lovr/src/graphics
bjorn 9744d95039 Fix snprintf warning;
There's a potential string truncation here if you have a uniform array with a really long name.
2019-03-16 19:43:04 -07:00
..
animator.c rm unused variables; 2019-02-17 14:19:39 -08:00
animator.h Support animation names; 2019-02-13 15:10:52 -08:00
buffer.c WebGL fixes; 2019-02-08 10:32:05 -08:00
buffer.h Buffers individually keep track of their flush range; 2019-01-22 12:11:01 -08:00
canvas.c Improve Canvas attachment errors; 2019-03-13 09:35:28 -07:00
canvas.h Make more GPU functions static; 2019-01-04 18:01:01 -08:00
font.c Font:setFlipEnabled; Font:isFlipEnabled; 2019-01-29 21:49:49 -08:00
font.h Font:setFlipEnabled; Font:isFlipEnabled; 2019-01-29 21:49:49 -08:00
graphics.c Limit UBO size in WebGL; 2019-03-14 13:40:19 -07:00
graphics.h Rename lovr.graphics.getSupported and getSystemLimits; 2019-03-14 21:24:25 -07:00
material.c Be more intentional about doubles vs. floats; 2019-01-24 16:48:06 -08:00
material.h Parse images; 2019-02-13 15:10:52 -08:00
mesh.c Make binding functions static; 2019-02-17 14:52:22 -08:00
mesh.h Fix several Mesh problems; 2019-02-13 17:20:43 -08:00
model.c Re-add Model:getMaterial and Model:setMaterial; 2019-02-13 23:55:47 -08:00
model.h Re-add Model:getMaterial and Model:setMaterial; 2019-02-13 23:55:47 -08:00
opengl.c Fix snprintf warning; 2019-03-16 19:43:04 -07:00
opengl.h Fix bad interaction between vaos and ibos; 2019-01-31 17:24:13 -08:00
shader.c rm VertexData; 2019-02-13 15:10:52 -08:00
shader.h rm VertexData; 2019-02-13 15:10:52 -08:00
texture.c Put non-opengl-specific stuff in their own files; 2019-01-04 18:01:01 -08:00
texture.h Parse samplers; 2019-02-13 15:10:52 -08:00