.. |
api.c
|
Improve luax_readmesh error handling;
|
2021-04-23 12:55:21 -06:00 |
api.h
|
luax_readtriangles -> luax_readmesh; Model support;
|
2021-03-25 12:29:11 -06:00 |
l_audio.c
|
Draft new effects API;
|
2021-04-01 16:46:16 -06:00 |
l_audio_source.c
|
Source directivity power defaults to 1;
|
2021-04-03 11:22:23 -06:00 |
l_data.c
|
Better newSound error messages;
|
2021-04-02 23:35:18 -06:00 |
l_data_blob.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_data_image.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_data_modelData.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_data_rasterizer.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_data_sound.c
|
Rework Sound:getFrames;
|
2021-04-05 12:52:16 -06:00 |
l_event.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_filesystem.c
|
rm unused variables;
|
2021-05-31 15:04:24 -06:00 |
l_graphics.c
|
Fix crash when passing nothing to newTexture;
|
2021-03-26 20:02:38 -06:00 |
l_graphics_canvas.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_graphics_font.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_graphics_material.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_graphics_mesh.c
|
Fix Mesh vertex map memory leak;
|
2021-04-05 10:24:43 -06:00 |
l_graphics_model.c
|
Fix Model:getTriangles; Add Lua API;
|
2021-03-25 12:29:11 -06:00 |
l_graphics_shader.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_graphics_shaderBlock.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_graphics_texture.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_headset.c
|
Add overlay parameter to headset init
|
2021-04-16 14:20:05 -06:00 |
l_lovr.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_math.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_math_curve.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_math_randomGenerator.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_math_vectors.c
|
Allow passing vec2 as scale argument;
|
2021-05-31 15:05:13 -06:00 |
l_physics.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_physics_collider.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_physics_joints.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_physics_shapes.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_physics_world.c
|
World:newMeshCollider uses luax_readmesh;
|
2021-03-25 12:29:11 -06:00 |
l_system.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_thread.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_thread_channel.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_thread_thread.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |
l_timer.c
|
Flatten api.h;
|
2021-03-15 18:54:27 -06:00 |