bjorn
2c0d85a84a
Use UNSIGNED_SHORT for indices when possible;
2017-10-22 07:04:52 -07:00
bjorn
e8e09c425e
Reset material in lovr.graphics.reset;
2017-10-22 04:11:39 -07:00
bjorn
d5b3a2243e
Rename internal canvas to view;
2017-10-22 03:34:45 -07:00
bjorn
5498a4e13e
Fix fullscreen textures;
2017-10-22 03:23:58 -07:00
bjorn
a3cfbb6023
Only enable windows console subsystem for Debug builds;
2017-10-22 02:26:06 -07:00
bjorn
9b3723145b
Changes for physfs 3; rm lovr.filesystem.exists;
2017-10-22 01:37:06 -07:00
bjorn
dfc7d6bfab
Upgrade to physfs 3;
2017-10-22 00:35:07 -07:00
bjorn
d3f6110d73
Fix windows build;
2017-10-21 21:52:05 -07:00
bjorn
1bc62595e1
Suppress warnings about loss of precision in win32;
2017-10-21 21:51:39 -07:00
bjorn
c8a226fc78
Fix lovrFilesystemRead error handling;
2017-10-21 20:23:29 -07:00
bjorn
231056e7e0
Fix issues with model IO;
2017-10-21 20:19:33 -07:00
bjorn
736adf03e1
Add support for glTF models;
2017-10-21 15:31:41 -07:00
bjorn
bbae209623
Controller render models work with Material system;
2017-10-21 15:30:35 -07:00
bjorn
40c2121108
Fix nogame screen;
2017-10-21 15:24:00 -07:00
bjorn
094540e7c6
Add material files to CMakeLists;
2017-10-21 15:21:43 -07:00
bjorn
9e9b0b7b94
Material support for Models;
2017-10-21 15:20:16 -07:00
bjorn
dece1d896f
Update skybox and font rendering;
2017-10-21 14:59:34 -07:00
bjorn
16915e4fa2
Material graphics state;
2017-10-21 14:32:41 -07:00
bjorn
d658c80e57
Add Material API;
2017-10-21 14:05:58 -07:00
bjorn
3743b9d032
Add Material;
2017-10-21 14:00:33 -07:00
bjorn
1f6a80ee85
Add MaterialData;
2017-10-21 14:00:26 -07:00
bjorn
4935816457
Remove texturing from primitives;
2017-10-21 13:54:50 -07:00
bjorn
54533351bb
Generalize Shader to support more types of uniforms;
2017-10-21 13:39:50 -07:00
bjorn
b82ed7fd56
Put shaders in their own file;
2017-10-21 13:21:30 -07:00
bjorn
b8fededcf6
Add luax_checkcolor;
2017-10-21 13:21:30 -07:00
bjorn
32b05cb15d
Support multiple texture slots;
2017-10-21 13:21:28 -07:00
bjorn
a2860361e9
Consolidate Texture and Skybox;
2017-10-21 13:00:13 -07:00
bjorn
e8f2166e00
Remove textures from Models and Meshes;
2017-10-21 12:34:58 -07:00
bjorn
a12a003ccb
Use custom IO callbacks for assimp;
2017-10-21 12:31:53 -07:00
bjorn
9a47643d20
Update package list for Ubuntu;
2017-10-17 21:51:50 -07:00
bjorn
5099f52de2
Add package list for debian/ubuntu to COMPILING;
2017-10-17 21:45:55 -07:00
bjorn
b124f7e7c2
Model:getMesh;
2017-10-15 10:26:33 -07:00
bjorn
0d3bc4cfaa
Disable depth mask when drawing text;
2017-10-15 09:16:13 -07:00
bjorn
f5e8535726
Use internal scene graph for models;
...
Allows for loading of more complicated models and multiple materials
for a single model. Also fixes bugs with Mesh draw ranges. Model:getAABB
is temporarily removed.
2017-10-14 18:01:00 -07:00
Ben Campbell
7b20ad9650
fix the msvc defs fix
2017-09-22 23:03:31 -07:00
Ben Campbell
9b8040777d
cmakelist: fix msvc defs leaking to other platform
...
The MSVC_VERSION check was kicking in on Linux (and presumably OSX),
and causing redefines of `inline` and `snprintf`, and failing the
build with lots of "undefined reference to `_snprintf'" errors.
2017-09-22 23:03:31 -07:00
bjorn
b3d921d0ed
Fix build;
2017-09-22 22:26:31 -07:00
bjorn
27c914664c
Clean up includes;
2017-09-19 23:49:10 -07:00
Colby Klein
8f3bf3cbe2
Add .editorconfig
...
...For those of us with editors which aren't configured for 2-space on C.
2017-09-18 18:22:37 -07:00
bjorn
6c3abad9f4
Fix crash in OpenVR mirror texture;
2017-09-18 00:39:47 -07:00
bjorn
6d85f512e3
Shoo tabs;
2017-09-17 17:38:22 -07:00
Colby Klein
5fb58b3a0f
fix build for msvc 2013
2017-09-10 16:03:43 -07:00
bjorn
80e3d3487a
Transform:getMatrix; Transform:setMatrix;
2017-09-10 14:55:24 -07:00
bjorn
3e01f6e662
Update COMPILING;
2017-09-05 23:01:15 -07:00
bjorn
8e5e8e81ca
OpenAL fallback for Unix;
2017-09-05 22:13:01 -07:00
bjorn
1d1277ba76
Fix World:raycast;
2017-09-03 17:01:48 -07:00
bjorn
5841ae1628
Controller:getHand for WebVR;
2017-09-03 01:26:18 -07:00
bjorn
4b3c7c60c2
Improve OpenVR tracking accuracy;
2017-09-02 23:08:46 -07:00
bjorn
a5760beb4e
Use ALLOW_MEMORY_GROWTH;
2017-09-02 17:31:20 -07:00
bjorn
447b2da41a
lovr.math.orientationToDirection;
2017-09-02 17:26:24 -07:00