font.c
|
Refactor TextureFormat;
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2017-07-23 16:24:43 -07:00 |
font.h
|
Font metrics;
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2017-03-16 01:12:32 -07:00 |
graphics.c
|
Don't check for ubiquitous extension;
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2017-07-23 16:24:43 -07:00 |
graphics.h
|
Add anisotropy system limit;
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2017-07-23 16:24:43 -07:00 |
mesh.c
|
Handle texture formats better;
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2017-06-18 17:28:15 -07:00 |
mesh.h
|
Fix mapped buffers for WebGL 2;
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2017-06-18 16:19:26 -07:00 |
model.c
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Fix Model:getAABB more;
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2017-06-25 04:16:47 -07:00 |
model.h
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Model:getAABB;
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2017-06-21 18:53:11 -07:00 |
shader.c
|
Fix font shader in WebGL;
|
2017-07-22 16:57:09 -07:00 |
shader.h
|
Font shader;
|
2017-07-19 07:00:11 +09:00 |
skybox.c
|
No game screen;
|
2017-04-02 05:55:21 -07:00 |
skybox.h
|
Move all window code into graphics module;
|
2017-04-12 19:48:47 -07:00 |
texture.c
|
Don't check for ubiquitous extension;
|
2017-07-23 16:24:43 -07:00 |