sway/sway/input/seatop_default.c
Tudor Brindus 5e514e6474 input: tweak focus behavior to allow focusing parent containers
Sway focuses the inactive child when focusing split containers. However,
there is currently no way to focus the parent container itself by mouse.
A user must use the keyboard to do so.

This commit maintains the current behavior, but makes it such that a
second click on the split container titlebar (i.e., after its children
are visible) focuses the split container itself.
2022-10-21 10:05:00 +02:00

1118 lines
36 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <float.h>
#include <libevdev/libevdev.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "gesture.h"
#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/input/tablet.h"
#include "sway/output.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#if HAVE_XWAYLAND
#include "sway/xwayland.h"
#endif
struct seatop_default_event {
struct sway_node *previous_node;
uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
size_t pressed_button_count;
struct gesture_tracker gestures;
};
/*-----------------------------------------\
* Functions shared by multiple callbacks /
*---------------------------------------*/
/**
* Determine if the edge of the given container is on the edge of the
* workspace/output.
*/
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
enum sway_container_layout layout = L_NONE;
switch (edge) {
case WLR_EDGE_TOP:
case WLR_EDGE_BOTTOM:
layout = L_VERT;
break;
case WLR_EDGE_LEFT:
case WLR_EDGE_RIGHT:
layout = L_HORIZ;
break;
case WLR_EDGE_NONE:
sway_assert(false, "Never reached");
return false;
}
// Iterate the parents until we find one with the layout we want,
// then check if the child has siblings between it and the edge.
while (cont) {
if (container_parent_layout(cont) == layout) {
list_t *siblings = container_get_siblings(cont);
int index = list_find(siblings, cont);
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
return false;
}
if (index < siblings->length - 1 &&
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
return false;
}
}
cont = cont->pending.parent;
}
return true;
}
static enum wlr_edges find_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor) {
if (!cont->view || (surface && cont->view->surface != surface)) {
return WLR_EDGE_NONE;
}
if (cont->pending.border == B_NONE || !cont->pending.border_thickness ||
cont->pending.border == B_CSD) {
return WLR_EDGE_NONE;
}
if (cont->pending.fullscreen_mode) {
return WLR_EDGE_NONE;
}
enum wlr_edges edge = 0;
if (cursor->cursor->x < cont->pending.x + cont->pending.border_thickness) {
edge |= WLR_EDGE_LEFT;
}
if (cursor->cursor->y < cont->pending.y + cont->pending.border_thickness) {
edge |= WLR_EDGE_TOP;
}
if (cursor->cursor->x >= cont->pending.x + cont->pending.width - cont->pending.border_thickness) {
edge |= WLR_EDGE_RIGHT;
}
if (cursor->cursor->y >= cont->pending.y + cont->pending.height - cont->pending.border_thickness) {
edge |= WLR_EDGE_BOTTOM;
}
return edge;
}
/**
* If the cursor is over a _resizable_ edge, return the edge.
* Edges that can't be resized are edges of the workspace.
*/
enum wlr_edges find_resize_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor) {
enum wlr_edges edge = find_edge(cont, surface, cursor);
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
return WLR_EDGE_NONE;
}
return edge;
}
/**
* Return the mouse binding which matches modifier, click location, release,
* and pressed button state, otherwise return null.
*/
static struct sway_binding* get_active_mouse_binding(
struct seatop_default_event *e, list_t *bindings, uint32_t modifiers,
bool release, bool on_titlebar, bool on_border, bool on_content,
bool on_workspace, const char *identifier) {
uint32_t click_region =
((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
((on_border || on_workspace) ? BINDING_BORDER : 0) |
((on_content || on_workspace) ? BINDING_CONTENTS : 0);
struct sway_binding *current = NULL;
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
if (modifiers ^ binding->modifiers ||
e->pressed_button_count != (size_t)binding->keys->length ||
release != (binding->flags & BINDING_RELEASE) ||
!(click_region & binding->flags) ||
(on_workspace &&
(click_region & binding->flags) != click_region) ||
(strcmp(binding->input, identifier) != 0 &&
strcmp(binding->input, "*") != 0)) {
continue;
}
bool match = true;
for (size_t j = 0; j < e->pressed_button_count; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
if (key != e->pressed_buttons[j]) {
match = false;
break;
}
}
if (!match) {
continue;
}
if (!current || strcmp(current->input, "*") == 0) {
current = binding;
if (strcmp(current->input, identifier) == 0) {
// If a binding is found for the exact input, quit searching
break;
}
}
}
return current;
}
/**
* Remove a button (and duplicates) from the sorted list of currently pressed
* buttons.
