXPORTED_FUNCTIONS="[
'_main','_lovrDestroy','_webxr_attach','_webxr_detach','_lovrCanvasCreateFromHandle',
'_lovrCanvasDestroy','_lovrGraphicsSetBackbuffer','_lovrGraphicsSetViewMatrix',
'_lovrGraphicsSetProjection'
]"]]):gsub('\n', '')
if config.headsets.webxr then
lflags += '--js-library src/resources/webxr.js'
end
lflags += '--shell-file src/resources/lovr.html'
extra_outputs += { 'bin/lovr.js', 'bin/lovr.wasm' }
if config.modules.thread then
cflags += '-s USE_PTHREADS=1'
lflags += '-s USE_PTHREADS=1'
extra_outputs += 'bin/lovr.worker.js'
end
end
if target == 'android' then
assert(config.headsets.vrapi or config.headsets.pico or config.headsets.openxr, 'Please enable vrapi, pico, or openxr')
hosts = { win32 = 'windows-x86_64', macos = 'darwin-x86_64', linux = 'linux-x86_64' }
host = hosts[tup.getconfig('TUP_PLATFORM')]
cc = ('%s/toolchains/llvm/prebuilt/%s/bin/clang'):format(config.android.ndk, host)
cxx = cc .. '++'
base_flags += '--target=aarch64-linux-android' .. config.android.version
cflags += '-DLOVR_GLES'
cflags += '-D_POSIX_C_SOURCE=200809L'
cflags += '-I' .. config.android.ndk .. '/sources/android/native_app_glue'
lflags += '-shared -landroid -lEGL -lGLESv3'
end
overrides = {
glad = '-Wno-pedantic',
os_android = '-Wno-format-pedantic',
openvr = '-Wno-unused-variable -Wno-typedef-redefinition -Wno-pedantic',
vrapi = '-Wno-c11-extensions -Wno-gnu-empty-initializer -Wno-pedantic',
miniaudio = '-Wno-unused-function',
}
for file, override in pairs(overrides) do
_G['cflags_' .. file] = override
end
---> deps
local function lib(name)
return (target == 'win32' and '$(bin)/%s.dll' or '$(bin)/lib%s.so'):format(name)
end
local function copy(from, to)
tup.rule(from, '^ CP %b^ cp %f %o', to)
end
if config.luajit then
if type(config.luajit) ~= 'string' then
error('Sorry, building LuaJIT is not supported yet. However, you can set config.luajit to a path to a folder containing the LuaJIT library.')
end
cflags += '-Ideps/luajit/src'
lflags += '-L' .. config.luajit
lflags += '-lluajit'
else
cflags += '-Ideps/lua'
lflags += '-llua'
lua_cflags += '-fPIC'
lua_cflags += '-Wno-empty-body'
lua_lflags += '-shared'
lua_lflags += '-lm'
lua_src = {
'lapi.c', 'lauxlib.c', 'lbaselib.c', 'lcode.c', 'ldblib.c', 'ldebug.c', 'ldo.c', 'ldump.c',
'lfunc.c', 'lgc.c', 'linit.c', 'liolib.c', 'llex.c', 'lmathlib.c', 'lmem.c', 'loadlib.c',
'lobject.c', 'lopcodes.c', 'loslib.c', 'lparser.c', 'lstate.c', 'lstring.c', 'lstrlib.c',
'ltable.c', 'ltablib.c', 'ltm.c', 'lundump.c', 'lvm.c', 'lzio.c'
}
for i = 1, #lua_src do lua_src[i] = 'deps/lua/' .. lua_src[i] end
tup.foreach_rule(lua_src, '^ CC lua/%b^ $(cc) $(base_flags) $(lua_cflags) -c %f -o %o', '.obj/lua/%B.o')
tup.rule('.obj/lua/*.o', '^ LD %o^ $(cc) $(base_flags) -o %o %f $(lua_lflags)', lib('lua'))
end
if target == 'win32' or target == 'macos' or target == 'linux' then
cflags += '-Ideps/glfw/include'
lflags += '-lglfw'
glfw_cflags += '-fPIC'
glfw_cflags += ({ win32 = '-D_GLFW_WIN32', macos = '-D_GLFW_COCOA', linux = '-D_GLFW_X11' })[target]
glfw_src += { 'init.c', 'context.c', 'input.c', 'monitor.c', 'vulkan.c', 'window.c' }
glfw_src += ({
win32 = { 'win32*.c', 'wgl*.c', 'egl*.c', 'osmesa*.c' },
macos = { 'cocoa*.c', 'posix*.c' },
linux = { 'x11*.c', 'xkb*.c', 'posix*.c', 'glx*.c', 'egl*.c', 'linux*.c', 'osmesa*.c' }
