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lovr/src/graphics
2017-07-23 16:24:43 -07:00
..
font.c Refactor TextureFormat; 2017-07-23 16:24:43 -07:00
font.h Font metrics; 2017-03-16 01:12:32 -07:00
graphics.c Don't check for ubiquitous extension; 2017-07-23 16:24:43 -07:00
graphics.h Add anisotropy system limit; 2017-07-23 16:24:43 -07:00
mesh.c Handle texture formats better; 2017-06-18 17:28:15 -07:00
mesh.h Fix mapped buffers for WebGL 2; 2017-06-18 16:19:26 -07:00
model.c Fix Model:getAABB more; 2017-06-25 04:16:47 -07:00
model.h Model:getAABB; 2017-06-21 18:53:11 -07:00
shader.c Fix font shader in WebGL; 2017-07-22 16:57:09 -07:00
shader.h Font shader; 2017-07-19 07:00:11 +09:00
skybox.c No game screen; 2017-04-02 05:55:21 -07:00
skybox.h Move all window code into graphics module; 2017-04-12 19:48:47 -07:00
texture.c Don't check for ubiquitous extension; 2017-07-23 16:24:43 -07:00
texture.h New Texture filter modes; lovr.graphics.setDefaultFilter; 2017-07-23 16:24:43 -07:00