lovr/src
bjorn b446d8d734 Fix lovr.graphics.setShader will nil arg; 2016-10-21 19:21:43 -07:00
..
event Add optional exit code to lovr.event.quit; 2016-10-13 23:50:57 -07:00
graphics Fix shader uniforms; 2016-10-18 15:29:26 -07:00
headset Clean up, clean up; 2016-10-04 15:13:57 -07:00
lovr Fix lovr.graphics.setShader will nil arg; 2016-10-21 19:21:43 -07:00
model Fix ModelData memory leak; 2016-10-08 21:54:23 -07:00
timer lovr.timer.sleep; 2016-10-01 15:12:12 -07:00
vendor Add stb_image; 2016-10-15 16:32:46 -07:00
glfw.c lovr.graphics.setLineWidth; 2016-10-01 13:48:31 -07:00
glfw.h GLEW for windows...; 2016-07-15 20:47:38 -07:00
lovr.c Remove warning about conf.lua; 2016-10-21 19:21:16 -07:00
lovr.h Add optional exit code to lovr.event.quit; 2016-10-13 23:50:57 -07:00
main.c Include stb_image I guess ugh; 2016-10-15 16:36:31 -07:00
matrix.c Clean up matrix; 2016-10-04 15:05:34 -07:00
matrix.h Improve vive orientation; 2016-10-03 17:02:01 -07:00
util.c rm matrixMultiply; 2016-09-19 23:43:03 -07:00
util.h Clean up matrix; 2016-10-04 15:05:34 -07:00