shaders
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Default fragment shader samples default texture;
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2022-06-18 17:40:34 -07:00 |
Activity.java
|
mv resources etc;
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2022-03-30 12:34:34 -07:00 |
AndroidManifest_oculus.xml
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mv resources etc;
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2022-03-30 12:34:34 -07:00 |
AndroidManifest_pico.xml
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mv resources etc;
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2022-03-30 12:34:34 -07:00 |
AppRun
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mv resources etc;
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2022-03-30 12:34:34 -07:00 |
Info.plist
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mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
VarelaRound.ttf
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
appveyor.yml
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
boot.lua
|
Merge branch 'master' into dev
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2022-06-16 23:50:11 -07:00 |
logo.svg
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
lovr.desktop
|
mv resources etc;
|
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lovr.html
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
lovr.icns
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
lovr.ico
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
lovr.rc
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |
shaders.h
|
Default buffer can be used for colors;
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2022-06-18 23:31:51 -07:00 |
webxr.js
|
mv resources etc;
|
2022-03-30 12:34:34 -07:00 |