.. |
animator.c
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Move api header;
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2017-12-10 12:41:43 -08:00 |
audioStream.c
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Simplify Lua object management;
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2018-07-24 20:13:54 -07:00 |
blob.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
canvas.c
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Simplify Lua object management;
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2018-07-24 20:13:54 -07:00 |
channel.c
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Make custom events work;
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2018-07-26 19:38:01 -07:00 |
collider.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
controller.c
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Simplify Lua object management;
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2018-07-24 20:13:54 -07:00 |
font.c
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Move api header;
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2017-12-10 12:41:43 -08:00 |
joints.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
material.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
mesh.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
microphone.c
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Fix SoundData leaks;
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2018-08-02 03:27:16 -07:00 |
model.c
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Simplify Lua object management;
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2018-07-24 20:13:54 -07:00 |
modelData.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
randomGenerator.c
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rm length parameter from lovrRandomGeneratorSetState;
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2018-07-04 14:07:48 -07:00 |
rasterizer.c
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Add a bunch of Rasterizer functions;
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2018-01-22 18:49:45 -08:00 |
shader.c
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Reorganize uniform/block data structures;
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2018-08-02 05:04:40 -07:00 |
shapes.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |
soundData.c
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SoundData:getSample; SoundData:setSample;
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2018-07-05 20:45:09 -07:00 |
source.c
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Use arrays for enums instead of maps;
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2018-07-04 20:11:52 -07:00 |
texture.c
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Fixes for WebGL; rm sharpness from texture filter;
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2018-08-02 01:31:23 -07:00 |
textureData.c
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TextureData:encode;
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2018-02-08 20:17:50 -08:00 |
thread.c
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Thread:wait; Thread:getError; Thread:isRunning;
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2018-02-23 18:38:34 -08:00 |
transform.c
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Simplify Lua object management;
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2018-07-24 20:13:54 -07:00 |
vertexData.c
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Hmm, byte vertex attributes can have more than 1 component;
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2018-07-25 00:01:22 -07:00 |
world.c
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Simplify luax_checktype and inheritance;
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2018-07-24 21:15:07 -07:00 |