lovr/src/api
bjorn 114109ab54 rm multisample texture objects; 2024-02-22 14:40:32 -08:00
..
api.c Fix minor issues with Texture:clear bindings; 2023-09-11 20:11:31 -07:00
api.h Refactor shader stages; rm ShaderType; 2024-01-05 14:59:19 -08:00
l_audio.c Refcounted modules; 2023-11-23 17:07:44 -08:00
l_audio_source.c Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
l_data.c lovrImageCreateRaw takes sRGB flag; Fix readback encoding; 2023-11-02 13:38:21 -07:00
l_data_blob.c Add methods for accessing binary numbers from a Blob; 2023-08-28 10:31:32 -07:00
l_data_image.c Add Image:mapPixel; 2023-09-11 18:48:46 -07:00
l_data_modelData.c WIP; 2023-07-24 15:34:44 -07:00
l_data_rasterizer.c lovrImageCreateRaw takes sRGB flag; Fix readback encoding; 2023-11-02 13:38:21 -07:00
l_data_sound.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_event.c Refcounted modules; 2023-11-23 17:07:44 -08:00
l_filesystem.c boot.lua sets source instead of filesystem module; 2023-11-27 18:42:49 -08:00
l_filesystem_file.c File:seek returns success; 2023-11-22 16:24:46 -08:00
l_graphics.c rm multisample texture objects; 2024-02-22 14:40:32 -08:00
l_graphics_buffer.c Add sn10x3 data type; 2024-01-20 17:39:36 -08:00
l_graphics_font.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_graphics_material.c Mesh:setMaterial takes texture too; 2023-10-31 16:08:00 -07:00
l_graphics_mesh.c Mesh:setMaterial takes texture too; 2023-10-31 16:08:00 -07:00
l_graphics_model.c Fix Model:getMesh() 2024-02-19 23:49:18 +01:00
l_graphics_pass.c Details; 2024-01-20 03:42:51 -08:00
l_graphics_readback.c Fix buffer readback issues; 2023-10-04 08:52:05 -07:00
l_graphics_sampler.c Fix compatibility with Lua 5.2, 5.3, 5.4; 2022-11-24 14:33:55 -08:00
l_graphics_shader.c Refactor shader stages; rm ShaderType; 2024-01-05 14:59:19 -08:00
l_graphics_texture.c rm multisample texture objects; 2024-02-22 14:40:32 -08:00
l_headset.c Layer fixes; 2023-10-25 15:24:14 -07:00
l_headset_layer.c Layer improvements; 2023-10-25 15:24:14 -07:00
l_lovr.c Rework boot process; 2023-11-27 18:42:49 -08:00
l_math.c Refcounted modules; 2023-11-23 17:07:44 -08:00
l_math_curve.c Organize math module files; 2023-02-07 21:44:43 -08:00
l_math_randomGenerator.c Organize math module files; 2023-02-07 21:44:43 -08:00
l_math_vectors.c Quat:SetEuler -> :setEuler; 2024-01-20 03:43:18 -08:00
l_physics.c Slow movement for sim, fix bug of tag, add max number of tag to 32 2024-01-21 13:50:59 +08:00
l_physics_collider.c Change vec3 back to 3 floats; Clean up maf/vectors; 2023-07-10 17:51:24 -07:00
l_physics_joints.c Fix getter for distance joint anchors 2023-09-13 22:06:51 +02:00
l_physics_shapes.c Fix luax_readquat for lovrShapeSetPose 2023-07-17 16:42:58 +08:00
l_physics_world.c World:raycastAny and World:raycastClosest; 2023-10-23 16:09:07 -07:00
l_system.c lovr.system.get/setClipboardText; 2024-01-29 12:52:41 -08:00
l_thread.c Refcounted modules; 2023-11-23 17:07:44 -08:00
l_thread_channel.c Reorganize thread code; 2022-12-10 20:13:39 -08:00
l_thread_thread.c Reorganize thread code; 2022-12-10 20:13:39 -08:00
l_timer.c Refcounted modules; 2023-11-23 17:07:44 -08:00