.. |
api.h
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vec4;
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2019-07-16 20:30:51 -07:00 |
l_audio.c
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vec3 has 4 elements;
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2019-06-03 07:20:03 -07:00 |
l_audioStream.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_blob.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_canvas.c
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Fix warnings on newer versions of gcc;
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2019-06-11 19:57:20 -07:00 |
l_channel.c
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Channel: cleanup;
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2019-07-11 11:29:18 -07:00 |
l_collider.c
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Add new array implementation; Upgrade filesystem;
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2019-06-16 13:30:30 -07:00 |
l_curve.c
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Add new array implementation; Upgrade filesystem;
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2019-06-16 13:30:30 -07:00 |
l_data.c
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Add new array implementation; Upgrade filesystem;
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2019-06-16 13:30:30 -07:00 |
l_event.c
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Fix -DLOVR_ENABLE_THREAD=OFF compile
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2019-07-10 16:23:20 -07:00 |
l_filesystem.c
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Add new array implementation; Upgrade filesystem;
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2019-06-16 13:30:30 -07:00 |
l_font.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_graphics.c
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Vector rework;
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2019-07-16 20:30:51 -07:00 |
l_headset.c
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lovr.headset.getDisplayTime;
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2019-06-29 17:36:36 -07:00 |
l_joints.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_lovr.c
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rm logo.png;
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2019-06-29 18:28:20 -07:00 |
l_material.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_math.c
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vec4;
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2019-07-16 20:30:51 -07:00 |
l_mesh.c
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lovrGraphicsDrawMesh;
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2019-06-27 13:35:43 -07:00 |
l_microphone.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_model.c
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Model:pose; Model:getNodePose;
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2019-07-11 20:09:46 -07:00 |
l_modelData.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_physics.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_randomGenerator.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_rasterizer.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_shader.c
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Vector rework;
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2019-07-16 20:30:51 -07:00 |
l_shaderBlock.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_shapes.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_soundData.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |
l_source.c
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vec3 has 4 elements;
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2019-06-03 07:20:03 -07:00 |
l_texture.c
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Start sized int conversions;
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2019-05-20 14:34:03 -07:00 |
l_textureData.c
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TextureData:paste;
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2019-06-20 23:36:18 -07:00 |
l_thread.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_thread_module.c
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rm strdup;
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2019-06-20 22:21:31 -07:00 |
l_timer.c
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Organize api folder;
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2019-05-19 00:31:42 -07:00 |
l_vectors.c
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Update mat4:set for vanilla lua;
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2019-07-16 22:51:26 -07:00 |
l_world.c
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Update refcounting (again);
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2019-06-02 01:02:26 -07:00 |