bjorn
9d40968ff2
Year;
2023-01-01 19:00:38 -08:00
bjorn
58c5f0624e
Fix for vk portability extension;
...
- Always enable when supported.
- It's not required to be enabled, even if portability_enumeration is present.
2023-01-01 05:03:05 -08:00
bjorn
ae4a75eecd
Shift around Vulkan initialization;
...
Start to make it easier to declare extensions, mark them as required,
and detect whether they're supported at runtime.
2022-12-31 17:42:51 -08:00
Bjorn
231301fdff
Add Discord to README;
2022-12-31 13:52:51 -08:00
bjorn
4a25b22c4a
tup: use vendored vulkan headers;
2022-12-30 22:04:27 -08:00
bjorn
fe353ea243
Fix default lovr.log printing gsub result;
2022-12-30 21:40:27 -08:00
bjorn
fe3c383247
CMake: minor fix to the move_resource function;
2022-12-30 21:24:45 -08:00
bjorn
d438578c42
CMake: Windows includes lovrc.bat in builds;
...
Also made a nifty helper function to move resources to the build folder,
in an effort to avoid writing duplicate versions of these functions for
each platform.
2022-12-30 21:20:27 -08:00
bjorn
c81a356799
Compress monkey more;
...
Its face is smooth now, which looks better, is somewhat better for
testing, and saves 8kb.
2022-12-29 20:33:49 -08:00
bjorn
dc93920816
Fix monkeycrush index;
...
There was a bugfix that makes model vertex indices 1-based.
2022-12-29 20:33:49 -08:00
Bjorn
119935fdd9
Merge pull request #627 from jmiskovic/add/gettags
...
A getter for World list of tags
2022-12-29 19:14:49 -08:00
bjorn
b885f2abf5
rm AUTO_MAP_LOCATIONS flag from glslang options;
...
It doesn't work properly, and silently produces broken shaders when the location is left off.
2022-12-26 07:21:54 -08:00
Josip Miskovic
9e06c72b37
A getter for World list of tags
2022-12-26 09:50:14 +01:00
bjorn
305213bfb4
Error if shader push constants are too big;
2022-12-25 17:18:05 -08:00
Bjorn
dbf3e1e08e
Merge pull request #619 from jmiskovic/fix/torus_shapecache
...
Check if torus shape is cached
2022-12-22 10:28:44 -08:00
Josip Miskovic
bc1308c463
Check if torus shape is cached
2022-12-22 17:26:21 +01:00
bjorn
886e3bb42f
Fix some windows warnings;
2022-12-19 14:01:30 -08:00
bjorn
0f99413681
Update chat links;
2022-12-14 19:43:44 -08:00
bjorn
0cacddb2f8
Fix Android quitting again;
...
See comment for details.
2022-12-11 02:11:11 -08:00
bjorn
a79b3af7e5
Fix issue where temp vectors sometimes don't work as colors;
2022-12-11 00:41:12 -08:00
bjorn
58cc96414a
Add flag to omit GLFW from build;
2022-12-10 20:29:36 -08:00
bjorn
f013831b73
Reorganize thread code;
...
- Put channel into thread module file.
- Make thread internals private.
- Handle more thread bookkeeping in thread module instead of Lua API.
- Fix a few race conditions/leaks nobody was probably ever going to hit.
2022-12-10 20:13:39 -08:00
bjorn
06dad182db
Fix mounted directories with non-empty mountpoints;
...
Mounting directories with mountpoints wasn't treating the components
in the mountpoint path as virtual directories.
2022-12-10 18:25:09 -08:00
bjorn
74a9b90e93
Fix zip archive enumeration;
...
Zip archives weren't enumerating in the root directory when they were
mounted with a non-empty mountpoint. Additionally, zips mounted at the
root directory weren't listing files properly. This fixes both by
normalizing the mountpoint prefix (it had a prepended slash when it was
empty, which messed up hashing), and ensuring there is a "root node" in
the tree with an empty string.
