mirror of
https://github.com/swaywm/sway.git
synced 2024-11-26 09:51:29 +00:00
Merge pull request #1923 from emersion/full-damage-tracking
Implement full damage tracking
This commit is contained in:
commit
fbddd34b47
|
@ -37,8 +37,8 @@ void output_damage_whole(struct sway_output *output);
|
||||||
void output_damage_surface(struct sway_output *output, double ox, double oy,
|
void output_damage_surface(struct sway_output *output, double ox, double oy,
|
||||||
struct wlr_surface *surface, bool whole);
|
struct wlr_surface *surface, bool whole);
|
||||||
|
|
||||||
void output_damage_view(struct sway_output *output, struct sway_view *view,
|
void output_damage_from_view(struct sway_output *output,
|
||||||
bool whole);
|
struct sway_view *view);
|
||||||
|
|
||||||
void output_damage_whole_container(struct sway_output *output,
|
void output_damage_whole_container(struct sway_output *output,
|
||||||
struct sway_container *con);
|
struct sway_container *con);
|
||||||
|
|
|
@ -184,7 +184,7 @@ void view_set_fullscreen(struct sway_view *view, bool fullscreen);
|
||||||
|
|
||||||
void view_close(struct sway_view *view);
|
void view_close(struct sway_view *view);
|
||||||
|
|
||||||
void view_damage(struct sway_view *view, bool whole);
|
void view_damage_from(struct sway_view *view);
|
||||||
|
|
||||||
void view_for_each_surface(struct sway_view *view,
|
void view_for_each_surface(struct sway_view *view,
|
||||||
wlr_surface_iterator_func_t iterator, void *user_data);
|
wlr_surface_iterator_func_t iterator, void *user_data);
|
||||||
|
|
|
@ -163,14 +163,65 @@ static void scale_box(struct wlr_box *box, float scale) {
|
||||||
struct render_data {
|
struct render_data {
|
||||||
struct root_geometry root_geo;
|
struct root_geometry root_geo;
|
||||||
struct sway_output *output;
|
struct sway_output *output;
|
||||||
|
pixman_region32_t *damage;
|
||||||
float alpha;
|
float alpha;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static void scissor_output(struct wlr_output *wlr_output,
|
||||||
|
pixman_box32_t *rect) {
|
||||||
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
|
||||||
|
assert(renderer);
|
||||||
|
|
||||||
|
struct wlr_box box = {
|
||||||
|
.x = rect->x1,
|
||||||
|
.y = rect->y1,
|
||||||
|
.width = rect->x2 - rect->x1,
|
||||||
|
.height = rect->y2 - rect->y1,
|
||||||
|
};
|
||||||
|
|
||||||
|
int ow, oh;
|
||||||
|
wlr_output_transformed_resolution(wlr_output, &ow, &oh);
|
||||||
|
|
||||||
|
enum wl_output_transform transform =
|
||||||
|
wlr_output_transform_invert(wlr_output->transform);
|
||||||
|
wlr_box_transform(&box, transform, ow, oh, &box);
|
||||||
|
|
||||||
|
wlr_renderer_scissor(renderer, &box);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void render_texture(struct wlr_output *wlr_output,
|
||||||
|
pixman_region32_t *output_damage, struct wlr_texture *texture,
|
||||||
|
const struct wlr_box *box, const float matrix[static 9], float alpha) {
|
||||||
|
struct wlr_renderer *renderer =
|
||||||
|
wlr_backend_get_renderer(wlr_output->backend);
|
||||||
|
|
||||||
|
pixman_region32_t damage;
|
||||||
|
pixman_region32_init(&damage);
|
||||||
|
pixman_region32_union_rect(&damage, &damage, box->x, box->y,
|
||||||
|
box->width, box->height);
|
||||||
|
pixman_region32_intersect(&damage, &damage, output_damage);
|
||||||
|
bool damaged = pixman_region32_not_empty(&damage);
|
||||||
|
if (!damaged) {
|
||||||
|
goto damage_finish;
|
||||||
|
}
|
||||||
|
|
||||||
|
int nrects;
|
||||||
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
||||||
|
for (int i = 0; i < nrects; ++i) {
|
||||||
|
scissor_output(wlr_output, &rects[i]);
|
||||||
|
wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
|
||||||
|
}
|
||||||
|
|
||||||
|
damage_finish:
|
||||||
|
pixman_region32_fini(&damage);
|
||||||
|
}
|
||||||
|
|
||||||
static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
||||||
void *_data) {
|
void *_data) {
|
||||||
struct render_data *data = _data;
|
struct render_data *data = _data;
|
||||||
struct wlr_output *wlr_output = data->output->wlr_output;
|
struct wlr_output *wlr_output = data->output->wlr_output;
|
||||||
float rotation = data->root_geo.rotation;
|
float rotation = data->root_geo.rotation;
|
||||||
|
pixman_region32_t *output_damage = data->damage;
|
||||||
float alpha = data->alpha;