})[target]
for i = 1, #glfw_src do glfw_src[i] = 'deps/glfw/src/' .. glfw_src[i] end
glfw_lflags += '-shared'
glfw_lflags += target == 'win32' and '-lgdi32' or ''
tup.foreach_rule(glfw_src, '^ CC glfw/%b^ $(cc) $(base_flags) $(glfw_cflags) -c %f -o %o', '.obj/glfw/%B.o')
tup.rule('.obj/glfw/*.o', '^ LD %o^ $(cc) $(base_flags) -o %o %f $(glfw_lflags)', lib('glfw'))
end
if config.modules.data then
cflags_rasterizer += '-Ideps/msdfgen'
lflags += '-lmsdfgen'
msdfgen_cflags += '-fPIC'
msdfgen_src += 'deps/msdfgen/core/*.cpp'
tup.foreach_rule(msdfgen_src, '^ CC msdfgen/%b^ $(cxx) $(base_flags) $(msdfgen_cflags) -c %f -o %o', '.obj/msdfgen/%B.o')
tup.rule('.obj/msdfgen/*.o', '^ LD %o^ $(cxx) $(base_flags) -shared -o %o %f', lib('msdfgen'))
end
if config.modules.physics then
cflags += '-Ideps/ode/include'
lflags += '-lode'
-- ou
ode_cflags += '-DMAC_OS_X_VERSION=1030'
ode_cflags += '-D_OU_NAMESPACE=odeou'
ode_cflags += '-D_OU_FEATURE_SET=_OU_FEATURE_SET_TLS'
ode_cflags += '-DdATOMICS_ENABLED=1'
ode_cflags += '-Ideps/ode/ou/include'
ode_src += 'deps/ode/ou/src/ou/*.cpp'
-- ccd
ode_cflags += '-Ideps/ode/libccd/src'
ode_cflags += '-Ideps/ode/libccd/src/custom'
ode_cflags += {
'-DdLIBCCD_ENABLED',
'-DdLIBCCD_INTERNAL',
'-DdLIBCCD_BOX_CYL',
'-DdLIBCCD_CYL_CYL',
'-DdLIBCCD_CAP_CYL',
'-DdLIBCCD_CONVEX_BOX',
'-DdLIBCCD_CONVEX_CAP',
'-DdLIBCCD_CONVEX_CYL',
'-DdLIBCCD_CONVEX_SPHERE',
'-DdLIBCCD_CONVEX_CONVEX'
}
ode_c_src += 'deps/ode/libccd/src/*.c'
-- OPCODE
ode_cflags += '-Ideps/ode/OPCODE'
ode_src += 'deps/ode/OPCODE/*.cpp'
ode_src += 'deps/ode/OPCODE/Ice/*.cpp'
-- ode
ode_cflags += '-fPIC'
ode_cflags += '-Wno-implicit-float-conversion'
ode_cflags += '-Wno-array-bounds'
ode_cflags += '-Wno-undefined-var-template'
ode_cflags += '-Wno-undefined-bool-conversion'
ode_cflags += '-Wno-unused-value'
ode_cflags += '-Ideps/ode/include'
ode_cflags += '-Ideps/ode/ode/src'
ode_c_src += 'deps/ode/ode/src/*.c'
ode_src += {
'deps/ode/ode/src/*.cpp',
'deps/ode/ode/src/joints/*.cpp'
}
for i = #ode_src, 1, -1 do
if ode_src[i]:match('gimpact') or ode_src[i]:match('dif') then
table.remove(ode_src, i)
end
end
tup.foreach_rule(ode_c_src, '^ CC ode/%b^ $(cc) $(base_flags) $(ode_cflags) -c %f -o %o', '.obj/ode/%B.o')
tup.foreach_rule(ode_src, '^ CC ode/%b^ $(cxx) $(base_flags) $(ode_cflags) -c %f -o %o', '.obj/ode/%B.o')
tup.rule('.obj/ode/*.o', '^ LD %o^ $(cxx) $(base_flags) -shared -o %o %f', lib('ode'))
end
if config.headsets.openvr then
cflags_openvr += '-Ideps/openvr/headers'
lflags += '-lopenvr_api'
openvr_libs = {
win32 = 'deps/openvr/bin/win64/openvr_api.dll',
macos = 'deps/openvr/bin/osx32/openvr_api.dll',
linux = 'deps/openvr/bin/linux64/libopenvr_api.so'
}
assert(openvr_libs[target], 'OpenVR is not supported on this target')
copy(openvr_libs[target], '$(bin)/%b')
end
if config.headsets.openxr then
if target == 'android' then
cflags_openxr += '-Ideps/OpenXR-Oculus/Include'
lflags += 'lopenxr_loader'
copy('deps/OpenXR-Oculus/Libs/Android/arm64-v8a/Release/libopenxr_loader.so', '$(bin)/%b')
else
if type(config.headsets.openxr) ~= 'string' then
error('Sorry, building OpenXR is not supported yet. However, you can set config.headsets.openxr to a path to a folder containing the OpenXR library.')
