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20 lines
320 B
C
20 lines
320 B
C
#include "filesystem/blob.h"
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#include "lib/glfw.h"
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#include "util.h"
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#pragma once
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typedef enum {
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SKYBOX_CUBE,
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SKYBOX_PANORAMA
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} SkyboxType;
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typedef struct {
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Ref ref;
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SkyboxType type;
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GLuint texture;
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} Skybox;
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Skybox* lovrSkyboxCreate(Blob** blobs, SkyboxType type);
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void lovrSkyboxDestroy(const Ref* ref);
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