bjorn
08577ee91b
Fix cast-qual warning;
2020-01-23 11:01:27 -08:00
bjorn
4c1917f6ce
Fix some prototypes;
2020-01-23 10:55:46 -08:00
bjorn
158fcca994
CMake: explicitly link with objc runtime on macOS;
2020-01-22 16:30:21 -08:00
bjorn
0f338c3ebd
Fix getDirectoryItems on windows;
2020-01-22 16:09:35 -08:00
bjorn
ddcdce25dc
Minor style stuff;
2020-01-22 15:41:48 -08:00
bjorn
96d3288dae
Update header;
2020-01-22 15:38:57 -08:00
bjorn
a5424a1932
Microphone:getData supports sampleCount/destination;
2020-01-22 15:36:41 -08:00
Bjorn
3c65d238bc
Merge pull request #193 from alloverse/allo/mic
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Sound adjustments: SoundData has-a blob, and mic sample size getter
2020-01-22 14:10:26 -08:00
bjorn
f207c4d9a4
zip: Only call munmap if zip file was actually mapped;
2020-01-20 15:59:53 -08:00
Bjorn
a7241d7dfa
Merge pull request #195 from mcclure/fs-normalize
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Filesystem fixes
2020-01-20 15:51:45 -08:00
mcc
ea06f8d7dc
Filesystem fixes: Use normalize() in lovrFilesystemMount and dir_resolve; ensure enough room for zero terminator in zip_lookup
2020-01-20 17:12:37 -05:00
Nevyn Bengtsson
e10799b8c8
microphone: less throwy, more MAX()y
2020-01-20 08:52:58 +01:00
Nevyn Bengtsson
a5c59e2d12
Fixes from review
2020-01-20 08:49:11 +01:00
Nevyn Bengtsson
0bdb7c7c80
More has-a-ification of texturedata
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I forgot to stage this yesterday??
2020-01-20 08:48:59 +01:00
Nevyn Bengtsson
95edb43654
TextureData: holds Blob instead of being Blob, just like SoundData
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also replaces TextureData:getPointer with TextureData;getBlob
2020-01-19 22:59:44 +01:00
Nevyn Bengtsson
91cc385340
Remove redundant SoundData:getPointer()
2020-01-19 22:43:13 +01:00
Nevyn Bengtsson
9127dd823c
Fix bugs in sounddata-has-blob
2020-01-19 21:22:23 +01:00
Nevyn Bengtsson
7107ecd235
SoundData:getBlob()
2020-01-19 17:50:04 +01:00
Nevyn Bengtsson
790629bc3e
SoundData: has-a blob instead of is-a blob
2020-01-19 17:50:04 +01:00
Nevyn Bengtsson
8515cd98fe
Add destination buffer size to microphone:getData()
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So that we can use OpenAL's internal ring buffer and only dequeue
exactly the amount we need at the moment.
2020-01-19 17:03:35 +01:00
Bjorn
c5edc6dedb
Merge pull request #190 from bjornbytes/android-canvas
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Android Canvas
2020-01-17 12:19:49 -08:00
bjorn
b1eeda96cb
Small safety fix;
2020-01-16 09:32:12 -08:00
bjorn
0ecd8f6b49
Fix lovr.filesystem.getExecutablePath on macOS;
2020-01-16 09:21:21 -08:00
Bjorn
3a5c3ca97c
Merge pull request #189 from bjornbytes/channel-mutex
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Channel ownership stuff
2020-01-15 17:54:00 -08:00
bjorn
2a52796c6f
Commenting;
2020-01-15 17:56:09 -08:00
bjorn
c0d1e28deb
Fix ifdef for glTexStorage;
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It's always present on GLES.
2020-01-14 19:39:10 -08:00
bjorn
da88766e5a
oculus_mobile: Discard depth/stencil buffers after rendering;
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This was present in lovr-oculus-mobile.
2020-01-14 18:46:00 -08:00
bjorn
541400e0fe
oculus_mobile: Create framebuffers from bridged swapchain textures;
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This is a change that shifts the responsibility regarding the creation
of OpenGL framebuffers from vrapi-provided swapchain texture handles.