|
float alpha = data->alpha;
|
||||||
|
|
||||||
if (!wlr_surface_has_buffer(surface)) {
|
if (!wlr_surface_has_buffer(surface)) {
|
||||||
|
@ -184,13 +235,6 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct wlr_renderer *renderer =
|
|
||||||
wlr_backend_get_renderer(wlr_output->backend);
|
|
||||||
if (!sway_assert(renderer != NULL,
|
|
||||||
"expected the output backend to have a renderer")) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
scale_box(&box, wlr_output->scale);
|
scale_box(&box, wlr_output->scale);
|
||||||
|
|
||||||
float matrix[9];
|
float matrix[9];
|
||||||
|
@ -199,38 +243,81 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
||||||
wlr_matrix_project_box(matrix, &box, transform, rotation,
|
wlr_matrix_project_box(matrix, &box, transform, rotation,
|
||||||
wlr_output->transform_matrix);
|
wlr_output->transform_matrix);
|
||||||
|
|
||||||
wlr_render_texture_with_matrix(renderer, surface->texture,
|
render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
|
||||||
matrix, alpha);
|
alpha);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void render_layer(struct sway_output *output,
|
static void render_layer(struct sway_output *output,
|
||||||
struct wl_list *layer_surfaces) {
|
pixman_region32_t *damage, struct wl_list *layer_surfaces) {
|
||||||
struct render_data data = { .output = output, .alpha = 1.0f };
|
struct render_data data = {
|
||||||
|
.output = output,
|
||||||
|
.damage = damage,
|
||||||
|
.alpha = 1.0f,
|
||||||
|
};
|
||||||
layer_for_each_surface(layer_surfaces, &data.root_geo,
|
layer_for_each_surface(layer_surfaces, &data.root_geo,
|
||||||
render_surface_iterator, &data);
|
render_surface_iterator, &data);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void render_unmanaged(struct sway_output *output,
|
static void render_unmanaged(struct sway_output *output,
|
||||||
struct wl_list *unmanaged) {
|
pixman_region32_t *damage, struct wl_list *unmanaged) {
|
||||||
struct render_data data = { .output = output, .alpha = 1.0f };
|
struct render_data data = {
|
||||||
|
.output = output,
|
||||||
|
.damage = damage,
|
||||||
|
.alpha = 1.0f,
|
||||||
|
};
|
||||||
unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
|
unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
|
||||||
render_surface_iterator, &data);
|
render_surface_iterator, &data);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void render_view(struct sway_view *view, struct sway_output *output) {
|
static void render_view(struct sway_view *view, struct sway_output *output,
|
||||||
struct render_data data = { .output = output, .alpha = view->swayc->alpha };
|
pixman_region32_t *damage) {
|
||||||
|
struct render_data data = {
|
||||||
|
.output = output,
|
||||||
|
.damage = damage,
|
||||||
|
.alpha = view->swayc->alpha,
|
||||||
|
};
|
||||||
output_view_for_each_surface(
|
output_view_for_each_surface(
|
||||||
view, &data.root_geo, render_surface_iterator, &data);
|
view, &data.root_geo, render_surface_iterator, &data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void render_rect(struct wlr_output *wlr_output,
|
||||||
|
pixman_region32_t *output_damage, const struct wlr_box *_box,
|
||||||
|
float color[static 4]) {
|
||||||
|
struct wlr_renderer *renderer =
|
||||||
|
wlr_backend_get_renderer(wlr_output->backend);
|
||||||
|
|
||||||
|
struct wlr_box box = *_box;
|
||||||
|
scale_box(&box, wlr_output->scale);
|
||||||
|
|
||||||
|
pixman_region32_t damage;
|
||||||
|
pixman_region32_init(&damage);
|
||||||
|
pixman_region32_union_rect(&damage, &damage, box.x, box.y,
|
||||||
|
box.width, box.height);
|
||||||
|
pixman_region32_intersect(&damage, &damage, output_damage);
|
||||||
|
bool damaged = pixman_region32_not_empty(&damage);
|
||||||
|
if (!damaged) {
|
||||||
|
goto damage_finish;
|
||||||
|
}
|
||||||
|
|
||||||
|
int nrects;
|
||||||
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
||||||
|
for (int i = 0; i < nrects; ++i) {
|
||||||
|
scissor_output(wlr_output, &rects[i]);
|
||||||
|
wlr_render_rect(renderer, &box, color,
|
||||||
|
wlr_output->transform_matrix);
|
||||||
|
}
|
||||||
|
|
||||||
|
damage_finish:
|
||||||
|
pixman_region32_fini(&damage);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Render decorations for a view with "border normal".