end
cflags += '-Ideps/openxr/include'
lflags += '-L' .. config.headsets.openxr
lflags += '-lopenxr_loader'
end
end
if config.headsets.oculus then
assert(target == 'windows', 'LibOVR is not supported on this target')
cflags_oculus += '-Ideps/LibOVR/Include'
copy('deps/LibOVR/LibWindows/x64/Release/VS2017/LibOVR.dll', lib('LibOVR'))
end
if config.headsets.vrapi then
assert(target == 'android', 'VrApi is not supported on this target')
cflags_vrapi += '-Ideps/VrApi/Include'
lflags += '-lvrapi'
copy('deps/VrApi/Libs/Android/arm64-v8a/Release/libvrapi.so', '$(bin)/%b')
end
if config.headsets.pico then
assert(target == 'android', 'Pico is not supported on this target')
lflags += '-lPvr_NativeSDK'
copy('deps/pico/jni/arm64-v8a/libPvr_NativeSDK.so', '$(bin)/%b')
end
if config.spatializers.oculus then
cflags_oculus += '-Ideps/AudioSDK/Include'
ovraudio_libs = {
win32 = 'deps/AudioSDK/Lib/x64/ovraudio64.dll',
linux = 'deps/AudioSDK/Lib/Linux64/libovraudio64.so',
android = 'deps/AudioSDK/Lib/Android/arm64-v8a/libovraudio64.so'
}
assert(ovraudio_libs[target], 'Oculus Audio is not supported on this target')
copy(ovraudio_libs[target], '$(bin)/%b')
end
if config.spatializers.phonon then
cflags_phonon += '-Ideps/phonon/include'
phonon_libs = {
win32 = 'deps/phonon/bin/Windows/x64/phonon.dll',
macos = 'deps/phonon/lib/OSX/libphonon.dylib',
linux = 'deps/phonon/lib/Linux/x64/libphonon.so',
android = 'deps/phonon/lib/Android/arm64/libphonon.so'
}
assert(phonon_libs[target], 'Phonon is not supported on this target')
copy(phonon_libs[target], '$(bin)/%b')
end
---> lovr
src = {
'src/main.c',
'src/core/os_' .. target .. '.c',
'src/core/util.c',
'src/core/fs.c',
'src/core/map.c',
'src/core/zip.c',
'src/api/api.c',
'src/api/l_lovr.c'
}
-- TODO rearrange source so that things can be globbed/matched consistently
module_src = {
audio = 'src/modules/audio/audio.c',
data = 'src/modules/data/*.c',
event = 'src/modules/event/*.c',
filesystem = 'src/modules/filesystem/*.c',
graphics = 'src/modules/graphics/*.c',
headset = 'src/modules/headset/headset.c',
math = 'src/modules/math/*.c',
physics = 'src/modules/physics/*.c',
system = 'src/modules/system/*.c',
thread = 'src/modules/thread/*.c',
timer = 'src/modules/timer/*.c'
}
for module, enabled in pairs(config.modules) do
if enabled then
src += module_src[module]
src += 'src/api/l_' .. module .. '*.c'
else
cflags += '-DLOVR_DISABLE_' .. module:upper()
end
end
for headset, enabled in pairs(config.headsets) do
if enabled then
cflags += '-DLOVR_USE_' .. headset:upper()
src += 'src/modules/headset/headset_' .. headset .. '.c'
end
end
for spatializer, enabled in pairs(config.spatializers) do
if enabled then
cflags += '-DLOVR_ENABLE_' .. spatializer:upper() .. '_SPATIALIZER'
src += 'src/modules/audio/spatializer_' .. spatializer .. '.c'
end
end
src += 'src/lib/stb/*.c'
src += (config.modules.audio or config.modules.data) and 'src/lib/miniaudio/*.c' or nil
src += config.modules.data and 'src/lib/jsmn/*.c' or nil
src += config.modules.data and 'src/lib/minimp3/*.c' or nil
src += config.modules.graphics and 'src/lib/glad/*.c' or nil
src += config.modules.graphics and 'src/resources/shaders.c' or nil
src += config.modules.math and 'src/lib/noise1234/*.c' or nil
src += config.modules.thread and 'src/lib/tinycthread/*.c' or nil
