mirror of https://github.com/bjornbytes/lovr.git
267 lines
8.5 KiB
C
267 lines
8.5 KiB
C
#include "api.h"
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#include "data/sound.h"
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#include "data/blob.h"
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#include "util.h"
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StringEntry lovrSampleFormat[] = {
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[SAMPLE_F32] = ENTRY("f32"),
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[SAMPLE_I16] = ENTRY("i16"),
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{ 0 }
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};
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StringEntry lovrChannelLayout[] = {
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[CHANNEL_MONO] = ENTRY("mono"),
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[CHANNEL_STEREO] = ENTRY("stereo"),
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[CHANNEL_AMBISONIC] = ENTRY("ambisonic"),
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{ 0 }
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};
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static int l_lovrSoundGetBlob(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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Blob* blob = lovrSoundGetBlob(sound);
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luax_pushtype(L, Blob, blob);
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return 1;
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}
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static int l_lovrSoundGetFormat(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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luax_pushenum(L, SampleFormat, lovrSoundGetFormat(sound));
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return 1;
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}
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static int l_lovrSoundGetChannelLayout(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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luax_pushenum(L, ChannelLayout, lovrSoundGetChannelLayout(sound));
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return 1;
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}
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static int l_lovrSoundGetChannelCount(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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lua_pushinteger(L, lovrSoundGetChannelCount(sound));
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return 1;
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}
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static int l_lovrSoundGetSampleRate(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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lua_pushinteger(L, lovrSoundGetSampleRate(sound));
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return 1;
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}
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static int l_lovrSoundGetByteStride(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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size_t stride = lovrSoundGetStride(sound);
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lua_pushinteger(L, stride);
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return 1;
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}
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static int l_lovrSoundGetFrameCount(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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uint32_t frames = lovrSoundGetFrameCount(sound);
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lua_pushinteger(L, frames);
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return 1;
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}
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static int l_lovrSoundGetCapacity(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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uint32_t frames = lovrSoundGetCapacity(sound);
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lua_pushinteger(L, frames);
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return 1;
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}
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static int l_lovrSoundGetSampleCount(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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uint32_t frames = lovrSoundGetFrameCount(sound);
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uint32_t channels = lovrSoundGetChannelCount(sound);
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lua_pushinteger(L, frames * channels);
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return 1;
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}
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static int l_lovrSoundGetDuration(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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uint32_t frames = lovrSoundGetFrameCount(sound);
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uint32_t rate = lovrSoundGetSampleRate(sound);
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lua_pushnumber(L, (double) frames / rate);
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return 1;
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}
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static int l_lovrSoundIsCompressed(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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bool compressed = lovrSoundIsCompressed(sound);
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lua_pushboolean(L, compressed);
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return 1;
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}
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static int l_lovrSoundIsStream(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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bool stream = lovrSoundIsStream(sound);
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lua_pushboolean(L, stream);
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return 1;
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}
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static int l_lovrSoundGetFrames(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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size_t stride = lovrSoundGetStride(sound);
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SampleFormat format = lovrSoundGetFormat(sound);
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uint32_t channels = lovrSoundGetChannelCount(sound);
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uint32_t frameCount = lovrSoundGetFrameCount(sound);
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int index = lua_type(L, 2) == LUA_TNUMBER ? 2 : 3;
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uint32_t dstOffset = luax_optu32(L, index + 2, 0);
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uint32_t srcOffset = luax_optu32(L, index + 1, 0);
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uint32_t count = luax_optu32(L, index, frameCount - srcOffset);
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lovrAssert(srcOffset + count <= frameCount, "Tried to read samples past the end of the Sound");
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lua_settop(L, 2);
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switch (lua_type(L, 2)) {
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case LUA_TNIL:
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case LUA_TNONE:
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case LUA_TNUMBER:
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lua_pop(L, 1);
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lua_createtable(L, dstOffset + count * channels, 0);
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// fallthrough
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case LUA_TTABLE: {
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uint32_t frames = 0;
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while (frames < count) {
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char buffer[4096];
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uint32_t chunk = MIN((uint32_t) (sizeof(buffer) / stride), count - frames);
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uint32_t read = lovrSoundRead(sound, srcOffset + frames, chunk, buffer);
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uint32_t samples = read * channels;
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if (read == 0) break;
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if (format == SAMPLE_I16) { // Couldn't get compiler to hoist this branch
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short* shorts = (short*) buffer;
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for (uint32_t i = 0; i < samples; i++) {
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lua_pushnumber(L, *shorts++);
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lua_rawseti(L, 2, dstOffset + (frames * channels) + i + 1);
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}
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} else {
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float* floats = (float*) buffer;
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for (uint32_t i = 0; i < samples; i++) {
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lua_pushnumber(L, *floats++);
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lua_rawseti(L, 2, dstOffset + (frames * channels) + i + 1);