|
* Render decorations for a view with "border normal".
|
||||||
*/
|
*/
|
||||||
static void render_container_simple_border_normal(struct sway_output *output,
|
static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
|
pixman_region32_t *output_damage,
|
||||||
struct sway_container *con, struct border_colors *colors,
|
struct sway_container *con, struct border_colors *colors,
|
||||||
struct wlr_texture *title_texture) {
|
struct wlr_texture *title_texture) {
|
||||||
struct wlr_renderer *renderer =
|
|
||||||
wlr_backend_get_renderer(output->wlr_output->backend);
|
|
||||||
struct wlr_box box;
|
struct wlr_box box;
|
||||||
float color[4];
|
float color[4];
|
||||||
|
|
||||||
|
@ -241,9 +328,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
box.y = con->y + 1;
|
box.y = con->y + 1;
|
||||||
box.width = con->sway_view->border_thickness;
|
box.width = con->sway_view->border_thickness;
|
||||||
box.height = con->height - 1;
|
box.height = con->height - 1;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Child border - right edge
|
// Child border - right edge
|
||||||
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
|
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
|
||||||
|
@ -256,9 +341,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
box.y = con->y + 1;
|
box.y = con->y + 1;
|
||||||
box.width = con->sway_view->border_thickness;
|
box.width = con->sway_view->border_thickness;
|
||||||
box.height = con->height - 1;
|
box.height = con->height - 1;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Child border - bottom edge
|
// Child border - bottom edge
|
||||||
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
|
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
|
||||||
|
@ -271,9 +354,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
box.y = con->y + con->height - con->sway_view->border_thickness;
|
box.y = con->y + con->height - con->sway_view->border_thickness;
|
||||||
box.width = con->width;
|
box.width = con->width;
|
||||||
box.height = con->sway_view->border_thickness;
|
box.height = con->sway_view->border_thickness;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Single pixel bar above title
|
// Single pixel bar above title
|
||||||
memcpy(&color, colors->border, sizeof(float) * 4);
|
memcpy(&color, colors->border, sizeof(float) * 4);
|
||||||
|
@ -282,18 +363,14 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
box.y = con->y;
|
box.y = con->y;
|
||||||
box.width = con->width;
|
box.width = con->width;
|
||||||
box.height = 1;
|
box.height = 1;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Single pixel bar below title
|
// Single pixel bar below title
|
||||||
box.x = con->x + con->sway_view->border_thickness;
|
box.x = con->x + con->sway_view->border_thickness;
|
||||||
box.y = con->sway_view->y - 1;
|
box.y = con->sway_view->y - 1;
|
||||||
box.width = con->width - con->sway_view->border_thickness * 2;
|
box.width = con->width - con->sway_view->border_thickness * 2;
|
||||||
box.height = 1;
|
box.height = 1;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Title background
|
// Title background
|
||||||
memcpy(&color, colors->background, sizeof(float) * 4);
|
memcpy(&color, colors->background, sizeof(float) * 4);
|
||||||
|
@ -302,20 +379,24 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
box.y = con->y + 1;
|
box.y = con->y + 1;
|
||||||
box.width = con->width - con->sway_view->border_thickness * 2;
|
box.width = con->width - con->sway_view->border_thickness * 2;
|
||||||
box.height = con->sway_view->y - con->y - 2;
|
box.height = con->sway_view->y - con->y - 2;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Title text
|
// Title text
|
||||||
if (title_texture) {
|
if (title_texture) {
|
||||||
struct wlr_box scissor_box;
|
float output_scale = output->wlr_output->scale;
|
||||||
wlr_box_transform(&box,
|
struct wlr_box texture_box = {
|
||||||
wlr_output_transform_invert(output->wlr_output->transform),
|
.x = box.x * output_scale,
|
||||||
output->swayc->width, output->swayc->height, &scissor_box);
|
.y = box.y * output_scale,
|
||||||
wlr_renderer_scissor(renderer, &scissor_box);
|
};
|
||||||
wlr_render_texture(renderer, title_texture,
|
wlr_texture_get_size(title_texture,
|
||||||
output->wlr_output->transform_matrix, box.x, box.y, 1);
|
&texture_box.width, &texture_box.height);
|
||||||
wlr_renderer_scissor(renderer, NULL);
|
|
||||||
|
float matrix[9];
|
||||||
|
wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
|
||||||
|
0.0, output->wlr_output->transform_matrix);
|
||||||
|
|
||||||
|
render_texture(output->wlr_output, output_damage, title_texture,
|
||||||
|
&texture_box, matrix, 1.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -323,9 +404,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
||||||
* Render decorations for a view with "border pixel".
