bjorn
|
89fe9fa894
|
Organize limits;
|
2018-07-17 17:21:15 -07:00 |
|
bjorn
|
4239bc46ea
|
Refactor graphics stats;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
0ee5d0b8f2
|
Anonymous materials for draw calls;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
fe75c666a9
|
Simplify lovr.graphics.getWidth/Height;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
b64489b020
|
Pipeline stack for graphics state; Simplify clearing;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
6933914650
|
Shift around glfw includes;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
e0063995b3
|
More data driven primitives;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
e6e8e137c0
|
Clean up drawing;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
322c0bdef7
|
GpuStats;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
7c7714214e
|
Start gpuDraw;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
c35415ba66
|
Move over texture binding;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
3c623bdc2e
|
Move around texture helpers;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
8bf60b73ec
|
Add opengl header; Migrate relevant object implementations;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
eb456f5b52
|
rm stdio from graphics;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
c86bb419f1
|
Use indirection for graphics object access;
This will make it easier to move stuff around.
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
49e0438bd3
|
Remove unused shader properties;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
89c8ee3d06
|
Begin OpenGL quarantine;
|
2018-07-17 17:21:14 -07:00 |
|
bjorn
|
b7a43e1762
|
Fix build;
|
2018-07-11 18:24:21 -07:00 |
|
bjorn
|
b1b9dc734d
|
Woops make sure to use cross platform dlsym;
|
2018-07-07 13:57:32 -07:00 |
|
bjorn
|
0214c7605e
|
Support requiring dll/so files;
Still WIP
|
2018-07-07 13:55:22 -07:00 |
|
bjorn
|
22f6e7831b
|
Support C require paths;
|
2018-07-06 21:21:07 -07:00 |
|
bjorn
|
416468fd8b
|
Update CMakeLists;
|
2018-07-06 18:42:14 -07:00 |
|
bjorn
|
fedab9e46f
|
lovr.math.noise;
|
2018-07-06 18:39:34 -07:00 |
|
bjorn
|
9208474203
|
Add noise1234;
|
2018-07-06 18:27:40 -07:00 |
|
bjorn
|
b650f2b770
|
Add Microphone objects for audio capture;
|
2018-07-06 17:57:31 -07:00 |
|
bjorn
|
889144cc45
|
Add VERTEX and PIXEL/FRAGMENT defines to shader header;
|
2018-07-06 01:38:15 -07:00 |
|
bjorn
|
e3b2a4d974
|
lovr.graphics.newShader accepts Blobs;
|
2018-07-06 01:35:00 -07:00 |
|
bjorn
|
f444809f0f
|
Assert is the bessstt;
|
2018-07-06 01:25:08 -07:00 |
|
bjorn
|
371551ca42
|
Add lineloop constant;
|
2018-07-05 23:44:45 -07:00 |
|
bjorn
|
b6dde5d66a
|
Update CMakeLists;
|
2018-07-05 23:34:12 -07:00 |
|
bjorn
|
fdef90b7bc
|
Add AudioStream:decode;
|
2018-07-05 23:30:37 -07:00 |
|
bjorn
|
4e146197b4
|
Remove AudioStream:seek;
|
2018-07-05 22:51:52 -07:00 |
|
bjorn
|
ba503cdee7
|
Static source playback;
|
2018-07-05 22:46:30 -07:00 |
|
bjorn
|
a670435239
|
Load static and stream Sources;
|
2018-07-05 22:08:14 -07:00 |
|
bjorn
|
bc61e02f84
|
SoundData:getSample; SoundData:setSample;
|
2018-07-05 20:45:09 -07:00 |
|
bjorn
|
764f6eb595
|
Basic SoundData objects;
|
2018-07-05 20:23:46 -07:00 |
|
bjorn
|
f903b6014c
|
Use arrays for enums instead of maps;
|
2018-07-04 20:11:52 -07:00 |
|
bjorn
|
56ea2d43d0
|
Bones are ints;
|
2018-07-04 15:02:25 -07:00 |
|
bjorn
|
bcd4d74f13
|
Use compound literals a bit more;
|
2018-07-04 14:46:52 -07:00 |
|
bjorn
|
71fc34aea9
|
Update CMakeLists;
|
2018-07-04 14:13:53 -07:00 |
|
bjorn
|
94c432b4b4
|
rm length parameter from lovrRandomGeneratorSetState;
|
2018-07-04 14:07:48 -07:00 |
|
bjorn
|
57c8dfe146
|
Clean up includes;
|
2018-07-04 13:51:35 -07:00 |
|
bjorn
|
8217cb4abd
|
Disable stb_vorbis stdio functions;
|
2018-06-17 02:15:36 -07:00 |
|
bjorn
|
f976b47b2d
|
Omit stb_vorbis pushdata API;
|
2018-06-17 02:10:26 -07:00 |
|
bjorn
|
6ac3829c62
|
Change audio velocity to have 3 components;
|
2018-06-17 01:59:15 -07:00 |
|
bjorn
|
139c587bd4
|
Move compiling guide;
|
2018-06-13 22:58:18 -07:00 |
|
bjorn
|
2ebefd07a9
|
v0.10.0;
|
2018-06-13 21:20:33 -07:00 |
|
bjorn
|
6cbf4075ec
|
Render OpenVR mirror window in stereo;
|
2018-06-12 20:14:53 -07:00 |
|
bjorn
|
d71eccfd0b
|
Ensure Mesh attachments are unmapped before drawing;
|
2018-06-12 02:05:19 -07:00 |
|
bjorn
|
f4b9552052
|
Remove msaa check for framebuffer resolve;
Since resolve now does MSAA and mips.
|
2018-06-11 19:31:58 -07:00 |
|