*/
static void state_erase_button(struct seatop_default_event *e,
uint32_t button) {
size_t j = 0;
for (size_t i = 0; i < e->pressed_button_count; ++i) {
if (i > j) {
e->pressed_buttons[j] = e->pressed_buttons[i];
}
if (e->pressed_buttons[i] != button) {
++j;
}
}
while (e->pressed_button_count > j) {
--e->pressed_button_count;
e->pressed_buttons[e->pressed_button_count] = 0;
}
}
/**
* Add a button to the sorted list of currently pressed buttons, if there
* is space.
*/
static void state_add_button(struct seatop_default_event *e, uint32_t button) {
if (e->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
return;
}
size_t i = 0;
while (i < e->pressed_button_count && e->pressed_buttons[i] < button) {
++i;
}
size_t j = e->pressed_button_count;
while (j > i) {
e->pressed_buttons[j] = e->pressed_buttons[j - 1];
--j;
}
e->pressed_buttons[i] = button;
e->pressed_button_count++;
}
/*-------------------------------------------\
* Functions used by handle_tablet_tool_tip /
*-----------------------------------------*/
static void handle_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (state == WLR_TABLET_TOOL_TIP_UP) {
wlr_tablet_v2_tablet_tool_notify_up(tool->tablet_v2_tool);
return;
}
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (!sway_assert(surface,
"Expected null-surface tablet input to route through pointer emulation")) {
return;
}
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
if (wlr_surface_is_layer_surface(surface)) {
// Handle tapping a layer surface
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
}
} else if (cont) {
bool is_floating_or_child = container_is_floating_or_child(cont);
bool is_fullscreen_or_child = container_is_fullscreen_or_child(cont);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
// Handle beginning floating move
if (is_floating_or_child && !is_fullscreen_or_child && mod_pressed) {
seat_set_focus_container(seat,
seat_get_focus_inactive_view(seat, &cont->node));
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
return;
}
// Handle moving a tiling container
if (config->tiling_drag && mod_pressed && !is_floating_or_child &&
cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
seatop_begin_move_tiling(seat, cont);
return;
}
// Handle tapping on a container surface
seat_set_focus_container(seat, cont);
seatop_begin_down(seat, node->sway_container, time_msec, sx, sy);
}
#if HAVE_XWAYLAND
// Handle tapping on an xwayland unmanaged view
else if (wlr_surface_is_xwayland_surface(surface)) {
struct wlr_xwayland_surface *xsurface =
wlr_xwayland_surface_from_wlr_surface(surface);
if (xsurface->override_redirect &&
wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
transaction_commit_dirty();
}
}
#endif
wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
}
/*----------------------------------\
* Functions used by handle_button /
*--------------------------------*/
static bool trigger_pointer_button_binding(struct sway_seat *seat,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state, uint32_t modifiers,
bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) {
// We can reach this for non-pointer devices if we're currently emulating
// pointer input for one. Emulated input should not trigger bindings. The
// device can be NULL if this is synthetic (e.g. swaymsg-generated) input.
if (device && device->type != WLR_INPUT_DEVICE_POINTER) {
return false;
}
struct seatop_default_event *e = seat->seatop_data;
char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*");
struct sway_binding *binding = NULL;
if (state == WLR_BUTTON_PRESSED) {
state_add_button(e, button);
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
} else {
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
state_erase_button(e, button);
}
free(device_identifier);
if (binding) {
seat_execute_command(seat, binding);
return true;
}
return false;
}
static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
struct sway_cursor *cursor = seat->cursor;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
bool is_floating = cont && container_is_floating(cont);
bool is_floating_or_child = cont && container_is_floating_or_child(cont);
bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
enum wlr_edges resize_edge = cont && edge ?
find_resize_edge(cont, surface, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
bool on_titlebar = cont && !on_border && !surface;
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
// Handle mouse bindings
if (trigger_pointer_button_binding(seat, device, button, state, modifiers,
on_titlebar, on_border, on_contents, on_workspace)) {
return;
}
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
if (state == WLR_BUTTON_PRESSED) {
seat_set_focus(seat, node);
transaction_commit_dirty();
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle clicking a layer surface
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
}
if (state == WLR_BUTTON_PRESSED) {
seatop_begin_down_on_surface(seat, surface, time_msec, sx, sy);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) {
// If a resize is triggered on a tabbed or stacked container, change
// focus to the tab which already had inactive focus -- otherwise, we'd
// change the active tab when the user probably just wanted to resize.
