lovr/src/api/l_data_sound.c

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#include "api.h"
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#include "data/sound.h"
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#include "data/blob.h"
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#include "util.h"
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#include <lua.h>
#include <lauxlib.h>
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StringEntry lovrSampleFormat[] = {
[SAMPLE_F32] = ENTRY("f32"),
[SAMPLE_I16] = ENTRY("i16"),
{ 0 }
};
StringEntry lovrChannelLayout[] = {
[CHANNEL_MONO] = ENTRY("mono"),
[CHANNEL_STEREO] = ENTRY("stereo"),
[CHANNEL_AMBISONIC] = ENTRY("ambisonic"),
{ 0 }
};
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static int l_lovrSoundGetBlob(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
Blob* blob = lovrSoundGetBlob(sound);
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luax_pushtype(L, Blob, blob);
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return 1;
}
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static int l_lovrSoundGetFormat(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
luax_pushenum(L, SampleFormat, lovrSoundGetFormat(sound));
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return 1;
}
static int l_lovrSoundGetChannelLayout(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
luax_pushenum(L, ChannelLayout, lovrSoundGetChannelLayout(sound));
return 1;
}
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static int l_lovrSoundGetChannelCount(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
lua_pushinteger(L, lovrSoundGetChannelCount(sound));
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return 1;
}
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static int l_lovrSoundGetSampleRate(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
lua_pushinteger(L, lovrSoundGetSampleRate(sound));
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return 1;
}
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static int l_lovrSoundGetByteStride(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
uint32_t stride = lovrSoundGetStride(sound);
lua_pushinteger(L, stride);
return 1;
}
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static int l_lovrSoundGetFrameCount(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
uint32_t frames = lovrSoundGetFrameCount(sound);
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lua_pushinteger(L, frames);
return 1;
}
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static int l_lovrSoundGetCapacity(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
uint32_t frames = lovrSoundGetCapacity(sound);
lua_pushinteger(L, frames);
return 1;
}
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static int l_lovrSoundGetSampleCount(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
uint32_t frames = lovrSoundGetFrameCount(sound);
uint32_t channels = lovrSoundGetChannelCount(sound);
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lua_pushinteger(L, frames * channels);
return 1;
}
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static int l_lovrSoundGetDuration(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
uint32_t frames = lovrSoundGetFrameCount(sound);
uint32_t rate = lovrSoundGetSampleRate(sound);
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lua_pushnumber(L, (double) frames / rate);
return 1;
}
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static int l_lovrSoundIsCompressed(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
bool compressed = lovrSoundIsCompressed(sound);
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lua_pushboolean(L, compressed);
return 1;
}
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static int l_lovrSoundIsStream(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
bool stream = lovrSoundIsStream(sound);
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lua_pushboolean(L, stream);
return 1;
}
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static int l_lovrSoundGetFrames(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
size_t stride = lovrSoundGetStride(sound);
SampleFormat format = lovrSoundGetFormat(sound);
uint32_t channels = lovrSoundGetChannelCount(sound);
uint32_t frameCount = lovrSoundGetFrameCount(sound);
int index = lua_type(L, 2) == LUA_TNUMBER ? 2 : 3;
uint32_t dstOffset = luax_optu32(L, index + 2, 0);
uint32_t srcOffset = luax_optu32(L, index + 1, 0);
uint32_t count = luax_optu32(L, index, frameCount - srcOffset);
lovrAssert(srcOffset + count <= frameCount, "Tried to read samples past the end of the Sound");
lua_settop(L, 2);
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switch (lua_type(L, 2)) {
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case LUA_TNIL:
case LUA_TNONE:
case LUA_TNUMBER:
lua_pop(L, 1);
lua_createtable(L, dstOffset + count * channels, 0);
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// fallthrough
case LUA_TTABLE: {
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uint32_t frames = 0;
while (frames < count) {
char buffer[4096];
uint32_t chunk = MIN(sizeof(buffer) / stride, count - frames);
uint32_t read = lovrSoundRead(sound, srcOffset + frames, chunk, buffer);
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uint32_t samples = read * channels;
if (read == 0) break;
if (format == SAMPLE_I16) { // Couldn't get compiler to hoist this branch
short* shorts = (short*) buffer;
for (uint32_t i = 0; i < samples; i++) {
lua_pushnumber(L, *shorts++);
lua_rawseti(L, 2, dstOffset + (frames * channels) + i + 1);
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}
} else {
float* floats = (float*) buffer;
for (uint32_t i = 0; i < samples; i++) {
lua_pushnumber(L, *floats++);
lua_rawseti(L, 2, dstOffset + (frames * channels) + i + 1);