|
* Render decorations for a view with "border pixel".
|
||||||
*/
|
*/
|
||||||
static void render_container_simple_border_pixel(struct sway_output *output,
|
static void render_container_simple_border_pixel(struct sway_output *output,
|
||||||
struct sway_container *con, struct border_colors *colors) {
|
pixman_region32_t *output_damage, struct sway_container *con,
|
||||||
struct wlr_renderer *renderer =
|
struct border_colors *colors) {
|
||||||
wlr_backend_get_renderer(output->wlr_output->backend);
|
|
||||||
struct wlr_box box;
|
struct wlr_box box;
|
||||||
float color[4];
|
float color[4];
|
||||||
|
|
||||||
|
@ -336,9 +416,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
|
||||||
box.y = con->y;
|
box.y = con->y;
|
||||||
box.width = con->sway_view->border_thickness;
|
box.width = con->sway_view->border_thickness;
|
||||||
box.height = con->height;
|
box.height = con->height;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Child border - right edge
|
// Child border - right edge
|
||||||
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
|
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
|
||||||
|
@ -351,18 +429,14 @@ static void render_container_simple_border_pixel(struct sway_output *output,
|
||||||
box.y = con->y;
|
box.y = con->y;
|
||||||
box.width = con->sway_view->border_thickness;
|
box.width = con->sway_view->border_thickness;
|
||||||
box.height = con->height;
|
box.height = con->height;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Child border - top edge
|
// Child border - top edge
|
||||||
box.x = con->x;
|
box.x = con->x;
|
||||||
box.y = con->y;
|
box.y = con->y;
|
||||||
box.width = con->width;
|
box.width = con->width;
|
||||||
box.height = con->sway_view->border_thickness;
|
box.height = con->sway_view->border_thickness;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
|
|
||||||
// Child border - bottom edge
|
// Child border - bottom edge
|
||||||
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
|
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
|
||||||
|
@ -375,13 +449,11 @@ static void render_container_simple_border_pixel(struct sway_output *output,
|
||||||
box.y = con->y + con->height - con->sway_view->border_thickness;
|
box.y = con->y + con->height - con->sway_view->border_thickness;
|
||||||
box.width = con->width;
|
box.width = con->width;
|
||||||
box.height = con->sway_view->border_thickness;
|
box.height = con->sway_view->border_thickness;
|
||||||
scale_box(&box, output->wlr_output->scale);
|
render_rect(output->wlr_output, output_damage, &box, color);
|
||||||
wlr_render_rect(renderer, &box, color,
|
|
||||||
output->wlr_output->transform_matrix);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void render_container(struct sway_output *output,
|
static void render_container(struct sway_output *output,
|
||||||
struct sway_container *con);
|
pixman_region32_t *damage, struct sway_container *con);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Render a container's children using a L_HORIZ or L_VERT layout.
|
* Render a container's children using a L_HORIZ or L_VERT layout.
|
||||||
|
@ -390,7 +462,7 @@ static void render_container(struct sway_output *output,
|
||||||
* they'll apply their own borders to their children.
|
* they'll apply their own borders to their children.
|
||||||
*/
|
*/
|
||||||
static void render_container_simple(struct sway_output *output,
|
static void render_container_simple(struct sway_output *output,
|
||||||
struct sway_container *con) {
|
pixman_region32_t *damage, struct sway_container *con) {
|
||||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||||
struct sway_container *focus = seat_get_focus(seat);
|
struct sway_container *focus = seat_get_focus(seat);
|
||||||
|
|
||||||
|
@ -413,15 +485,16 @@ static void render_container_simple(struct sway_output *output,
|
||||||
}
|
}
|
||||||
|
|
||||||
if (child->sway_view->border == B_NORMAL) {
|
if (child->sway_view->border == B_NORMAL) {
|
||||||
render_container_simple_border_normal(output, child,
|
render_container_simple_border_normal(output, damage,
|
||||||
colors, title_texture);
|
child, colors, title_texture);
|
||||||
} else {
|
} else {
|
||||||
render_container_simple_border_pixel(output, child, colors);
|
render_container_simple_border_pixel(output, damage, child,
|
||||||
|
colors);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
render_view(child->sway_view, output);
|
render_view(child->sway_view, output, damage);
|
||||||
} else {
|
} else {
|
||||||
render_container(output, child);
|
render_container(output, damage, child);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -430,7 +503,7 @@ static void render_container_simple(struct sway_output *output,
|
||||||
* Render a container's children using the L_TABBED layout.
