bjorn
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0c642a6790
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Improve mat4:unpack;
- Orientation is correct when the matrix is scaled
- Orientation calculation is more efficient
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2019-10-04 19:26:09 -07:00 |
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bjorn
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b3f1b1db0c
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mat4:rotate uses y axis by default;
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2019-09-13 23:22:29 -07:00 |
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bjorn
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3e47f958ad
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Fix mat4:lookAt;
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2019-08-31 05:45:19 -07:00 |
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bjorn
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b1b97ddb02
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quat:direction returns vec3;
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2019-08-19 14:19:10 -07:00 |
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bjorn
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584261e21f
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rm ffi vectors;
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2019-08-19 14:13:36 -07:00 |
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bjorn
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a04d55d13e
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Fix quat indexing in vanilla Lua;
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2019-07-16 23:03:27 -07:00 |
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bjorn
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013d301c35
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Fix vec3:sub in vanilla lua;
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2019-07-16 22:53:01 -07:00 |
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bjorn
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7f445db3cc
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Update mat4:set for vanilla lua;
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2019-07-16 22:51:26 -07:00 |
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bjorn
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122143b13a
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vec4;
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2019-07-16 20:30:51 -07:00 |
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bjorn
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9156fa2cbf
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Vector rework;
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2019-07-16 20:30:51 -07:00 |
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