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}
}
frames += read;
}
lua_pushinteger(L, frames);
return 2;
}
case LUA_TUSERDATA: {
Sound* other = luax_totype(L, 2, Sound);
Blob* blob = luax_totype(L, 2, Blob);
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if (blob) {
lovrAssert(dstOffset + count * stride <= blob->size, "This Blob can hold %d bytes, which is not enough space to hold %d bytes of audio data at the requested offset (%d)", blob->size, count * stride, dstOffset);
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char* data = (char*) blob->data + dstOffset;
uint32_t frames = 0;
while (frames < count) {
uint32_t read = lovrSoundRead(sound, srcOffset + frames, count - frames, data);
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data += read * stride;
frames += read;
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if (read == 0) break;
}
lua_pushinteger(L, frames);
return 1;
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} else if (other) {
uint32_t frames = lovrSoundCopy(sound, other, count, srcOffset, dstOffset);
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lua_pushinteger(L, frames);
return 1;
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}
}
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// fallthrough
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default:
return luax_typeerror(L, 2, "nil, number, table, Blob, or Sound");
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}
}
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static int l_lovrSoundSetFrames(lua_State* L) {
Sound* sound = luax_checktype(L, 1, Sound);
size_t stride = lovrSoundGetStride(sound);
SampleFormat format = lovrSoundGetFormat(sound);
uint32_t frameCount = lovrSoundGetCapacity(sound);
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uint32_t channels = lovrSoundGetChannelCount(sound);
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if (lua_isuserdata(L, 2)) {
Blob* blob = luax_totype(L, 2, Blob);
if (blob) {
uint32_t srcOffset = luax_optu32(L, 5, 0);
uint32_t dstOffset = luax_optu32(L, 4, 0);
uint32_t count = luax_optu32(L, 3, (blob->size - srcOffset) / stride);
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uint32_t frames = lovrSoundWrite(sound, dstOffset, count, (char*) blob->data + srcOffset);
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lua_pushinteger(L, frames);
return 1;
}
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Sound* other = luax_totype(L, 2, Sound);
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if (other) {
uint32_t srcOffset = luax_optu32(L, 5, 0);
uint32_t dstOffset = luax_optu32(L, 4, 0);
uint32_t count = luax_optu32(L, 3, lovrSoundGetCapacity(other) - srcOffset);
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uint32_t frames = lovrSoundCopy(other, sound, count, srcOffset, dstOffset);
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lua_pushinteger(L, frames);
return 1;
}
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}
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if (!lua_istable(L, 2)) {
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return luax_typeerror(L, 2, "table, Blob, or Sound");
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}
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int length = luax_len(L, 2);
uint32_t srcOffset = luax_optu32(L, 5, 1);
uint32_t dstOffset = luax_optu32(L, 4, 0);
uint32_t limit = MIN(frameCount - dstOffset, (length - srcOffset) / channels + 1);
uint32_t count = luax_optu32(L, 3, limit);
lovrAssert(count <= limit, "Tried to write too many frames (%d is over limit %d)", count, limit);
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uint32_t frames = 0;
while (frames < count) {
char buffer[4096];
uint32_t chunk = MIN(sizeof(buffer) / stride, count - frames);
uint32_t samples = chunk * channels;
if (format == SAMPLE_I16) {
short* shorts = (short*) buffer;
for (uint32_t i = 0; i < samples; i++) {
lua_rawgeti(L, 2, srcOffset + (frames * channels) + i);
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*shorts++ = lua_tointeger(L, -1);
lua_pop(L, 1);
}
} else if (format == SAMPLE_F32) {
float* floats = (float*) buffer;
for (uint32_t i = 0; i < samples; i++) {
lua_rawgeti(L, 2, srcOffset + (frames * channels) + i);
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*floats++ = lua_tonumber(L, -1);
lua_pop(L, 1);
}
}
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uint32_t written = lovrSoundWrite(sound, dstOffset + frames, chunk, buffer);
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if (written == 0) break;
frames += written;
}
lua_pushinteger(L, frames);
return 1;
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}
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const luaL_Reg lovrSound[] = {
{ "getBlob", l_lovrSoundGetBlob },
{ "getFormat", l_lovrSoundGetFormat },
{ "getChannelLayout", l_lovrSoundGetChannelLayout },
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{ "getChannelCount", l_lovrSoundGetChannelCount },
{ "getSampleRate", l_lovrSoundGetSampleRate },
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{ "getByteStride", l_lovrSoundGetByteStride },
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{ "getFrameCount", l_lovrSoundGetFrameCount },
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{ "getCapacity", l_lovrSoundGetCapacity },
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{ "getSampleCount", l_lovrSoundGetSampleCount },
{ "getDuration", l_lovrSoundGetDuration },
{ "isCompressed", l_lovrSoundIsCompressed },
{ "isStream", l_lovrSoundIsStream },
{ "getFrames", l_lovrSoundGetFrames },
{ "setFrames", l_lovrSoundSetFrames },
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{ NULL, NULL }
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};