|
* Render a container's children using the L_TABBED layout.
|
||||||
*/
|
*/
|
||||||
static void render_container_tabbed(struct sway_output *output,
|
static void render_container_tabbed(struct sway_output *output,
|
||||||
struct sway_container *con) {
|
pixman_region32_t *damage, struct sway_container *con) {
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -438,23 +511,23 @@ static void render_container_tabbed(struct sway_output *output,
|
||||||
* Render a container's children using the L_STACKED layout.
|
* Render a container's children using the L_STACKED layout.
|
||||||
*/
|
*/
|
||||||
static void render_container_stacked(struct sway_output *output,
|
static void render_container_stacked(struct sway_output *output,
|
||||||
struct sway_container *con) {
|
pixman_region32_t *damage, struct sway_container *con) {
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
static void render_container(struct sway_output *output,
|
static void render_container(struct sway_output *output,
|
||||||
struct sway_container *con) {
|
pixman_region32_t *damage, struct sway_container *con) {
|
||||||
switch (con->layout) {
|
switch (con->layout) {
|
||||||
case L_NONE:
|
case L_NONE:
|
||||||
case L_HORIZ:
|
case L_HORIZ:
|
||||||
case L_VERT:
|
case L_VERT:
|
||||||
render_container_simple(output, con);
|
render_container_simple(output, damage, con);
|
||||||
break;
|
break;
|
||||||
case L_STACKED:
|
case L_STACKED:
|
||||||
render_container_stacked(output, con);
|
render_container_stacked(output, damage, con);
|
||||||
break;
|
break;
|
||||||
case L_TABBED:
|
case L_TABBED:
|
||||||
render_container_tabbed(output, con);
|
render_container_tabbed(output, damage, con);
|
||||||
break;
|
break;
|
||||||
case L_FLOATING:
|
case L_FLOATING:
|
||||||
// TODO
|
// TODO
|
||||||
|
@ -496,37 +569,51 @@ static void render_output(struct sway_output *output, struct timespec *when,
|
||||||
goto renderer_end;
|
goto renderer_end;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: don't damage the whole output
|
//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
|
||||||
int width, height;
|
|
||||||
wlr_output_transformed_resolution(wlr_output, &width, &height);
|
|
||||||
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
|
|
||||||
|
|
||||||
struct sway_container *workspace = output_get_active_workspace(output);
|
struct sway_container *workspace = output_get_active_workspace(output);
|
||||||
|
|
||||||
if (workspace->sway_workspace->fullscreen) {
|
if (workspace->sway_workspace->fullscreen) {
|
||||||
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
|
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||||
wlr_renderer_clear(renderer, clear_color);
|
|
||||||
|
int nrects;
|
||||||
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
||||||
|
for (int i = 0; i < nrects; ++i) {
|
||||||
|
scissor_output(wlr_output, &rects[i]);
|
||||||
|
wlr_renderer_clear(renderer, clear_color);
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: handle views smaller than the output
|
// TODO: handle views smaller than the output
|
||||||
render_view(workspace->sway_workspace->fullscreen, output);
|
render_view(workspace->sway_workspace->fullscreen, output, damage);
|
||||||
|
|
||||||
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
|
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
|
||||||
render_unmanaged(output,
|
render_unmanaged(output, damage,
|
||||||
&root_container.sway_root->xwayland_unmanaged);
|
&root_container.sway_root->xwayland_unmanaged);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
||||||
wlr_renderer_clear(renderer, clear_color);
|
|
||||||
|
|
||||||
render_layer(output,
|
int nrects;
|
||||||
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
||||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
for (int i = 0; i < nrects; ++i) {
|
||||||
|
scissor_output(wlr_output, &rects[i]);
|
||||||
|
wlr_renderer_clear(renderer, clear_color);
|
||||||
|
}
|
||||||
|
|
||||||
render_container(output, workspace);
|
render_layer(output, damage,
|
||||||
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
||||||
|
render_layer(output, damage,
|
||||||
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
||||||
|
|
||||||
render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
|
render_container(output, damage, workspace);
|
||||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
||||||
|
render_unmanaged(output, damage,
|
||||||
|
&root_container.sway_root->xwayland_unmanaged);
|
||||||
|
render_layer(output, damage,
|
||||||
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||||
}
|
}
|
||||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
render_layer(output, damage,