Previously, the LovrApp component of lovr-oculus-mobile was creating
framebuffers and passing native framebuffer IDs to lovr. With this
change, lovr-oculus-mobile passes vrapi's swapchain textures to lovr
unmodified. This allows lovr to create canvases using its conventional
method and also means that the properties of the canvases are no longer
hardcoded, so things like resolution and multisampling can be
customized.
There were also some issues with multiview canvases in LÖVR due to some
misconceptions about how multisampled multiview rendering works. These
issues have also been fixed in this commit.
2020-01-14 18:26:01 -08:00
bjorn
afa5523773
Curve:render always returns 2 points if it's a line;
2020-01-14 01:08:57 -08:00
bjorn
f728496608
Make math module work better in threads;
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conf doesn't work in threads. While this seems problematic, it can
kinda be considered the right thing. Right now the math module can't
be required at all in threads which seems bad, so we'll make it work
and just ignore the "globals" flag for now.
2020-01-14 00:39:38 -08:00
bjorn
0841268d45
Fix garbled text when printing out spaces;
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Apparently requesting/rendering zero vertices was clogging stuff
somewhere. It seems good enough to just explicitly not render
anything if we weren't gonna do it anyway.
2020-01-14 00:37:09 -08:00
bjorn
3b8d485fe9
Mesh:setVertices(Blob);
2020-01-14 00:22:35 -08:00
bjorn
bd6d45cd30
Add comment;
2020-01-13 23:51:59 -08:00
bjorn
056c1e7fe4
Simplify Channel cleanup;
2020-01-13 23:49:52 -08:00
bjorn
46c685bd27
Make channel creation threadsafe;
2020-01-13 23:49:52 -08:00
bjorn
48b887f7ee
Always pass identity matrix for animated shader;
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So at least something shows up if you have an unskinned mesh with
a skinned shader.
2020-01-13 20:47:47 -08:00
bjorn
3c68e9e97a
Fix some compile warnings/style;
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Also I am little unsure about the _unused part. It seems like we
were passing it ALuint** when the spec says it takes ALuint*.
2020-01-13 20:45:36 -08:00
bjorn
bb7bcb9b3d
Fix lovr.data.newBlob(blob);
2020-01-13 20:39:43 -08:00
Bjorn
5dd35edcb3
Merge pull request #188 from mcclure/newthread-crash
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Fix segfault on lovr.thread.newThread(nil)
2020-01-13 19:50:35 -08:00
Bjorn
180a3adb8f
Merge pull request #180 from alloverse/raw-audiostream
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Real-time raw AudioStreams
2020-01-13 19:49:57 -08:00
mcc
2a3b4694f5
Fix crash on lovr.thread.newThread(nil)
2020-01-11 14:56:26 -05:00
Nevyn Bengtsson
972eb108c0
NULL is not valid for buffers in UnqueueBuffers
2020-01-11 16:31:06 +01:00
bjorn
dc1c011380
Fix bug with std140 offset logic;
2020-01-09 21:57:25 -08:00
bjorn
dd6d737a43
CMake: compile binary resources earlier;
2020-01-09 21:57:13 -08:00
Nevyn Bengtsson
3279c0d3f0
Document buffer unqueueing in source play
2020-01-09 16:37:28 +01:00
bjorn
42c85c39fb
rm 1ms sleep from main loop;
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It's causing massive problems on windows, and sleeping for zero ms
is good enough to relinquish CPU time to the OS. VR APIs also do
their own sleeping.
2020-01-08 23:58:11 -08:00
Bjorn
14e197414c
Merge pull request #185 from mcclure/hash-pragma-once
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core/hash.h is missing #pragma once
2020-01-08 16:02:19 -08:00
Bjorn
9eaa970bc9
Merge pull request #186 from alloverse/fix/184
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Bump msdfgen + add move_dll for it
2020-01-08 16:02:06 -08:00
Nevyn Bengtsson
ab3e7a52fa
AudioStream: fix broken GetDurationInSeconds
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d'oh
2020-01-09 00:01:18 +01:00
Nevyn Bengtsson
86ba2feeeb
RawAudioStream: Use cursor instead of realloc-remainder
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Previous code would wastefully reallocate memory for every time a buffer is too big to fit. New code just uses an index into the next buffer at which to start reading, requiring no extra allocation.
2020-01-08 23:52:08 +01:00