Commit graph

131 commits

Author SHA1 Message Date
Ryan Dwyer c08f9bf257 Implement tabbed layout 2018-05-21 20:16:56 +10:00
Brian Ashworth 750a497a8b Pre-multiply alpha for non-textures 2018-05-20 09:33:47 -04:00
Konstantin Pospelov fcc11f9771 Fix pixel bar below title
This commit changes how the left and right indents are calculated for the
title bottom pixel bar, so that it is displayed properly in case the left or
right border is hidden.
2018-05-19 18:39:01 +03:00
Ryan Dwyer f0212d66ee Update marks textures on output scale event 2018-05-17 08:29:14 +10:00
Ryan Dwyer ebb0d051db Fix many border opacity issues 2018-05-17 08:29:14 +10:00
Ryan Dwyer 0e2cc0af30 Implement show_marks 2018-05-17 08:29:14 +10:00
emersion 79e970d86e
Correctly clip title texture if necessary 2018-05-15 08:38:28 +01:00
Brian Ashworth 9ba0dca7ba
Merge branch 'master' into fix-1975 2018-05-14 09:06:23 -04:00
Brian Ashworth 77b42ec821 Always render top border for border normal 2018-05-14 09:04:18 -04:00
emersion 95a10dd4f3
Kill wl_shell 2018-05-14 13:26:10 +01:00
Brian Ashworth 6ff7c52736 Fix titles and detect edges for hide_edge_borders 2018-05-14 00:20:34 -04:00
Brian Ashworth 2adf23c2a3 Only count views for hide_edge_borders smart 2018-05-12 12:56:26 -04:00
Brian Ashworth e3625d8f33 Count descendant views for hide_edge_borders smart 2018-05-12 12:37:48 -04:00
Brian Ashworth 3db7fc2bb2 Implement hide_edge_borders 2018-05-11 18:44:56 -04:00
Ryan Dwyer 83e314bf51 Highlight all child borders when using focus parent 2018-05-11 09:20:46 +10:00
emersion 44fcc06efd
Fix damage tracking on HiDPI 2018-05-10 23:22:00 +01:00
emersion 90614f3a63
Accumulate surface damage even if whole=true 2018-05-10 23:03:51 +01:00
emersion bec80f1551
Damage borders when damaging view 2018-05-10 23:03:50 +01:00
emersion 98f7ee8f59
Render borders with damage 2018-05-10 23:03:50 +01:00
emersion c8a9ea3903
Implement full damage tracking 2018-05-10 23:02:37 +01:00
Ryan Dwyer 4922d269b8 Fix titles on rotated outputs
If the output is rotated, the scissor box needs to be transformed in the
opposite rotation.
2018-05-09 16:41:54 +10:00
Ryan Dwyer e83e5487be Use scissor to render title texture
This allows the title's texture to always be the full width of the text,
and clipped at render time according to the desired width (eg. tabs...).

As an added bonus, the texture no longer needs to be updated when
containers are arranged.
2018-05-05 20:32:31 +10:00
Ryan Dwyer b667298a0a Render titles 2018-05-03 15:12:00 +10:00
Ryan Dwyer daab8e3503 Support alpha in border colours
The alpha component is merged with the container's opacity.

Completes #1882.
2018-05-02 08:40:38 +10:00
Ryan Dwyer a19a511b90 Implement indicator border 2018-05-01 19:21:29 +10:00
Ryan Dwyer d847ac1120 Scale borders according to output scale 2018-05-01 18:35:58 +10:00
Ryan Dwyer e67f354333 Implement borders
Implements rendering of borders. Title text is still to do.

Implements the following configuration directives:

* client.focused
* client.focused_inactive
* client.unfocused
* client.urgent
* border
* default_border
2018-04-30 21:24:13 +10:00
Ryan Dwyer 167c2e1aa9 Refactor arrange_windows()
Replaces arrange_windows() with arrange_root(), arrange_output(),
arrange_workspace() and arrange_children_of().

Also makes fullscreen views save and restore their dimensions, which
allows it to preserve any custom resize and is also a requirement for
floating views once they are implemented.
2018-04-28 11:26:14 +10:00
Ryan Dwyer 4d2b3fc950 Render unmanaged xwayland views when an xwayland view is fullscreen
This makes Chromium and Firefox context menus appear when fullscreen.
2018-04-23 09:20:19 +10:00
Ryan Dwyer 6afccd07d9 Add TODO about rendering fullscreen views smaller than the output 2018-04-20 08:12:03 +10:00
Ryan Dwyer bd67342bdc Don't render top layer when fullscreen. 2018-04-20 08:08:34 +10:00
Ryan Dwyer 9715e38ca8 render_output(): When fullscreen, clear to black and don't render background 2018-04-19 13:01:43 +10:00
Ryan Dwyer 8d06b222f0 Fullscreen rendering and input fixes.
* Render background when using fullscreen, because transparency.
* Check that fullscreen surface allows input.
* Don't look for surfaces in top layer if there's a fullscreen view.
2018-04-18 13:06:10 +10:00
Ryan Dwyer 35ccdd67a8 More fullscreen fixes.
* Render fullscreen views without wlr function, which makes popups and
lockscreen work.
* Don't allow input events to surfaces behind fullscreen views.
* Use correct output dimensions (for rotated outputs).
2018-04-18 08:35:28 +10:00
Ryan Dwyer a44d016e2b Don't damage views if they're hidden by a fullscreen view. 2018-04-17 10:58:42 +10:00
Ryan Dwyer c685ef081f Create sway_workspace struct. 2018-04-17 09:31:34 +10:00
Ryan Dwyer bfd5834f4c Feedback for fullscreen. 2018-04-17 08:11:50 +10:00
Ryan Dwyer 52420cc24d Implement fullscreen. 2018-04-16 20:36:40 +10:00
Drew DeVault b12b848bdc
Merge pull request #1759 from emersion/output-send-frame-done
Don't send frame done immediately when rendering
2018-04-07 12:23:26 -04:00
emersion 8af0c2b000
Don't send frame done immediately when rendering 2018-04-07 12:10:50 -04:00
emersion 33b4f945ab
Fix inverted assertion
Seems like it doesn't work this way
2018-04-07 12:03:13 -04:00
Drew DeVault c47b4d4edb
Merge pull request #1756 from emersion/output-damage
Fine-grained damage tracking
2018-04-07 11:53:10 -04:00
emersion 0c627918bb
Damage all surfaces when damaging whole container 2018-04-06 15:59:50 -04:00
emersion 58914822aa
Don't damage the whole output 2018-04-06 14:17:58 -04:00
emersion e550e22c0b
Refactor rendering code 2018-04-06 13:27:01 -04:00
Drew DeVault 603e0e42c5 Add debug tree view 2018-04-06 11:49:27 -04:00
emersion 516f5454ad
Simplify damage tracking functions, use them in layer shell 2018-04-06 11:45:40 -04:00
emersion 641807d920
Handle unmanaged surfaces motion 2018-04-05 18:48:35 -04:00
emersion d65d001aa5
Fix desktop_damage_whole_surface 2018-04-05 18:38:50 -04:00
emersion 076bedb85e
Add container_damage_whole 2018-04-05 18:31:19 -04:00