|
||||||
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
||||||
|
|
||||||
renderer_end:
|
renderer_end:
|
||||||
if (root_container.sway_root->debug_tree) {
|
if (root_container.sway_root->debug_tree) {
|
||||||
|
@ -534,6 +621,7 @@ renderer_end:
|
||||||
wlr_output->transform_matrix, 0, 0, 1);
|
wlr_output->transform_matrix, 0, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
wlr_renderer_scissor(renderer, NULL);
|
||||||
wlr_renderer_end(renderer);
|
wlr_renderer_end(renderer);
|
||||||
if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
|
if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
|
||||||
return;
|
return;
|
||||||
|
@ -663,28 +751,28 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
||||||
|
|
||||||
scale_box(&box, output->wlr_output->scale);
|
scale_box(&box, output->wlr_output->scale);
|
||||||
|
|
||||||
|
int center_x = box.x + box.width/2;
|
||||||
|
int center_y = box.y + box.height/2;
|
||||||
|
|
||||||
|
pixman_region32_t damage;
|
||||||
|
pixman_region32_init(&damage);
|
||||||
|
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
||||||
|
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
||||||
|
if (ceil(output->wlr_output->scale) > surface->current->scale) {
|
||||||
|
// When scaling up a surface, it'll become blurry so we need to
|
||||||
|
// expand the damage region
|
||||||
|
wlr_region_expand(&damage, &damage,
|
||||||
|
ceil(output->wlr_output->scale) - surface->current->scale);
|
||||||
|
}
|
||||||
|
pixman_region32_translate(&damage, box.x, box.y);
|
||||||
|
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
||||||
|
center_x, center_y);
|
||||||
|
wlr_output_damage_add(output->damage, &damage);
|
||||||
|
pixman_region32_fini(&damage);
|
||||||
|
|
||||||
if (whole) {
|
if (whole) {
|
||||||
wlr_box_rotated_bounds(&box, rotation, &box);
|
wlr_box_rotated_bounds(&box, rotation, &box);
|
||||||
wlr_output_damage_add_box(output->damage, &box);
|
wlr_output_damage_add_box(output->damage, &box);
|
||||||
} else {
|
|
||||||
int center_x = box.x + box.width/2;
|
|
||||||
int center_y = box.y + box.height/2;
|
|
||||||
|
|
||||||
pixman_region32_t damage;
|
|
||||||
pixman_region32_init(&damage);
|
|
||||||
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
|
||||||
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
|
||||||
if (ceil(output->wlr_output->scale) > surface->current->scale) {
|
|
||||||
// When scaling up a surface, it'll become blurry so we need to
|
|
||||||
// expand the damage region
|
|
||||||
wlr_region_expand(&damage, &damage,
|
|
||||||
ceil(output->wlr_output->scale) - surface->current->scale);
|
|
||||||
}
|
|
||||||
pixman_region32_translate(&damage, box.x, box.y);
|
|
||||||
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
|
||||||
center_x, center_y);
|
|
||||||
wlr_output_damage_add(output->damage, &damage);
|
|
||||||
pixman_region32_fini(&damage);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -699,8 +787,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
|
||||||
damage_surface_iterator, &data);
|
damage_surface_iterator, &data);
|
||||||
}
|
}
|
||||||
|
|
||||||
void output_damage_view(struct sway_output *output, struct sway_view *view,
|
static void output_damage_view(struct sway_output *output,
|
||||||
bool whole) {
|
struct sway_view *view, bool whole) {
|
||||||
if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
|
if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -720,6 +808,11 @@ void output_damage_view(struct sway_output *output, struct sway_view *view,
|
||||||
damage_surface_iterator, &data);
|
damage_surface_iterator, &data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void output_damage_from_view(struct sway_output *output,
|
||||||
|
struct sway_view *view) {
|
||||||
|
output_damage_view(output, view, false);
|
||||||
|
}
|
||||||
|
|
||||||
static void output_damage_whole_container_iterator(struct sway_container *con,
|
static void output_damage_whole_container_iterator(struct sway_container *con,
|
||||||
void *data) {
|
void *data) {
|
||||||
struct sway_output *output = data;
|
struct sway_output *output = data;
|
||||||
|
@ -742,8 +835,12 @@ void output_damage_whole_container(struct sway_output *output,
|
||||||
};
|
};
|
||||||
wlr_output_damage_add_box(output->damage, &box);
|
wlr_output_damage_add_box(output->damage, &box);
|
||||||
|
|
||||||
container_descendants(con, C_VIEW, output_damage_whole_container_iterator,
|
if (con->type == C_VIEW) {
|
||||||
output);
|
output_damage_whole_container_iterator(con, output);
|
||||||
|
} else {
|
||||||
|
container_descendants(con, C_VIEW,
|
||||||
|