res += 'src/resources/*.lua'
res += 'src/resources/*.ttf'
res += 'src/resources/*.json'
for i = 1, #res do
src.extra_inputs += res[i] .. '.h'
end
src.extra_inputs += extra_inputs
obj += '.obj/*.o'
obj.extra_inputs = lib('*')
---> build
output = {({
win32 = '$(bin)/lovr.exe',
macos = '$(bin)/lovr',
linux = '$(bin)/lovr',
android = '$(bin)/liblovr.so',
wasm = '$(bin)/lovr.html'
})[target]}
output.extra_outputs = extra_outputs
tup.foreach_rule(res, '^ XD %b^ xxd -i %f > %o', '%f.h')
tup.foreach_rule(src, '^ CC %b^ $(cc) $(base_flags) $(cflags) $(cflags_%B) -o %o -c %f', '.obj/%B.o')
tup.rule(obj, '^ LD %o^ $(cc) $(base_flags) -o %o %f $(lflags)', output)
---> apk
if target == 'android' then
activity =
config.headsets.vrapi and 'src/resources/Activity_vrapi.java' or
config.headsets.pico and 'src/resources/Activity_pico.java' or
config.headsets.openxr and 'src/resources/Activity_openxr.java'
java = 'src/resources/Activity.java'
class = 'org/lovr/app/Activity.class'
binclass = 'bin/' .. class
jar = 'bin/lovr.jar'
dex = 'bin/apk/classes.dex'
androidjar = ('%s/platforms/android-%d/android.jar'):format(config.android.sdk, config.android.version)
extrajar = config.headsets.pico and 'deps/pico/classes.jar' or nil
classpathsep = tup.getconfig('TUP_PLATFORM') == 'win32' and ';' or ':'
classpath = table.concat({ androidjar, extrajar }, classpathsep)
package = config.android.package and ('--rename-manifest-package ' .. config.android.package) or ''
project = config.android.project
manifest = config.android.manifest or
config.headsets.vrapi and 'src/resources/AndroidManifest_oculus.xml' or
config.headsets.pico and 'src/resources/AndroidManifest_pico.xml' or
config.headsets.openxr and 'src/resources/AndroidManifest_oculus.xml'
tools = config.android.sdk .. '/build-tools/' .. config.android.buildtoolsversion
ks = config.android.keystore
kspass = config.android.keystorepass
unaligned = 'bin/.lovr.apk.unaligned'
unsigned = 'bin/.lovr.apk.unsigned'
apk = 'bin/lovr.apk'
copy(manifest, 'bin/AndroidManifest.xml')
copy(activity, java)
tup.rule(java, '^ JAVAC %b^ javac -classpath $(classpath) -d bin %f', binclass)
tup.rule(binclass, '^ JAR %b^ jar -cf %o -C bin $(class)', jar)
tup.rule({ jar, extrajar }, '^ DX %b^ $(tools)/dx --dex --output %o %f', dex)
tup.rule(
{ 'bin/AndroidManifest.xml', extra_inputs = { lib('*'), dex } },
'^ AAPT %b^ $(tools)/aapt package $(package) -F %o -M %f -0 so -I $(androidjar) $(project) bin/apk',
unaligned
)
tup.rule(unaligned, '^ ZIPALIGN %f^ $(tools)/zipalign -f -p 4 %f %o', unsigned)
tup.rule(unsigned, '^ APKSIGNER %o^ $(tools)/apksigner sign --ks $(ks) --ks-pass $(kspass) --out %o %f', apk)
end

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@ -1,283 +0,0 @@
ROOT = $(TUP_CWD)
DEPS = $(ROOT)/deps
LIB = bin
## Base
ifeq (@(CC),)
CC = clang
else
CC = @(CC)
endif
CFLAGS += -std=c99 -pedantic
CFLAGS += -I$(ROOT)/src
CFLAGS += -I$(ROOT)/src/modules
CFLAGS += -I$(ROOT)/src/lib/stdatomic
CFLAGS += -fvisibility=hidden
CFLAGS += -Wall -Wextra
CFLAGS += -Wno-unused-parameter
CFLAGS_glad.c += -Wno-pedantic
CFLAGS_os_android.c += -Wno-format-pedantic
CFLAGS_os_macos.c += -xobjective-c
CFLAGS_headset_openvr.c += -Wno-unused-variable -Wno-typedef-redefinition -Wno-pedantic
CFLAGS_headset_vrapi.c += -Wno-c11-extensions -Wno-gnu-empty-initializer -Wno-pedantic
