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Avoid creating zero-sized textures for marks
Same as6327f1b361
("Avoid creating zero-sized textures for titlebars") but for marks. (cherry picked from commite3e99d961d
)
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@ -1624,6 +1624,10 @@ static void update_marks_texture(struct sway_container *con,
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"%s", buffer);
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"%s", buffer);
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cairo_destroy(c);
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cairo_destroy(c);
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if (width == 0 || height == 0) {
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return;
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}
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cairo_surface_t *surface = cairo_image_surface_create(
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cairo_surface_t *surface = cairo_image_surface_create(
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CAIRO_FORMAT_ARGB32, width, height);
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CAIRO_FORMAT_ARGB32, width, height);
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cairo_t *cairo = cairo_create(surface);
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cairo_t *cairo = cairo_create(surface);
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