Bjorn
3a16e0c290
Merge pull request #721 from bjornbytes/file
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File Object
2023-11-22 16:48:20 -08:00
bjorn
a42ccaa975
Fix Windows;
2023-11-22 16:42:28 -08:00
bjorn
7ca331a5f5
Adjust fs_read/fs_write signatures; Fix seeking;
2023-11-22 16:37:31 -08:00
bjorn
c0c62e165a
File:seek returns success;
2023-11-22 16:24:46 -08:00
bjorn
1ef562dcdd
fs_open fails if you try to open a directory;
2023-11-22 16:19:45 -08:00
bjorn
d949b90eea
Details;
2023-11-22 16:19:40 -08:00
bjorn
f04a0e6bc4
Fix zip EOF emulation;
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To match regular files, the file offset should be allowed to go past the
end of the file, but reads will return 0 bytes.
2023-11-22 15:49:10 -08:00
bjorn
8ac4d7167c
File:isEOF;
2023-11-22 15:45:57 -08:00
bjorn
79abe3b1d6
Windows fixes;
2023-11-21 20:19:49 -08:00
bjorn
a8d44b27f0
Fix CMakeLists;
2023-11-21 19:07:59 -08:00
bjorn
19ac219b0c
Add File object;
2023-11-21 18:49:32 -08:00
bjorn
f50e9f6fe1
Use miniz to decompress files;
2023-11-21 18:49:32 -08:00
bjorn
d0f1462e51
Make Archive a refcounted object;
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- Archive is now an object that has a refcount
- Archives are stored in linked list instead of array
- Not exposed to Lua yet, but could be in the future
- core/zip was merged into the filesystem module
- Mountpoints are handled centrally instead of per-archive
- Zip doesn't pre-hash with the mountpoint anymore
- mtime is truly only computed on request for zips
Mountpoints don't work properly yet.
2023-11-21 18:49:32 -08:00
bjorn
275b63a731
Change offset to seated in default conf;
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This was innocuous, but incorrect.
2023-11-21 13:02:01 -08:00
bjorn
209ea1e4b5
Simplify Pass draw list;
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It's a normal stretchy buffer instead of a weird page table thing.
This was definitely overdesigned.
Now it uses less memory too.
2023-11-18 02:02:05 -08:00
bjorn
e5733bc667
Only generate mipmaps for blittable texture formats;
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- If you load an image with a non-blittable format, mipmap count will
default to 1.
- If you explicitly request mipmaps on a non-blank texture with a
non-blittable format, that's an error (rather than leaving mipmap
chain undefined or sliently falling back to 1 mipmap).
2023-11-17 20:48:44 -08:00
Bjorn
895c702388
Merge pull request #720 from xiejiangzhi/auto_wakeup
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Auto wake up collider when calling API to apply force or change force.
2023-11-17 17:50:10 -08:00
xiejiangzhi
1e120d3401
Auto wake up collider when calling API to apply force or change force.
2023-11-18 09:43:52 +08:00
bjorn
164e05a150
Update lovr-http;
2023-11-14 06:46:30 -08:00
bjorn
e0e1bc68f9
Add support for cubemap arrays;
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- Cubemaps can have any layer count that is a multiple of 6.
- A cubemap with more than 6 layers will be a cubemap array image view.
- This isn't perfect because it conflates regular cubemaps with
6-layer cubemap arrays.
- Enable the vk feature, handle the spv feature, add getPixel helper.
2023-11-10 11:15:16 -08:00
bjorn
67b1929af6
Merge branch 'stable' into dev
2023-11-09 16:51:28 -08:00
bjorn
eefc89909e
Fix bitangent sign;
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Really gotta compress ModelVertex at some point.
2023-11-09 16:50:52 -08:00
bjorn
62810a195c
rm Pass:append;
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This was an experiment that was never documented/announced.