struct sway_container *cont_to_focus = cont;
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
cont_to_focus = seat_get_focus_inactive_view(seat, &cont->pending.parent->node);
}
seat_set_focus_container(seat, cont_to_focus);
seatop_begin_resize_tiling(seat, cont, edge);
return;
}
// Handle tiling resize via mod
bool mod_pressed = modifiers & config->floating_mod;
if (cont && !is_floating_or_child && mod_pressed &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > cont->pending.x + cont->pending.width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > cont->pending.y + cont->pending.height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
const char *image = NULL;
if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
image = "nw-resize";
} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
image = "ne-resize";
} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
image = "se-resize";
} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
image = "sw-resize";
}
cursor_set_image(seat->cursor, image, NULL);
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, edge);
return;
}
}
// Handle changing focus when clicking on a container
if (cont && state == WLR_BUTTON_PRESSED) {
// Default case: focus the container that was just clicked.
node = &cont->node;
// If the container is a tab/stacked container and the click happened
// on a tab, switch to the tab. If the tab contents were already
// focused, focus the tab container itself. If the tab container was
// already focused, cycle back to focusing the tab contents.
if (on_titlebar) {
struct sway_container *focus = seat_get_focused_container(seat);
if (focus == cont || !container_has_ancestor(focus, cont)) {
node = seat_get_focus_inactive(seat, &cont->node);
}
}
seat_set_focus(seat, node);
transaction_commit_dirty();
}
// Handle beginning floating move
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && (mod_pressed || on_titlebar)) {
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
return;
}
}
// Handle beginning floating resize
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
// Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seat_set_focus_container(seat, cont);
seatop_begin_resize_floating(seat, cont, resize_edge);
return;
}
// Via mod+click
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (mod_pressed && button == btn_resize) {
struct sway_container *floater = container_toplevel_ancestor(cont);
edge = 0;
edge |= cursor->cursor->x > floater->pending.x + floater->pending.width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->pending.y + floater->pending.height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seat_set_focus_container(seat, floater);
seatop_begin_resize_floating(seat, floater, edge);
return;
}
}
// Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
// If moving a container by its title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) {
seatop_begin_move_tiling_threshold(seat, cont);
} else {
seatop_begin_move_tiling(seat, cont);
}
return;
}
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
seatop_begin_down(seat, cont, time_msec, sx, sy);
seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
return;
}
// Handle clicking a container surface or decorations
if (cont && state == WLR_BUTTON_PRESSED) {
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
#if HAVE_XWAYLAND
// Handle clicking on xwayland unmanaged view
if (surface && wlr_surface_is_xwayland_surface(surface)) {
struct wlr_xwayland_surface *xsurface =
wlr_xwayland_surface_from_wlr_surface(surface);
if (xsurface->override_redirect &&
wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
transaction_commit_dirty();
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
}
#endif
seat_pointer_notify_button(seat, time_msec, button, state);
}
/*------------------------------------------\
* Functions used by handle_pointer_motion /
*----------------------------------------*/
static void check_focus_follows_mouse(struct sway_seat *seat,
struct seatop_default_event *e, struct sway_node *hovered_node) {
struct sway_node *focus = seat_get_focus(seat);
// This is the case if a layer-shell surface is hovered.
// If it's on another output, focus the active workspace there.
if (!hovered_node) {
struct wlr_output *wlr_output = wlr_output_layout_output_at(
root->output_layout, seat->cursor->cursor->x, seat->cursor->cursor->y);
if (wlr_output == NULL) {
return;
}
struct sway_output *hovered_output = wlr_output->data;
if (focus && hovered_output != node_get_output(focus)) {
struct sway_workspace *ws = output_get_active_workspace(hovered_output);
seat_set_focus(seat, &ws->node);
transaction_commit_dirty();
}
return;
}
// If a workspace node is hovered (eg. in the gap area), only set focus if
// the workspace is on a different output to the previous focus.
if (focus && hovered_node->type == N_WORKSPACE) {
struct sway_output *focused_output = node_get_output(focus);
struct sway_output *hovered_output = node_get_output(hovered_node);
if (hovered_output != focused_output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, hovered_node));
transaction_commit_dirty();
}
return;
}
// This is where we handle the common case. We don't want to focus inactive
// tabs, hence the view_is_visible check.
if (node_is_view(hovered_node) &&
view_is_visible(hovered_node->sway_container->view)) {
// e->previous_node is the node which the cursor was over previously.