output_damage_whole_container_iterator, output);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
|
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
|
||||||
|
|
|
@ -85,7 +85,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
||||||
// TODO: Let floating views do whatever
|
// TODO: Let floating views do whatever
|
||||||
view_update_size(view, wl_shell_view->pending_width,
|
view_update_size(view, wl_shell_view->pending_width,
|
||||||
wl_shell_view->pending_height);
|
wl_shell_view->pending_height);
|
||||||
view_damage(view, false);
|
view_damage_from(view);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_destroy(struct wl_listener *listener, void *data) {
|
static void handle_destroy(struct wl_listener *listener, void *data) {
|
||||||
|
|
|
@ -177,7 +177,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
||||||
view_update_size(view, xdg_shell_v6_view->pending_width,
|
view_update_size(view, xdg_shell_v6_view->pending_width,
|
||||||
xdg_shell_v6_view->pending_height);
|
xdg_shell_v6_view->pending_height);
|
||||||
view_update_title(view, false);
|
view_update_title(view, false);
|
||||||
view_damage(view, false);
|
view_damage_from(view);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_new_popup(struct wl_listener *listener, void *data) {
|
static void handle_new_popup(struct wl_listener *listener, void *data) {
|
||||||
|
|
|
@ -222,7 +222,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
||||||
// TODO: Let floating views do whatever
|
// TODO: Let floating views do whatever
|
||||||
view_update_size(view, xwayland_view->pending_width,
|
view_update_size(view, xwayland_view->pending_width,
|
||||||
xwayland_view->pending_height);
|
xwayland_view->pending_height);
|
||||||
view_damage(view, false);
|
view_damage_from(view);
|
||||||
view_update_title(view, false);
|
view_update_title(view, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -530,6 +530,7 @@ void seat_set_focus_warp(struct sway_seat *seat,
|
||||||
if (container->type == C_VIEW) {
|
if (container->type == C_VIEW) {
|
||||||
seat_send_focus(seat, container);
|
seat_send_focus(seat, container);
|
||||||
}
|
}
|
||||||
|
container_damage_whole(container);
|
||||||
}
|
}
|
||||||
|
|
||||||
// clean up unfocused empty workspace on new output
|
// clean up unfocused empty workspace on new output
|
||||||
|
@ -575,6 +576,10 @@ void seat_set_focus_warp(struct sway_seat *seat,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (last_focus) {
|
||||||
|
container_damage_whole(last_focus);
|
||||||
|
}
|
||||||
|
|
||||||
if (last_focus && last_focus->type == C_VIEW &&
|
if (last_focus && last_focus->type == C_VIEW &&
|
||||||
!input_manager_has_focus(seat->input, last_focus)) {
|
!input_manager_has_focus(seat->input, last_focus)) {
|
||||||
struct sway_view *view = last_focus->sway_view;
|
struct sway_view *view = last_focus->sway_view;
|
||||||
|
|
|
@ -547,12 +547,13 @@ bool container_has_child(struct sway_container *con,
|
||||||
return container_find(con, find_child_func, child);
|
return container_find(con, find_child_func, child);
|
||||||
}
|
}
|
||||||
|
|
||||||
void container_damage_whole(struct sway_container *con) {
|
void container_damage_whole(struct sway_container *container) {
|
||||||
struct sway_container *output = con;
|
for (int i = 0; i < root_container.children->length; ++i) {
|
||||||
if (output->type != C_OUTPUT) {
|
struct sway_container *cont = root_container.children->items[i];
|
||||||
output = container_parent(output, C_OUTPUT);
|
if (cont->type == C_OUTPUT) {
|
||||||
|
output_damage_whole_container(cont->sway_output, container);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
output_damage_whole_container(output->sway_output, con);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void update_title_texture(struct sway_container *con,
|
static void update_title_texture(struct sway_container *con,
|
||||||
|
@ -620,6 +621,7 @@ void container_update_title_textures(struct sway_container *container) {
|
||||||
&config->border_colors.unfocused);
|
&config->border_colors.unfocused);
|
||||||
update_title_texture(container, &container->title_urgent,
|
update_title_texture(container, &container->title_urgent,
|
||||||
&config->border_colors.urgent);
|
&config->border_colors.urgent);
|
||||||
|
container_damage_whole(container);
|
||||||
}
|
}
|
||||||
|
|
||||||
void container_calculate_title_height(struct sway_container *container) {
|
void container_calculate_title_height(struct sway_container *container) {
|
||||||
|
|
|
@ -199,11 +199,11 @@ void view_close(struct sway_view *view) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void view_damage(struct sway_view *view, bool whole) {
|
void view_damage_from(struct sway_view *view) {