2023-11-09 16:08:14 -08:00
bjorn
534947bc20
Merge branch 'stable' into dev
2023-11-09 14:57:42 -08:00
bjorn
4522d1050f
Fix OpenXR layout transitions;
2023-11-09 14:57:29 -08:00
bjorn
ce4e07db1b
Revert removal of lovr.graphics.initialize;
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I forgot that graphics also needs to be initialized after headset,
otherwise the XR_KHR_vulkan_enable2 callbacks won't exist yet. Boo
2023-11-09 13:31:56 -08:00
bjorn
02860ff8e9
Merge branch 'stable' into dev
2023-11-09 12:48:10 -08:00
bjorn
648118d308
Fix excessive gamma-to-linear conversion;
2023-11-09 12:47:39 -08:00
bjorn
c4cda0a7bb
core/gpu: rm TRANSIENT texture usage;
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It's implied when the usage is just RENDER
2023-11-08 14:54:10 -08:00
bjorn
e8945763c2
core/gpu: allocation callbacks;
2023-11-08 14:45:04 -08:00
bjorn
9e82dc9148
Layer count is implicitly 6 when creating cubemap;
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LÖVR understands me
2023-11-06 15:53:01 -08:00
bjorn
8d58ad8533
errhand doesn't use lovr.graphics.isInitialized;
2023-11-06 15:52:44 -08:00
bjorn
8ed5572b0e
rm lovr.graphics.initialize/isInitialized;
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This only existed because the graphics module had to know about the
window during initialization, but this is no longer the case.
2023-11-03 15:53:33 -07:00
bjorn
c98db5b670
lovr.system.wasMousePressed/Released;
2023-11-02 18:55:02 -07:00
bjorn
038db88cb7
Consolidate texture format features;
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- 'sample' now implies both sample and linear filtering (practically always
true for all formats lovr supports)
- 'render' now includes 'blend' for color formats (also practically
always true except for r32f on some old mobile GPUs)
- 'blit' now includes 'blitsrc'/'blitdst' because lovr doesn't support
blitting between textures with different formats
- 'atomic' is removed because lovr doesn't really support atomic images yet
2023-11-02 15:33:29 -07:00
bjorn
eac68d2fe4
Skip creating texture views for transfer-only textures;
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Vulkan forbids it!
2023-11-02 13:50:55 -07:00
bjorn
c2d9aa5657
Destroy linear texture views;
2023-11-02 13:40:16 -07:00
bjorn
90a14478a3
lovrImageCreateRaw takes sRGB flag; Fix readback encoding;
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Roundtripping pixels through a readback preserves sRGB encoding.
2023-11-02 13:38:21 -07:00
bjorn
b2083e9a4a
Ignore linear=false flag for linear-only formats;
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Also fix bug with r8 srgb canvases...
2023-11-02 13:26:49 -07:00
bjorn
afef8887ba
Texture:getFormat also returns linear/srgb encoding;
2023-11-02 13:17:05 -07:00
bjorn
0468a2f090
Default texture is linear;
2023-11-02 13:16:00 -07:00
bjorn
e9743a2fb8
Secretly create and bind linear views of sRGB storage textures;
2023-10-31 17:14:09 -07:00
bjorn
a28d66e3a1
Mesh:setMaterial takes texture too;
2023-10-31 16:08:00 -07:00
bjorn
55a27d0a69
Implement numpad keys for desktop;
2023-10-31 15:55:00 -07:00
bjorn
9ff8ad61e1
Prefix KEY enums with OS_KEY;
2023-10-31 13:16:20 -07:00
bjorn
1d82e7f66c
gpu_texture refactoring;
2023-10-30 18:41:51 -07:00
Bjorn
d711df3a7d
Merge pull request #713 from bjornbytes/layers
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Layers
2023-10-26 16:57:50 -07:00
bjorn
df9f50ca5c
Fixes for layer depth test and depth submission;
2023-10-26 16:29:35 -07:00
bjorn
bdbdd467e0
Layer improvements;
2023-10-25 15:24:14 -07:00
bjorn
6bccbd66ec
Layer fixes;
2023-10-25 15:24:14 -07:00