layer_shell: Fix typo of return instead of continue

Otherwise we would skip arranging the rest of the surfaces if one of them
isn't initialized.
This commit is contained in:
Alexander Orzechowski 2024-01-21 15:44:09 -05:00 committed by Simon Ser
parent 2c2625acd3
commit e8c421e917
1 changed files with 1 additions and 1 deletions

View File

@ -63,7 +63,7 @@ static void arrange_surface(struct sway_output *output, const struct wlr_box *fu
}
if (!surface->scene->layer_surface->initialized) {
return;
continue;
}
wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);