CFLAGS_miniaudio.c += -Wno-unused-function
CFLAGS_@(STRICT) += -Werror
FLAGS_@(DEBUG) += -g
FLAGS_@(OPTIMIZE) += -Oz
FLAGS_@(SANITIZE) += -fsanitize=address,undefined
CFLAGS_@(OPTIMIZE) += -fdata-sections -ffunction-sections
ifneq (@(DEBUG),y)
LDFLAGS += -Wl,-s
endif
## Modules
DISABLE_@(AUDIO) += -DLOVR_DISABLE_AUDIO
DISABLE_@(DATA) += -DLOVR_DISABLE_DATA
DISABLE_@(EVENT) += -DLOVR_DISABLE_EVENT
DISABLE_@(FILESYSTEM) += -DLOVR_DISABLE_FILESYSTEM
DISABLE_@(GRAPHICS) += -DLOVR_DISABLE_GRAPHICS
DISABLE_@(HEADSET) += -DLOVR_DISABLE_HEADSET
DISABLE_@(MATH) += -DLOVR_DISABLE_MATH
DISABLE_@(PHYSICS) += -DLOVR_DISABLE_PHYSICS
DISABLE_@(SYSTEM) += -DLOVR_DISABLE_SYSTEM
DISABLE_@(THREAD) += -DLOVR_DISABLE_THREAD
DISABLE_@(TIMER) += -DLOVR_DISABLE_TIMER
## Headset backends
CFLAGS_@(SIMULATOR) += -DLOVR_USE_DESKTOP_HEADSET
CFLAGS_@(OPENVR) += -DLOVR_USE_OPENVR
CFLAGS_@(OPENXR) += -DLOVR_USE_OPENXR
CFLAGS_@(OPENXR) += -Ideps/openxr/include
CFLAGS_@(OCULUS) += -DLOVR_USE_OCULUS
CFLAGS_@(OCULUS) += -I@(OCULUS_PATH)/LibOVR/Include
CFLAGS_@(VRAPI) += -DLOVR_USE_VRAPI
CFLAGS_@(PICO) += -DLOVR_USE_PICO
CFLAGS_@(WEBXR) += -DLOVR_USE_WEBXR
## Spatializer backends
CFLAGS_@(OCULUS_AUDIO) += -DLOVR_ENABLE_OCULUS_AUDIO
CFLAGS_@(STEAM_AUDIO) += -DLOVR_ENABLE_PHONON
ifeq (@(PLATFORM),)
PLATFORM = @(TUP_PLATFORM)
else
PLATFORM = @(PLATFORM)
endif
## Windows
ifeq ($(PLATFORM),win32)
win32 = y
SUFFIX = .exe
CFLAGS += -DLOVR_GL
CFLAGS += -D_CRT_SECURE_NO_WARNINGS
CFLAGS += -Wno-language-extension-token
LDFLAGS += -lShell32 -lOle32
LDFLAGS_@(OPTIMIZE) += -Wl,--gc-sections
EXTRAS += bin/lovr.lib bin/lovr.exp
EXTRAS_@(DEBUG) += bin/lovr.pdb bin/lovr.ilk
endif
## Linux
ifeq ($(PLATFORM),linux)
linux = y
CFLAGS += -D_POSIX_C_SOURCE=200809L -D_DEFAULT_SOURCE
CFLAGS += -DLOVR_GL
LDFLAGS += -lm -lpthread -ldl
LDFLAGS += -Wl,-rpath,\$ORIGIN
LDFLAGS_@(OPTIMIZE) += -Wl,--gc-sections
endif
## macOS
ifeq ($(PLATFORM),macosx)
macos = y
PLATFORM = macos
CFLAGS += -DLOVR_GL
LDFLAGS += -Wl,-rpath,@executable_path
LDFLAGS_@(OPTIMIZE) += -Wl,-dead_strip
LDFLAGS += -lobjc
endif
## Android
ifeq ($(PLATFORM),android)
android = y
SUFFIX = .so
PREFIX = apk/lib/arm64-v8a/lib
LIB = bin/apk/lib/arm64-v8a
ifeq (@(TUP_PLATFORM),win32)
HOST = windows-x86_64
endif
ifeq (@(TUP_PLATFORM),macosx)
HOST = darwin-x86_64
endif
ifeq (@(TUP_PLATFORM),linux)
HOST = linux-x86_64
endif
CC = @(ANDROID_NDK)/toolchains/llvm/prebuilt/$(HOST)/bin/clang
CFLAGS += -DLOVR_GLES
CFLAGS += -I@(ANDROID_NDK)/sources/android/native_app_glue
FLAGS += --target=aarch64-linux-android@(ANDROID_VERSION)
FLAGS_@(DEBUG) += -funwind-tables
LDFLAGS += -shared -landroid -lEGL -lGLESv3
LDFLAGS_@(OPTIMIZE) += -Wl,--gc-sections
ACTIVITY_@(OPENXR) = Activity_openxr
ACTIVITY_@(VRAPI) = Activity_vrapi
ACTIVITY_@(PICO) = Activity_pico
ANDROID_MANIFEST_@(OPENXR) = src/resources/AndroidManifest_oculus.xml
ANDROID_MANIFEST_@(VRAPI) = src/resources/AndroidManifest_oculus.xml
ANDROID_MANIFEST_@(PICO) = src/resources/AndroidManifest_pico.xml
ifneq (@(ANDROID_MANIFEST),)
ANDROID_MANIFEST_y = @(ANDROID_MANIFEST)
endif
ifneq (@(ANDROID_PACKAGE),)
PACKAGE_RENAME = --rename-manifest-package @(ANDROID_PACKAGE)
endif
ifneq (@(ANDROID_ASSETS),)
ANDROID_ASSETS = -A @(ANDROID_ASSETS)
endif
ANDROID_JAR = @(ANDROID_SDK)/platforms/android-@(ANDROID_VERSION)/android.jar
