.. |
api.c
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Fix minor issues with Texture:clear bindings;
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2023-09-11 20:11:31 -07:00 |
api.h
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Refactor shader stages; rm ShaderType;
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2024-01-05 14:59:19 -08:00 |
l_audio.c
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Refcounted modules;
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2023-11-23 17:07:44 -08:00 |
l_audio_source.c
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Change vec3 back to 3 floats; Clean up maf/vectors;
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2023-07-10 17:51:24 -07:00 |
l_data.c
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lovrImageCreateRaw takes sRGB flag; Fix readback encoding;
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2023-11-02 13:38:21 -07:00 |
l_data_blob.c
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Add methods for accessing binary numbers from a Blob;
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2023-08-28 10:31:32 -07:00 |
l_data_image.c
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Add Image:mapPixel;
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2023-09-11 18:48:46 -07:00 |
l_data_modelData.c
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WIP;
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2023-07-24 15:34:44 -07:00 |
l_data_rasterizer.c
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lovrImageCreateRaw takes sRGB flag; Fix readback encoding;
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2023-11-02 13:38:21 -07:00 |
l_data_sound.c
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Fix compatibility with Lua 5.2, 5.3, 5.4;
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2022-11-24 14:33:55 -08:00 |
l_event.c
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Refcounted modules;
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2023-11-23 17:07:44 -08:00 |
l_filesystem.c
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boot.lua sets source instead of filesystem module;
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2023-11-27 18:42:49 -08:00 |
l_filesystem_file.c
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File:seek returns success;
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2023-11-22 16:24:46 -08:00 |
l_graphics.c
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rm multisample texture objects;
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2024-02-22 14:40:32 -08:00 |
l_graphics_buffer.c
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Add sn10x3 data type;
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2024-01-20 17:39:36 -08:00 |
l_graphics_font.c
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Fix compatibility with Lua 5.2, 5.3, 5.4;
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2022-11-24 14:33:55 -08:00 |
l_graphics_material.c
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Mesh:setMaterial takes texture too;
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2023-10-31 16:08:00 -07:00 |
l_graphics_mesh.c
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Mesh:setMaterial takes texture too;
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2023-10-31 16:08:00 -07:00 |
l_graphics_model.c
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Fix Model:getMesh()
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2024-02-19 23:49:18 +01:00 |
l_graphics_pass.c
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Details;
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2024-01-20 03:42:51 -08:00 |
l_graphics_readback.c
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Fix buffer readback issues;
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2023-10-04 08:52:05 -07:00 |
l_graphics_sampler.c
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Fix compatibility with Lua 5.2, 5.3, 5.4;
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2022-11-24 14:33:55 -08:00 |
l_graphics_shader.c
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Refactor shader stages; rm ShaderType;
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2024-01-05 14:59:19 -08:00 |
l_graphics_texture.c
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rm multisample texture objects;
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2024-02-22 14:40:32 -08:00 |
l_headset.c
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Layer fixes;
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2023-10-25 15:24:14 -07:00 |
l_headset_layer.c
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Layer improvements;
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2023-10-25 15:24:14 -07:00 |
l_lovr.c
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Rework boot process;
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2023-11-27 18:42:49 -08:00 |
l_math.c
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Refcounted modules;
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2023-11-23 17:07:44 -08:00 |
l_math_curve.c
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Organize math module files;
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2023-02-07 21:44:43 -08:00 |
l_math_randomGenerator.c
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Organize math module files;
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2023-02-07 21:44:43 -08:00 |
l_math_vectors.c
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Quat:SetEuler -> :setEuler;
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2024-01-20 03:43:18 -08:00 |
l_physics.c
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Slow movement for sim, fix bug of tag, add max number of tag to 32
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2024-01-21 13:50:59 +08:00 |
l_physics_collider.c
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Change vec3 back to 3 floats; Clean up maf/vectors;
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2023-07-10 17:51:24 -07:00 |
l_physics_joints.c
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Fix getter for distance joint anchors
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2023-09-13 22:06:51 +02:00 |
l_physics_shapes.c
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Fix luax_readquat for lovrShapeSetPose
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2023-07-17 16:42:58 +08:00 |
l_physics_world.c
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World:raycastAny and World:raycastClosest;
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2023-10-23 16:09:07 -07:00 |
l_system.c
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lovr.system.get/setClipboardText;
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2024-01-29 12:52:41 -08:00 |
l_thread.c
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Refcounted modules;
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2023-11-23 17:07:44 -08:00 |
l_thread_channel.c
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Reorganize thread code;
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2022-12-10 20:13:39 -08:00 |
l_thread_thread.c
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Reorganize thread code;
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2022-12-10 20:13:39 -08:00 |
l_timer.c
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Refcounted modules;
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2023-11-23 17:07:44 -08:00 |