// If focus_follows_mouse is yes and the cursor got over the view due
// to, say, a workspace switch, we don't want to set the focus.
// But if focus_follows_mouse is "always", we do.
if (hovered_node != e->previous_node ||
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
seat_set_focus(seat, hovered_node);
transaction_commit_dirty();
}
}
}
static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (config->focus_follows_mouse != FOLLOWS_NO) {
check_focus_follows_mouse(seat, e, node);
}
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
}
} else {
cursor_update_image(cursor, node);
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
}
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &root->drag_icons, link) {
if (drag_icon->seat == seat) {
drag_icon_update_position(drag_icon);
}
}
e->previous_node = node;
}
static void handle_tablet_tool_motion(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (config->focus_follows_mouse != FOLLOWS_NO) {
check_focus_follows_mouse(seat, e, node);
}
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_tablet_v2_tablet_tool_notify_proximity_in(tool->tablet_v2_tool,
tool->tablet->tablet_v2, surface);
wlr_tablet_v2_tablet_tool_notify_motion(tool->tablet_v2_tool, sx, sy);
}
} else {
cursor_update_image(cursor, node);
wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool);
}
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &root->drag_icons, link) {
if (drag_icon->seat == seat) {
drag_icon_update_position(drag_icon);
}
}
e->previous_node = node;
}
/*----------------------------------------\
* Functions used by handle_pointer_axis /
*--------------------------------------*/
static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) {
switch (event->orientation) {
case WLR_AXIS_ORIENTATION_VERTICAL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
case WLR_AXIS_ORIENTATION_HORIZONTAL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default:
sway_log(SWAY_DEBUG, "Unknown axis orientation");
return 0;
}
}
static void handle_pointer_axis(struct sway_seat *seat,
struct wlr_pointer_axis_event *event) {
struct sway_input_device *input_device =
event->pointer ? event->pointer->base.data : NULL;
struct input_config *ic =
input_device ? input_device_get_config(input_device) : NULL;
struct sway_cursor *cursor = seat->cursor;
struct seatop_default_event *e = seat->seatop_data;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_titlebar = cont && !on_border && !surface;
bool on_titlebar_border = cont && on_border &&
cursor->cursor->y < cont->pending.content_y;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
float scroll_factor =
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
bool handled = false;
// Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
struct wlr_input_device *device =
input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event);
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
struct sway_binding *binding = NULL;
state_add_button(e, button);
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
modifiers, false, on_titlebar, on_border, on_contents, on_workspace,
dev_id);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
// Scrolling on a tabbed or stacked title bar (handled as press event)
if (!handled && (on_titlebar || on_titlebar_border)) {
struct sway_node *new_focus;
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
struct sway_node *tabcontainer = node_get_parent(node);
struct sway_node *active =
seat_get_active_tiling_child(seat, tabcontainer);
list_t *siblings = container_get_siblings(cont);
int desired = list_find(siblings, active->sway_container) +
round(scroll_factor * event->delta_discrete / WLR_POINTER_AXIS_DISCRETE_STEP);
if (desired < 0) {
desired = 0;
} else if (desired >= siblings->length) {
desired = siblings->length - 1;
}
struct sway_container *new_sibling_con = siblings->items[desired];
struct sway_node *new_sibling = &new_sibling_con->node;
// Use the focused child of the tabbed/stacked container, not the
// container the user scrolled on.
new_focus = seat_get_focus_inactive(seat, new_sibling);
} else {
new_focus = seat_get_focus_inactive(seat, &cont->node);
}
seat_set_focus(seat, new_focus);
transaction_commit_dirty();
handled = true;
}
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
modifiers, true, on_titlebar, on_border, on_contents, on_workspace,
dev_id);
state_erase_button(e, button);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
free(dev_id);
if (!handled) {
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, scroll_factor * event->delta,
round(scroll_factor * event->delta_discrete), event->source);
}
}
/*------------------------------------\
* Functions used by gesture support /
*----------------------------------*/
/**
* Check gesture binding for a specific gesture type and finger count.