CLASSPATH = $(ANDROID_JAR)
ifeq (@(PICO),y)
EXTRA_JARS = $(DEPS)/pico/classes.jar
ifeq (@(TUP_PLATFORM),win32)
CLASSPATH = "$(CLASSPATH);$(EXTRA_JARS)"
else
CLASSPATH = "$(CLASSPATH):$(EXTRA_JARS)"
endif
endif
TOOLS = @(ANDROID_SDK)/build-tools/@(ANDROID_BUILD_TOOLS_VERSION)
!dx = |> ^ DX %b^ dx --dex --output=%o %f |>
!zipalign = |> ^ ZIPALIGN %f^ $(TOOLS)/zipalign -f -p 4 %f %o |>
!apksigner = |> ^ APKSIGNER %o^ $(TOOLS)/apksigner sign --ks @(ANDROID_KEYSTORE) --ks-pass @(ANDROID_KEYSTORE_PASS) --out %o %f |>
# OpenXR
OPENXR_LIB_PATH = $(DEPS)/OpenXR-Oculus/Libs/Android/arm64-v8a/Release
CFLAGS_@(OPENXR) += -I$(DEPS)/OpenXR-Oculus/Include
LDFLAGS_@(OPENXR) += -L$(OPENXR_LIB_PATH) -lopenxr_loader
LIBS_@(OPENXR) += $(OPENXR_LIB_PATH)/libopenxr_loader.so
# VrApi
VRAPI_LIB_PATH = $(DEPS)/oculus-mobile/VrApi/Libs/Android/arm64-v8a/Release
CFLAGS_@(VRAPI) += -I$(DEPS)/oculus-mobile/VrApi/Include
LDFLAGS_@(VRAPI) += -L$(VRAPI_LIB_PATH) -lvrapi
LIBS_@(VRAPI) += $(VRAPI_LIB_PATH)/libvrapi.so
# pico
PICO_LIB_PATH = $(DEPS)/pico/jni/arm64-v8a
LDFLAGS_@(PICO) += -L$(PICO_LIB_PATH) -lPvr_NativeSDK
LIBS_@(PICO) += $(PICO_LIB_PATH)/libPvr_NativeSDK.so
endif
## emscripten
ifeq ($(PLATFORM),web)
web = y
SUFFIX = .html
CFLAGS += -DLOVR_WEBGL
LDFLAGS += -s USE_WEBGL2
LDFLAGS += -s FORCE_FILESYSTEM
LDFLAGS += -s EXPORTED_FUNCTIONS="['_main','_lovrDestroy','_webxr_attach','_webxr_detach','_lovrCanvasCreateFromHandle','_lovrCanvasDestroy','_lovrGraphicsSetBackbuffer','_lovrGraphicsSetViewMatrix','_lovrGraphicsSetProjection']"
LDFLAGS_@(WEBXR) += --js-library $(ROOT)/src/resources/webxr.js
LDFLAGS += --shell-file $(ROOT)/src/resources/lovr.html
FLAGS_@(THREAD) += -s USE_PTHREADS=1
EXTRAS = bin/lovr.js bin/lovr.wasm
EXTRAS_@(THREAD) += bin/lovr.worker.js
endif
## Libraries
ifneq (@(CMAKE_DEPS),)
BUILD = @(CMAKE_DEPS)
ifeq (@(OPTIMIZE),y)
CONFIG = Release
else
CONFIG = Debug
endif
# Lua
ifeq (@(LUAJIT),y)
CFLAGS += -I$(DEPS)/luajit/src
LDFLAGS_$(win32) += -L$(BUILD)/luajit/src/$(CONFIG) -lluajit
LDFLAGS_$(macos) += -L$(BUILD)/luajit/src -lluajit
LDFLAGS_$(linux) += -L$(BUILD)/luajit/src -lluajit
LDFLAGS_$(android) += -L$(BUILD)/luajit/src -lluajit
LIBS_$(win32) += $(BUILD)/luajit/src/$(CONFIG)/luajit.dll
LIBS_$(macos) += $(BUILD)/luajit/src/libluajit.dylib
LIBS_$(linux) += $(BUILD)/luajit/src/libluajit.so
else
error "Vanillua does not work on this commit"
endif
# GLFW
CFLAGS_$(win32) += -I$(DEPS)/glfw/include
CFLAGS_$(macos) += -I$(DEPS)/glfw/include
CFLAGS_$(linux) += -I$(DEPS)/glfw/include
LDFLAGS_$(win32) += -L$(BUILD)/glfw/src/$(CONFIG) -lglfw3dll
LDFLAGS_$(macos) += -L$(BUILD)/glfw/src -lglfw
LDFLAGS_$(linux) += -L$(BUILD)/glfw/src -lglfw
LIBS_$(win32) += $(BUILD)/glfw/src/$(CONFIG)/glfw3.dll
LIBS_$(macos) += $(BUILD)/glfw/src/libglfw.*dylib
LIBS_$(linux) += $(BUILD)/glfw/src/libglfw.*so*
# msdfgen
CFLAGS_@(DATA) += -I$(DEPS)/msdfgen
LDFLAGS_@(DATA)_$(win32) += -L$(BUILD)/msdfgen/$(CONFIG) -lmsdfgen
LDFLAGS_@(DATA)_$(macos) += -L$(BUILD)/msdfgen -lmsdfgen
LDFLAGS_@(DATA)_$(linux) += -L$(BUILD)/msdfgen -lmsdfgen
LDFLAGS_@(DATA)_$(android) += -L$(BUILD)/raw/lib/arm64-v8a -lmsdfgen
LDFLAGS_@(DATA)_$(web) += $(BUILD)/msdfgen/libmsdfgen.a
LIBS_@(DATA)_$(win32) += $(BUILD)/msdfgen/$(CONFIG)/msdfgen.dll
LIBS_@(DATA)_$(macos) += $(BUILD)/msdfgen/libmsdfgen.dylib
