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lovr/src/api/types
bjorn 602e0ced7d Floating point colors;
This is a breaking change.
2017-11-20 21:47:36 -08:00
..
animator.c Model:getAnimator; Model:setAnimator; 2017-11-05 13:41:47 -08:00
blob.c No game screen; 2017-04-02 05:55:21 -07:00
collider.c Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00
controller.c Remove textures from Models and Meshes; 2017-10-21 12:34:58 -07:00
font.c Font metrics; 2017-03-16 01:12:32 -07:00
joints.c DistanceJoint; 2017-06-10 15:13:19 -07:00
material.c Floating point colors; 2017-11-20 21:47:36 -08:00
mesh.c Optional pose; 2017-11-20 21:16:16 -08:00
model.c Model:getAnimationCount; 2017-11-20 18:15:10 -08:00
randomGenerator.c Math module random functions; 2017-07-26 22:46:31 -07:00
shader.c Add Shader:hasUniform; 2017-10-22 15:58:56 -07:00
shapes.c Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00
source.c Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00
texture.c Rename internal canvas to view; 2017-10-22 03:34:45 -07:00
transform.c Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00
world.c Use spooky BOOleans everywhere; 2017-10-31 01:14:09 -07:00