* Returns true if binding is present, false otherwise
*/
static bool gesture_binding_check(list_t *bindings, enum gesture_type type,
uint8_t fingers, struct sway_input_device *device) {
char *input =
device ? input_device_get_identifier(device->wlr_device) : strdup("*");
for (int i = 0; i < bindings->length; ++i) {
struct sway_gesture_binding *binding = bindings->items[i];
// Check type and finger count
if (!gesture_check(&binding->gesture, type, fingers)) {
continue;
}
// Check that input matches
if (strcmp(binding->input, "*") != 0 &&
strcmp(binding->input, input) != 0) {
continue;
}
free(input);
return true;
}
free(input);
return false;
}
/**
* Return the gesture binding which matches gesture type, finger count
* and direction, otherwise return null.
*/
static struct sway_gesture_binding* gesture_binding_match(
list_t *bindings, struct gesture *gesture, const char *input) {
struct sway_gesture_binding *current = NULL;
// Find best matching binding
for (int i = 0; i < bindings->length; ++i) {
struct sway_gesture_binding *binding = bindings->items[i];
bool exact = binding->flags & BINDING_EXACT;
// Check gesture matching
if (!gesture_match(&binding->gesture, gesture, exact)) {
continue;
}
// Check input matching
if (strcmp(binding->input, "*") != 0 &&
strcmp(binding->input, input) != 0) {
continue;
}
// If we already have a match ...
if (current) {
// ... check if input matching is equivalent
if (strcmp(current->input, binding->input) == 0) {
// ... - do not override an exact binding
if (!exact && current->flags & BINDING_EXACT) {
continue;
}
// ... - and ensure direction matching is better or equal
if (gesture_compare(&current->gesture, &binding->gesture) > 0) {
continue;
}
} else if (strcmp(binding->input, "*") == 0) {
// ... do not accept worse input match
continue;
}
}
// Accept newer or better match
current = binding;
// If exact binding and input is found, quit search
if (strcmp(current->input, input) == 0 &&
gesture_compare(&current->gesture, gesture) == 0) {
break;
}
} // for all gesture bindings
return current;
}
// Wrapper around gesture_tracker_end to use tracker with sway bindings
static struct sway_gesture_binding* gesture_tracker_end_and_match(
struct gesture_tracker *tracker, struct sway_input_device* device) {
// Determine name of input that received gesture
char *input = device
? input_device_get_identifier(device->wlr_device)
: strdup("*");
// Match tracking result to binding
struct gesture *gesture = gesture_tracker_end(tracker);
struct sway_gesture_binding *binding = gesture_binding_match(
config->current_mode->gesture_bindings, gesture, input);
free(gesture);
free(input);
return binding;
}
// Small wrapper around seat_execute_command to work on gesture bindings
static void gesture_binding_execute(struct sway_seat *seat,
struct sway_gesture_binding *binding) {
struct sway_binding *dummy_binding =
calloc(1, sizeof(struct sway_binding));
dummy_binding->type = BINDING_GESTURE;
dummy_binding->command = binding->command;
char *description = gesture_to_string(&binding->gesture);
sway_log(SWAY_DEBUG, "executing gesture binding: %s", description);
free(description);
seat_execute_command(seat, dummy_binding);
free(dummy_binding);
}
static void handle_hold_begin(struct sway_seat *seat,
struct wlr_pointer_hold_begin_event *event) {
// Start tracking gesture if there is a matching binding ...
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
list_t *bindings = config->current_mode->gesture_bindings;
if (gesture_binding_check(bindings, GESTURE_TYPE_HOLD, event->fingers, device)) {
struct seatop_default_event *seatop = seat->seatop_data;
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_HOLD, event->fingers);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_hold_begin(
cursor->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->fingers);
}
}
static void handle_hold_end(struct sway_seat *seat,
struct wlr_pointer_hold_end_event *event) {
// Ensure that gesture is being tracked and was not cancelled
struct seatop_default_event *seatop = seat->seatop_data;
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_HOLD)) {
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_hold_end(
cursor->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->cancelled);
return;
}
if (event->cancelled) {
gesture_tracker_cancel(&seatop->gestures);
return;
}
// End gesture tracking and execute matched binding
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
&seatop->gestures, device);
if (binding) {
gesture_binding_execute(seat, binding);
}
}
static void handle_pinch_begin(struct sway_seat *seat,
struct wlr_pointer_pinch_begin_event *event) {
// Start tracking gesture if there is a matching binding ...