|
||||||
for (int i = 0; i < root_container.children->length; ++i) {
|
for (int i = 0; i < root_container.children->length; ++i) {
|
||||||
struct sway_container *cont = root_container.children->items[i];
|
struct sway_container *cont = root_container.children->items[i];
|
||||||
if (cont->type == C_OUTPUT) {
|
if (cont->type == C_OUTPUT) {
|
||||||
output_damage_view(cont->sway_output, view, whole);
|
output_damage_from_view(cont->sway_output, view);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -333,7 +333,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
|
||||||
arrange_children_of(cont->parent);
|
arrange_children_of(cont->parent);
|
||||||
input_manager_set_focus(input_manager, cont);
|
input_manager_set_focus(input_manager, cont);
|
||||||
|
|
||||||
view_damage(view, true);
|
container_damage_whole(cont);
|
||||||
view_handle_container_reparent(&view->container_reparent, NULL);
|
view_handle_container_reparent(&view->container_reparent, NULL);
|
||||||
|
|
||||||
view_execute_criteria(view);
|
view_execute_criteria(view);
|
||||||
|
@ -351,7 +351,7 @@ void view_unmap(struct sway_view *view) {
|
||||||
ws->sway_workspace->fullscreen = NULL;
|
ws->sway_workspace->fullscreen = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
view_damage(view, true);
|
container_damage_whole(view->swayc);
|
||||||
|
|
||||||
wl_list_remove(&view->surface_new_subsurface.link);
|
wl_list_remove(&view->surface_new_subsurface.link);
|
||||||
wl_list_remove(&view->container_reparent.link);
|
wl_list_remove(&view->container_reparent.link);
|
||||||
|
@ -380,10 +380,10 @@ void view_update_position(struct sway_view *view, double ox, double oy) {
|
||||||
|
|
||||||
// TODO: Only allow this if the view is floating (this function will only be
|
// TODO: Only allow this if the view is floating (this function will only be
|
||||||
// called in response to wayland clients wanting to reposition themselves).
|
// called in response to wayland clients wanting to reposition themselves).
|
||||||
view_damage(view, true);
|
container_damage_whole(view->swayc);
|
||||||
view->swayc->x = ox;
|
view->swayc->x = ox;
|
||||||
view->swayc->y = oy;
|
view->swayc->y = oy;
|
||||||
view_damage(view, true);
|
container_damage_whole(view->swayc);
|
||||||
}
|
}
|
||||||
|
|
||||||
void view_update_size(struct sway_view *view, int width, int height) {
|
void view_update_size(struct sway_view *view, int width, int height) {
|
||||||
|
@ -391,11 +391,11 @@ void view_update_size(struct sway_view *view, int width, int height) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
view_damage(view, true);
|
container_damage_whole(view->swayc);
|
||||||
// Should we update the swayc width/height here too?
|
// Should we update the swayc width/height here too?
|
||||||
view->width = width;
|
view->width = width;
|
||||||
view->height = height;
|
view->height = height;
|
||||||
view_damage(view, true);
|
container_damage_whole(view->swayc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -414,7 +414,7 @@ static void view_child_handle_surface_commit(struct wl_listener *listener,
|
||||||
struct sway_view_child *child =
|
struct sway_view_child *child =
|
||||||
wl_container_of(listener, child, surface_commit);
|
wl_container_of(listener, child, surface_commit);
|
||||||
// TODO: only accumulate damage from the child
|
// TODO: only accumulate damage from the child
|
||||||
view_damage(child->view, false);
|
view_damage_from(child->view);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void view_child_handle_surface_new_subsurface(
|
static void view_child_handle_surface_new_subsurface(
|
||||||
|
@ -476,12 +476,16 @@ void view_child_init(struct sway_view_child *child,
|
||||||
view_init_subsurfaces(child->view, surface);
|
view_init_subsurfaces(child->view, surface);
|
||||||
|
|
||||||
// TODO: only damage the whole child
|
// TODO: only damage the whole child
|
||||||
view_damage(child->view, true);
|
if (child->view->swayc) {
|
||||||
|
container_damage_whole(child->view->swayc);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void view_child_destroy(struct sway_view_child *child) {
|
void view_child_destroy(struct sway_view_child *child) {
|
||||||
// TODO: only damage the whole child
|
// TODO: only damage the whole child
|
||||||
view_damage(child->view, true);
|
if (child->view->swayc) {
|
||||||
|
container_damage_whole(child->view->swayc);
|
||||||
|
}
|
||||||
|
|
||||||
wl_list_remove(&child->surface_commit.link);
|
wl_list_remove(&child->surface_commit.link);
|
||||||
wl_list_remove(&child->surface_destroy.link);
|
wl_list_remove(&child->surface_destroy.link);
|
||||||
|
|
Loading…
Reference in a new issue