buffer.c
|
Clean up textures;
|
2016-11-27 02:06:47 -08:00 |
buffer.h
|
size->count;
|
2016-11-20 15:53:36 -08:00 |
graphics.c
|
Optimize matrix stack;
|
2016-11-27 10:57:36 -08:00 |
graphics.h
|
Optimize matrix stack;
|
2016-11-27 10:57:36 -08:00 |
model.c
|
Add default texture;
|
2016-11-26 18:58:58 -08:00 |
model.h
|
Refactor model loader;
|
2016-11-25 23:15:04 -08:00 |
shader.c
|
Add default texture;
|
2016-11-26 18:58:58 -08:00 |
shader.h
|
Add default texture;
|
2016-11-26 18:58:58 -08:00 |
skybox.c
|
Initial reference counting system;
|
2016-11-19 13:33:40 -08:00 |
skybox.h
|
Initial reference counting system;
|
2016-11-19 13:33:40 -08:00 |
texture.c
|
TextureType;
|
2016-11-27 10:34:22 -08:00 |
texture.h
|
TextureType;
|
2016-11-27 10:34:22 -08:00 |