mirror of https://github.com/bjornbytes/lovr.git
ShaderBlock:send(blob);
This commit is contained in:
parent
86380e7694
commit
f95685ba80
|
@ -24,12 +24,22 @@ int l_lovrShaderBlockIsWritable(lua_State* L) {
|
|||
|
||||
int l_lovrShaderBlockSend(lua_State* L) {
|
||||
ShaderBlock* block = luax_checktype(L, 1, ShaderBlock);
|
||||
if (lua_type(L, 2) == LUA_TSTRING) {
|
||||
const char* name = luaL_checkstring(L, 2);
|
||||
const Uniform* uniform = lovrShaderBlockGetUniform(block, name);
|
||||
lovrAssert(uniform, "Unknown uniform for ShaderBlock '%s'", name);
|
||||
uint8_t* data = ((uint8_t*) lovrShaderBlockMap(block)) + uniform->offset;
|
||||
luax_checkuniform(L, 3, uniform, data, name);
|
||||
return 0;
|
||||
} else {
|
||||
Blob* blob = luax_checktype(L, 1, Blob);
|
||||
void* data = lovrShaderBlockMap(block);
|
||||
size_t blockSize = lovrShaderBlockGetSize(block);
|
||||
size_t copySize = MIN(blockSize, blob->size);
|
||||
memcpy(data, blob->data, copySize);
|
||||
lua_pushinteger(L, copySize);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
const luaL_Reg lovrShaderBlock[] = {
|
||||
|
|
Loading…
Reference in New Issue