2022-12-10 18:25:09 -08:00
Bjorn
3fb9445149
Merge pull request #613 from brainrom/patch-1
...
Check for thread handle
2022-12-10 13:53:57 -08:00
bjorn
5edbfdbffb
Pass:cone supports 2-endpoint variant;
2022-12-10 13:51:16 -08:00
Ilya
10675761e2
Check for thread handle
2022-12-11 00:47:20 +03:00
bjorn
e63d142009
Fix refcounting when creating Font from Rasterizer;
2022-12-10 13:35:03 -08:00
bjorn
36070e828c
Add missing validation for rendering to depth textures;
2022-12-10 11:20:56 -08:00
bjorn
71df5176ad
Fix lovr.event.quit on Android;
2022-12-10 00:12:55 -08:00
bjorn
b5c14da4a6
Pass:line errors if only 1 point is provided;
2022-12-04 18:01:20 -08:00
bjorn
bb46fa5745
Pass:line copies tables of vectors to vertices better;
...
Using vec3_init writes 4 floats which can, extremely rarely, go past the
end of the vertex buffer.
2022-12-04 18:00:24 -08:00
bjorn
7bd3546aa9
Fix Pass:line ignoring temporary vectors in tables;
2022-12-04 17:58:49 -08:00
bjorn
98b5fcfd20
Improve Vulkan error messages;
...
Instead of printing the raw Vulkan error printed, a friendly error
message gets printed out with the Vulkan error in parentheses.
2022-12-04 01:58:53 -08:00
bjorn
6678af02a2
rm some unnecessary GLFW window hints;
2022-12-03 23:29:49 -08:00
bjorn
efc81e4cec
Fix some gcc warnings;
2022-12-03 01:20:02 -08:00
bjorn
a615351f66
Actions; Sponsors; README;
2022-12-02 18:14:31 -08:00
bjorn
e2c73edabb
Clear GPU memory pointer later;
2022-11-27 20:51:11 -08:00
bjorn
72ecd9cb04
Fix issue recycling GPU memory blocks;
...
When a memory block is used for host-visible memory, its mapped pointer
is tracked with the block. If that memory is freed and later re-used
for some non-mappable memory, the pointer never gets cleared, and so
code thinks the memory is mappable and tries to use the pointer.
2022-11-27 19:55:27 -08:00
Josip Miskovic
cbe3c45548
Trim whitespace in Texture:hasUsage name
2022-11-26 17:41:48 -08:00
bjorn
cad98d8b2b
Mat4:reflect;
...
Creates a matrix that reflects across a plane given as a position and
normal vector.
2022-11-26 15:34:58 -08:00
bjorn
f9d7742dfd
Add support for headless headset rendering;
...
Although the name is unfortunate, this allows access to lovr.headset
when no window is opened or when the graphics module is disabled. This
requires the XR_MND_headless extension to be supported by the runtime.
2022-11-26 14:40:39 -08:00
bjorn
b4b2b56c90
CMake: Don't recompile shaders on every build;
...
Recompile them only when needed.
2022-11-26 14:20:09 -08:00
bjorn
4422df2a47
Variant small string optimization;
2022-11-24 15:40:43 -08:00
bjorn
0c281bca50
Change default setProjection far plane to 0;
...
It was accidentally left at 100, which will cause problems.
2022-11-24 14:58:40 -08:00
bjorn
e9776f98c6
Fix compatibility with Lua 5.2, 5.3, 5.4;
...
Part of this involved putting the Lua header back in api.h, since we
need to know the Lua version to define some macros properly.
2022-11-24 14:33:55 -08:00
bjorn
23f747d4c3
Fix CMake;
2022-11-23 14:12:58 -08:00
bjorn
8f74778c19
Error if require path is too long instead of truncating;
2022-11-23 14:08:32 -08:00
bjorn
e426520144
Blob:getString takes an optional byte range;
2022-11-23 12:21:32 -08:00
bjorn
53da4dd1dc
rm File again;
...
forks please yell if you still need it
2022-11-23 11:58:42 -08:00