LIBS_@(DATA)_$(linux) += $(BUILD)/msdfgen/libmsdfgen.so
LIBS_@(DATA)_$(android) += $(BUILD)/raw/lib/arm64-v8a/libmsdfgen.so
# OpenVR
CFLAGS_@(OPENVR) += -I$(DEPS)/openvr/headers
LDFLAGS_@(OPENVR)_$(win32) += -L$(DEPS)/openvr/bin/win64 -lopenvr_api64
LDFLAGS_@(OPENVR)_$(macos) += -L$(DEPS)/openvr/bin/osx32 -lopenvr_api
LDFLAGS_@(OPENVR)_$(linux) += -L$(DEPS)/openvr/bin/linux64 -lopenvr_api
LIBS_@(OPENVR)_$(win32) += $(DEPS)/openvr/bin/win64/openvr_api.dll
LIBS_@(OPENVR)_$(macos) += $(DEPS)/openvr/bin/osx32/libopenvr_api.dylib
LIBS_@(OPENVR)_$(linux) += $(DEPS)/openvr/bin/linux64/libopenvr_api.so
# ODE
CFLAGS_@(PHYSICS) += -I$(DEPS)/ode/include -I$(BUILD)/ode/include
LDFLAGS_@(PHYSICS)_$(win32) += -L$(BUILD)/ode/$(CONFIG) -lode
LDFLAGS_@(PHYSICS)_$(macos) += -L$(BUILD)/ode -lode
LDFLAGS_@(PHYSICS)_$(linux) += -L$(BUILD)/ode -lode
LDFLAGS_@(PHYSICS)_$(android) += -L$(BUILD)/raw/lib/arm64-v8a -lode
LDFLAGS_@(PHYSICS)_$(web) += $(BUILD)/ode/libode.a
LIBS_@(PHYSICS)_$(win32) += $(BUILD)/ode/$(CONFIG)/ode.dll
LIBS_@(PHYSICS)_$(macos) += $(BUILD)/ode/libode.dylib
LIBS_@(PHYSICS)_$(linux) += $(BUILD)/ode/libode.so
LIBS_@(PHYSICS)_$(android) += $(BUILD)/raw/lib/arm64-v8a/libode.so
# Oculus Audio
CFLAGS_@(OCULUS_AUDIO) += -I@(OCULUS_AUDIO_PATH)/Include
LDFLAGS_@(OCULUS_AUDIO)_$(win32) += -L@(OCULUS_AUDIO_PATH)/Lib/x64 -lovraudio64
LDFLAGS_@(OCULUS_AUDIO)_$(linux) += -L@(OCULUS_AUDIO_PATH)/Lib/Linux64 -lovraudio64
LDFLAGS_@(OCULUS_AUDIO)_$(android) += -L@(OCULUS_AUDIO_PATH)/Lib/Android/arm64-v8a -lovraudio64
LIB_@(OCULUS_AUDIO)_$(win32) += @(OCULUS_AUDIO_PATH)/Lib/x64/ovraudio64.dll
LIB_@(OCULUS_AUDIO)_$(linux) += @(OCULUS_AUDIO_PATH)/Lib/Linux64/libovraudio64.so
LIB_@(OCULUS_AUDIO)_$(android) += @(OCULUS_AUDIO_PATH)/Lib/Android/arm64-v8a/libovraudio64.so
# Phonon
CFLAGS_@(STEAM_AUDIO) += -I@(STEAM_AUDIO_PATH)/include
LIBS_@(STEAM_AUDIO)_$(win32) += @(STEAM_AUDIO_PATH)/bin/Windows/x64/phonon.dll
LIBS_@(STEAM_AUDIO)_$(macos) += @(STEAM_AUDIO_PATH)/lib/OSX/libphonon.dylib
LIBS_@(STEAM_AUDIO)_$(linux) += @(STEAM_AUDIO_PATH)/lib/Linux/x64/libphonon.so
LIBS_@(STEAM_AUDIO)_$(android) += @(STEAM_AUDIO_PATH)/lib/Android/arm64/libphonon.so
endif
LIBS += $(LIBS_y) $(LIBS_y_y)
CFLAGS += $(FLAGS) $(FLAGS_y) $(DISABLE_n) $(CFLAGS_y) @(EXTRA_CFLAGS)
LDFLAGS += $(FLAGS) $(FLAGS_y) $(LDFLAGS_y) $(LDFLAGS_y_y) @(EXTRA_LDFLAGS)
## Macros
!cc = |> ^o CC %b^ $(CC) $(CFLAGS) $(CFLAGS_%b) -o %o -c %f |>
!ld = |> ^ LD %o^ $(CC) -o %o %f $(LDFLAGS) |>
!xd = |> ^ XD %f^ xxd -i %f > %o |>
!cp = |> ^ CP %b^ cp %f %o |>

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@ -1,5 +1,7 @@
#include "os.h"
#define WIN32_LEAN_AND_MEAN
#define WINVER 0x0600
#define _WIN32_WINNT 0x0600
#include <windows.h>
#include <shellapi.h>
#include <knownfolders.h>

View File

@ -9,7 +9,7 @@
#define LOVR_VERSION_PATCH 0
#define LOVR_VERSION_ALIAS "Government Goop"
#ifdef _WIN32
#ifdef _MSC_VER
#define LOVR_NORETURN __declspec(noreturn)
#define LOVR_THREAD_LOCAL __declspec(thread)
#define LOVR_RESTRICT __restrict

View File

@ -3,7 +3,7 @@
#pragma once
#ifndef _WIN32
#ifndef _MSC_VER
#include <stdint.h>
#include <stddef.h>
@ -143,7 +143,7 @@ _Bool atomic_flag_clear_explicit(volatile atomic_flag*, memory_order);
#include <intrin.h>
typedef unsigned int atomic_uint;
