lovr/src/api/l_data.c

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#include "api.h"
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#include "data/blob.h"
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#include "data/modelData.h"
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#include "data/rasterizer.h"
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#include "data/sound.h"
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#include "data/textureData.h"
#include <stdlib.h>
#include <string.h>
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static int l_lovrDataNewBlob(lua_State* L) {
size_t size;
uint8_t* data = NULL;
int type = lua_type(L, 1);
if (type == LUA_TNUMBER) {
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int isize = lua_tonumber(L, 1);
lovrAssert(isize > 0, "Blob size must be positive");
size = (size_t) isize;
data = calloc(1, size);
lovrAssert(data, "Out of memory");
} else if (type == LUA_TSTRING) {
const char* str = luaL_checklstring(L, 1, &size);
data = malloc(size + 1);
lovrAssert(data, "Out of memory");
memcpy(data, str, size);
data[size] = '\0';
} else {
Blob* blob = luax_checktype(L, 1, Blob);
size = blob->size;
data = malloc(size);
lovrAssert(data, "Out of memory");
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memcpy(data, blob->data, size);
}
const char* name = luaL_optstring(L, 2, "");
Blob* blob = lovrBlobCreate(data, size, name);
luax_pushtype(L, Blob, blob);
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lovrRelease(blob, lovrBlobDestroy);
return 1;
}
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static int l_lovrDataNewModelData(lua_State* L) {
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Blob* blob = luax_readblob(L, 1, "Model");
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ModelData* modelData = lovrModelDataCreate(blob, luax_readfile);
luax_pushtype(L, ModelData, modelData);
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lovrRelease(blob, lovrBlobDestroy);
lovrRelease(modelData, lovrModelDataDestroy);
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return 1;
}
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static int l_lovrDataNewRasterizer(lua_State* L) {
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Blob* blob = NULL;
float size;
if (lua_type(L, 1) == LUA_TNUMBER || lua_isnoneornil(L, 1)) {
size = luax_optfloat(L, 1, 32.f);
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} else {
blob = luax_readblob(L, 1, "Font");
size = luax_optfloat(L, 2, 32.f);
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}
Rasterizer* rasterizer = lovrRasterizerCreate(blob, size);
luax_pushtype(L, Rasterizer, rasterizer);
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lovrRelease(blob, lovrBlobDestroy);
lovrRelease(rasterizer, lovrRasterizerDestroy);
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return 1;
}
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static int l_lovrDataNewSound(lua_State* L) {
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if (lua_type(L, 1) == LUA_TNUMBER) {
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uint64_t frames = luaL_checkinteger(L, 1);
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SampleFormat format = luax_checkenum(L, 2, SampleFormat, "f32");
uint32_t channels = luaL_optinteger(L, 3, 2);
uint32_t sampleRate = luaL_optinteger(L, 4, 48000);
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Blob* blob = luax_totype(L, 5, Blob);
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const char* other = lua_tostring(L, 5);
bool stream = other && !strcmp(other, "stream");
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Sound* sound = stream ?
lovrSoundCreateStream(frames, format, channels, sampleRate) :
lovrSoundCreateRaw(frames, format, channels, sampleRate, blob);
luax_pushtype(L, Sound, sound);
lovrRelease(sound, lovrSoundDestroy);
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return 1;
}
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Blob* blob = luax_readblob(L, 1, "Sound");
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bool decode = lua_toboolean(L, 2);
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Sound* sound = lovrSoundCreateFromFile(blob, decode);
luax_pushtype(L, Sound, sound);
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lovrRelease(blob, lovrBlobDestroy);
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lovrRelease(sound, lovrSoundDestroy);
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return 1;
}
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static int l_lovrDataNewTextureData(lua_State* L) {
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TextureData* textureData = NULL;
if (lua_type(L, 1) == LUA_TNUMBER) {
int width = luaL_checkinteger(L, 1);
int height = luaL_checkinteger(L, 2);
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TextureFormat format = luax_checkenum(L, 3, TextureFormat, "rgba");
Blob* blob = lua_isnoneornil(L, 4) ? NULL : luax_checktype(L, 4, Blob);
textureData = lovrTextureDataCreate(width, height, blob, 0x0, format);
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} else {
TextureData* source = luax_totype(L, 1, TextureData);
if (source) {
textureData = lovrTextureDataCreate(source->width, source->height, source->blob, 0x0, source->format);
} else {
Blob* blob = luax_readblob(L, 1, "Texture");
bool flip = lua_isnoneornil(L, 2) ? true : lua_toboolean(L, 2);
textureData = lovrTextureDataCreateFromBlob(blob, flip);
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lovrRelease(blob, lovrBlobDestroy);
}
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}
luax_pushtype(L, TextureData, textureData);
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lovrRelease(textureData, lovrTextureDataDestroy);
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return 1;
}
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static const luaL_Reg lovrData[] = {
{ "newBlob", l_lovrDataNewBlob },
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{ "newModelData", l_lovrDataNewModelData },
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{ "newRasterizer", l_lovrDataNewRasterizer },
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{ "newSound", l_lovrDataNewSound },
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{ "newTextureData", l_lovrDataNewTextureData },
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{ NULL, NULL }
};
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int luaopen_lovr_data(lua_State* L) {
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lua_newtable(L);
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luax_register(L, lovrData);
luax_registertype(L, Blob);
luax_registertype(L, ModelData);
luax_registertype(L, Rasterizer);
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luax_registertype(L, Sound);
luax_registertype(L, TextureData);
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return 1;
}