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}
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}
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frames += read;
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}
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lua_pushinteger(L, frames);
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return 2;
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}
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case LUA_TUSERDATA: {
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Sound* other = luax_totype(L, 2, Sound);
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Blob* blob = luax_totype(L, 2, Blob);
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if (blob) {
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lovrAssert(dstOffset + count * stride <= blob->size, "This Blob can hold %d bytes, which is not enough space to hold %d bytes of audio data at the requested offset (%d)", blob->size, count * stride, dstOffset);
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char* data = (char*) blob->data + dstOffset;
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uint32_t frames = 0;
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while (frames < count) {
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uint32_t read = lovrSoundRead(sound, srcOffset + frames, count - frames, data);
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data += read * stride;
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frames += read;
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if (read == 0) break;
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}
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lua_pushinteger(L, frames);
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return 1;
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} else if (other) {
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uint32_t frames = lovrSoundCopy(sound, other, count, srcOffset, dstOffset);
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lua_pushinteger(L, frames);
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return 1;
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}
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}
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// fallthrough
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default:
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return luax_typeerror(L, 2, "nil, number, table, Blob, or Sound");
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}
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}
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static int l_lovrSoundSetFrames(lua_State* L) {
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Sound* sound = luax_checktype(L, 1, Sound);
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size_t stride = lovrSoundGetStride(sound);
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SampleFormat format = lovrSoundGetFormat(sound);
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uint32_t frameCount = lovrSoundGetCapacity(sound);
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uint32_t channels = lovrSoundGetChannelCount(sound);
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if (lua_isuserdata(L, 2)) {
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Blob* blob = luax_totype(L, 2, Blob);
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if (blob) {
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uint32_t srcOffset = luax_optu32(L, 5, 0);
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uint32_t dstOffset = luax_optu32(L, 4, 0);
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uint32_t defaultCount = (uint32_t) MIN((blob->size - srcOffset) / stride, UINT32_MAX);
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uint32_t count = luax_optu32(L, 3, defaultCount);
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uint32_t frames = lovrSoundWrite(sound, dstOffset, count, (char*) blob->data + srcOffset);
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lua_pushinteger(L, frames);
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return 1;
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}
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Sound* other = luax_totype(L, 2, Sound);
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if (other) {
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uint32_t srcOffset = luax_optu32(L, 5, 0);
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uint32_t dstOffset = luax_optu32(L, 4, 0);
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uint32_t count = luax_optu32(L, 3, lovrSoundGetCapacity(other) - srcOffset);
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uint32_t frames = lovrSoundCopy(other, sound, count, srcOffset, dstOffset);
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lua_pushinteger(L, frames);
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return 1;
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}
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}
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if (!lua_istable(L, 2)) {
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return luax_typeerror(L, 2, "table, Blob, or Sound");
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}
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int length = luax_len(L, 2);
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uint32_t srcOffset = luax_optu32(L, 5, 1);
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uint32_t dstOffset = luax_optu32(L, 4, 0);
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uint32_t limit = MIN(frameCount - dstOffset, (length - srcOffset) / channels + 1);
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uint32_t count = luax_optu32(L, 3, limit);
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lovrAssert(count <= limit, "Tried to write too many frames (%d is over limit %d)", count, limit);
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uint32_t frames = 0;
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while (frames < count) {
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char buffer[4096];
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uint32_t chunk = MIN((uint32_t) (sizeof(buffer) / stride), count - frames);
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uint32_t samples = chunk * channels;
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if (format == SAMPLE_I16) {
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short* shorts = (short*) buffer;
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for (uint32_t i = 0; i < samples; i++) {
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lua_rawgeti(L, 2, srcOffset + (frames * channels) + i);
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*shorts++ = lua_tointeger(L, -1);
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lua_pop(L, 1);
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}
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} else if (format == SAMPLE_F32) {
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float* floats = (float*) buffer;
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for (uint32_t i = 0; i < samples; i++) {
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lua_rawgeti(L, 2, srcOffset + (frames * channels) + i);
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*floats++ = lua_tonumber(L, -1);
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lua_pop(L, 1);
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}
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}
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uint32_t written = lovrSoundWrite(sound, dstOffset + frames, chunk, buffer);
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if (written == 0) break;
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frames += written;
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}
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lua_pushinteger(L, frames);
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return 1;
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}
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const luaL_Reg lovrSound[] = {
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{ "getBlob", l_lovrSoundGetBlob },
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{ "getFormat", l_lovrSoundGetFormat },
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{ "getChannelLayout", l_lovrSoundGetChannelLayout },
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{ "getChannelCount", l_lovrSoundGetChannelCount },
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{ "getSampleRate", l_lovrSoundGetSampleRate },
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{ "getByteStride", l_lovrSoundGetByteStride },
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{ "getFrameCount", l_lovrSoundGetFrameCount },
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{ "getCapacity", l_lovrSoundGetCapacity },
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{ "getSampleCount", l_lovrSoundGetSampleCount },
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{ "getDuration", l_lovrSoundGetDuration },
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{ "isCompressed", l_lovrSoundIsCompressed },
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{ "isStream", l_lovrSoundIsStream },
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{ "getFrames", l_lovrSoundGetFrames },
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{ "setFrames", l_lovrSoundSetFrames },
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{ NULL, NULL }
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};
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