Rename check_shortcut_model to get_active_binding

This commit is contained in:
frsfnrrg 2018-06-01 17:04:04 -04:00
parent c53e4e6cde
commit 83d559dd03

View file

@ -49,7 +49,7 @@ static void update_shortcut_model(struct sway_shortcut_state *state,
* Returns a binding which matches the shortcut model state (ignoring the
* `release` flag).
*/
static struct sway_binding *check_shortcut_model(
static struct sway_binding *get_active_binding(
struct sway_shortcut_state *state, list_t *bindings,
uint32_t modifiers, bool locked) {
int npressed_keys = 0;
@ -228,11 +228,11 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
}
// identify which binding should be executed.
struct sway_binding *binding = check_shortcut_model(
struct sway_binding *binding = get_active_binding(
&keyboard->state_keycodes,
config->current_mode->keycode_bindings,
code_modifiers, input_inhibited);
struct sway_binding *translated_binding = check_shortcut_model(
struct sway_binding *translated_binding = get_active_binding(
&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings,
translated_modifiers, input_inhibited);
@ -242,7 +242,7 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
binding->order, translated_binding->order);
}
struct sway_binding *raw_binding = check_shortcut_model(
struct sway_binding *raw_binding = get_active_binding(
&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings,
raw_modifiers, input_inhibited);