typedef volatile long atomic_uint;
#define atomic_fetch_add(p, x) _InterlockedExchangeAdd(p, x)
#define atomic_fetch_sub(p, x) _InterlockedExchangeAdd(p, -(x))

View File

@ -215,10 +215,10 @@ static void onCapture(ma_device* device, void* output, const void* input, uint32
static const ma_device_callback_proc callbacks[] = { onPlayback, onCapture };
static Spatializer* spatializers[] = {
#ifdef LOVR_ENABLE_PHONON
#ifdef LOVR_ENABLE_PHONON_SPATIALIZER
&phononSpatializer,
#endif
#ifdef LOVR_ENABLE_OCULUS_AUDIO
#ifdef LOVR_ENABLE_OCULUS_SPATIALIZER
&oculusSpatializer,
#endif
&simpleSpatializer

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@ -1,79 +0,0 @@
## LÖVR config
# y is 'yes' and n is 'no'
# Equal signs should not have spaces around them
## Options
# CC: The "C Compiler" to use. Some common compilers are clang and gcc.
# STRICT: Fail the build if there are any warnings.
# DEBUG: Include debug symbols in the build, increasing file size.
# OPTIMIZE: Make the executable faster and smaller, but compile slower.
# SANITIZE: Add extra runtime checks to detect memory leaks and undefined behavior (adds overhead).
# CMAKE_DEPS: If building dependencies with CMake, set this to the CMake build folder.
# EXTRA_CFLAGS: Additional compiler flags (e.g. libraries, warnings).
# EXTRA_LDFLAGS: Additional linker flags.
# PLATFORM: The platform to compile for (win32, macos, linux, android, web, or blank to autodetect).
CONFIG_CC=clang
CONFIG_STRICT=y
CONFIG_DEBUG=y
CONFIG_OPTIMIZE=n
CONFIG_SANITIZE=n
CONFIG_CMAKE_DEPS=build
CONFIG_EXTRA_CFLAGS=
CONFIG_EXTRA_LDFLAGS=
CONFIG_PLATFORM=
## Modules
# The set of enabled Lua modules.
# Disabling unneeded modules will reduce executable size and improve compile times.
CONFIG_AUDIO=y
CONFIG_DATA=y
CONFIG_EVENT=y
CONFIG_FILESYSTEM=y
CONFIG_GRAPHICS=y
CONFIG_HEADSET=y
CONFIG_MATH=y
CONFIG_PHYSICS=y
CONFIG_SYSTEM=y
CONFIG_THREAD=y
CONFIG_TIMER=y
## Headset backends
# Enabling headset backends adds support for more types of VR SDKs and hardware.
# Some proprietary SDKs cannot be included in LÖVR, so the path to the SDK must be provided.
CONFIG_SIMULATOR=y
CONFIG_OPENVR=y
CONFIG_OPENXR=n
CONFIG_OCULUS=n
CONFIG_VRAPI=n
CONFIG_PICO=n
CONFIG_WEBXR=n
CONFIG_OCULUS_PATH=
## Spatializer backends
CONFIG_STEAM_AUDIO=n
CONFIG_STEAM_AUDIO_PATH=
CONFIG_OCULUS_AUDIO=n
CONFIG_OCULUS_AUDIO_PATH=
## LuaJIT
CONFIG_LUAJIT=y
## Android settings
# ANDROID_SDK: The path to the Android SDK
# ANDROID_NDK: The path to the Android NDK
# ANDROID_VERSION: The Android version to build against (usually 21 or 26)
# ANDROID_BUILD_TOOLS_VERSION: The version of the Android build tools to use (in build-tools folder)
# ANDROID_KEYSTORE: The path to the keystore (use keytool to generate)
# ANDROID_KEYSTORE_PASS: The keystore password (use either pass:<string>, env:<var>, or file:<path>)
# ANDROID_MANIFEST: Optional path to a custom Android manifest file (xml)
# ANDROID_PACKAGE: Optional package id override (default is org.lovr.app, taken from manifest)
# ANDROID_ASSETS: Optional path to a folder to embed as the assets folder of the apk
CONFIG_ANDROID_SDK=
CONFIG_ANDROID_NDK=
CONFIG_ANDROID_VERSION=
CONFIG_ANDROID_BUILD_TOOLS_VERSION=
CONFIG_ANDROID_KEYSTORE=
CONFIG_ANDROID_KEYSTORE_PASS=
CONFIG_ANDROID_MANIFEST=
CONFIG_ANDROID_PACKAGE=
CONFIG_ANDROID_ASSETS=