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lovr/src/api
2019-07-16 22:51:26 -07:00
..
api.h vec4; 2019-07-16 20:30:51 -07:00
l_audio.c vec3 has 4 elements; 2019-06-03 07:20:03 -07:00
l_audioStream.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_blob.c Organize api folder; 2019-05-19 00:31:42 -07:00
l_canvas.c Fix warnings on newer versions of gcc; 2019-06-11 19:57:20 -07:00
l_channel.c Channel: cleanup; 2019-07-11 11:29:18 -07:00
l_collider.c Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
l_curve.c Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
l_data.c Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
l_event.c Fix -DLOVR_ENABLE_THREAD=OFF compile 2019-07-10 16:23:20 -07:00
l_filesystem.c Add new array implementation; Upgrade filesystem; 2019-06-16 13:30:30 -07:00
l_font.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_graphics.c Vector rework; 2019-07-16 20:30:51 -07:00
l_headset.c lovr.headset.getDisplayTime; 2019-06-29 17:36:36 -07:00
l_joints.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_lovr.c rm logo.png; 2019-06-29 18:28:20 -07:00
l_material.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_math.c vec4; 2019-07-16 20:30:51 -07:00
l_mesh.c lovrGraphicsDrawMesh; 2019-06-27 13:35:43 -07:00
l_microphone.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_model.c Model:pose; Model:getNodePose; 2019-07-11 20:09:46 -07:00
l_modelData.c Organize api folder; 2019-05-19 00:31:42 -07:00
l_physics.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_randomGenerator.c Organize api folder; 2019-05-19 00:31:42 -07:00
l_rasterizer.c Organize api folder; 2019-05-19 00:31:42 -07:00
l_shader.c Vector rework; 2019-07-16 20:30:51 -07:00
l_shaderBlock.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_shapes.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_soundData.c Update refcounting (again); 2019-06-02 01:02:26 -07:00
l_source.c vec3 has 4 elements; 2019-06-03 07:20:03 -07:00
l_texture.c Start sized int conversions; 2019-05-20 14:34:03 -07:00
l_textureData.c TextureData:paste; 2019-06-20 23:36:18 -07:00
l_thread.c Organize api folder; 2019-05-19 00:31:42 -07:00
l_thread_module.c rm strdup; 2019-06-20 22:21:31 -07:00
l_timer.c Organize api folder; 2019-05-19 00:31:42 -07:00
l_vectors.c Update mat4:set for vanilla lua; 2019-07-16 22:51:26 -07:00
l_world.c Update refcounting (again); 2019-06-02 01:02:26 -07:00