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
list_t *bindings = config->current_mode->gesture_bindings;
if (gesture_binding_check(bindings, GESTURE_TYPE_PINCH, event->fingers, device)) {
struct seatop_default_event *seatop = seat->seatop_data;
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_PINCH, event->fingers);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_pinch_begin(
cursor->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->fingers);
}
}
static void handle_pinch_update(struct sway_seat *seat,
struct wlr_pointer_pinch_update_event *event) {
// Update any ongoing tracking ...
struct seatop_default_event *seatop = seat->seatop_data;
if (gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_PINCH)) {
gesture_tracker_update(&seatop->gestures, event->dx, event->dy,
event->scale, event->rotation);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_pinch_update(
cursor->pointer_gestures,
cursor->seat->wlr_seat,
event->time_msec, event->dx, event->dy,
event->scale, event->rotation);
}
}
static void handle_pinch_end(struct sway_seat *seat,
struct wlr_pointer_pinch_end_event *event) {
// Ensure that gesture is being tracked and was not cancelled
struct seatop_default_event *seatop = seat->seatop_data;
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_PINCH)) {
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_pinch_end(
cursor->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->cancelled);
return;
}
if (event->cancelled) {
gesture_tracker_cancel(&seatop->gestures);
return;
}
// End gesture tracking and execute matched binding
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
&seatop->gestures, device);
if (binding) {
gesture_binding_execute(seat, binding);
}
}
static void handle_swipe_begin(struct sway_seat *seat,
struct wlr_pointer_swipe_begin_event *event) {
// Start tracking gesture if there is a matching binding ...
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
list_t *bindings = config->current_mode->gesture_bindings;
if (gesture_binding_check(bindings, GESTURE_TYPE_SWIPE, event->fingers, device)) {
struct seatop_default_event *seatop = seat->seatop_data;
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_SWIPE, event->fingers);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_swipe_begin(
cursor->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->fingers);
}
}
static void handle_swipe_update(struct sway_seat *seat,
struct wlr_pointer_swipe_update_event *event) {
// Update any ongoing tracking ...
struct seatop_default_event *seatop = seat->seatop_data;
if (gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_SWIPE)) {
gesture_tracker_update(&seatop->gestures,
event->dx, event->dy, NAN, NAN);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_swipe_update(
cursor->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->dx, event->dy);
}
}
static void handle_swipe_end(struct sway_seat *seat,
struct wlr_pointer_swipe_end_event *event) {
// Ensure gesture is being tracked and was not cancelled
struct seatop_default_event *seatop = seat->seatop_data;
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_SWIPE)) {
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_swipe_end(cursor->pointer_gestures,
cursor->seat->wlr_seat, event->time_msec, event->cancelled);
return;
}
if (event->cancelled) {
gesture_tracker_cancel(&seatop->gestures);
return;
}
// End gesture tracking and execute matched binding
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
&seatop->gestures, device);
if (binding) {
gesture_binding_execute(seat, binding);
}
}
/*----------------------------------\
* Functions used by handle_rebase /
*--------------------------------*/
static void handle_rebase(struct sway_seat *seat, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx = 0.0, sy = 0.0;
e->previous_node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
}
} else {
cursor_update_image(cursor, e->previous_node);
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
}
}
static const struct sway_seatop_impl seatop_impl = {
.button = handle_button,
.pointer_motion = handle_pointer_motion,
.pointer_axis = handle_pointer_axis,
.tablet_tool_tip = handle_tablet_tool_tip,
.tablet_tool_motion = handle_tablet_tool_motion,
.hold_begin = handle_hold_begin,
.hold_end = handle_hold_end,
.pinch_begin = handle_pinch_begin,
.pinch_update = handle_pinch_update,
.pinch_end = handle_pinch_end,
.swipe_begin = handle_swipe_begin,
.swipe_update = handle_swipe_update,
.swipe_end = handle_swipe_end,
.rebase = handle_rebase,
.allow_set_cursor = true,
};
void seatop_begin_default(struct sway_seat *seat) {
seatop_end(seat);
struct seatop_default_event *e =
calloc(1, sizeof(struct seatop_default_event));
sway_assert(e, "Unable to allocate seatop_default_event");
seat->seatop_impl = &seatop_impl;
seat->seatop_data = e;
seatop_rebase(seat, 0);
}