bjorn
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9e7b9642de
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data: forward declarations;
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2019-04-05 04:27:48 -07:00 |
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bjorn
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85c51399a6
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Fix MSVC warnings;
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2019-03-17 00:58:13 -07:00 |
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bjorn
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9803e9916f
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Use naming convention for destructor;
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2018-12-19 01:04:42 -08:00 |
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bjorn
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155a0c1449
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lovr*Create -> lovr*Init; lovr*Create macro;
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2018-12-19 01:04:42 -08:00 |
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bjorn
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f6d5bf325a
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Move lib/dds.h into data/textureData.h;
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2018-10-26 16:56:16 -07:00 |
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bjorn
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cfac548e7b
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Add flag to make Canvas depth texture readable;
- DepthFormat is now just TextureFormat.
- Canvas:getDepthTexture instead of Canvas:getDepthFormat.
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2018-09-27 18:34:43 -07:00 |
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bjorn
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05802f3e90
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util: rm vec_uint;
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2018-09-26 10:49:33 -07:00 |
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bjorn
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4e1757210e
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Load cubemap images better;
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2018-09-03 20:59:12 -07:00 |
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bjorn
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017066d45e
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More emscripten stuff;
SwapInterval was removed to ensure RAF timing is used.
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2018-08-30 21:58:00 -07:00 |
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bjorn
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4cc8bd7582
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Canvas depth buffer;
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2018-08-29 21:18:33 -07:00 |
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bjorn
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d39e9f1687
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Depth texture formats;
I hope I don't hate myself for calling them d16, d32, etc.
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2018-08-29 21:18:32 -07:00 |
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bjorn
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e9ebdc2d58
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Rework TextureData creation functions;
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2018-08-29 21:18:32 -07:00 |
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bjorn
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96cfeedc94
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Add rg16f and rg32f texture formats;
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2018-08-16 14:54:37 -07:00 |
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bjorn
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c3823a6f9a
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ARB_shader_image_load_store; rm opengl es from glad;
This means we had to remove rgb565 and FRAMEBUFFER_INCOMPLETE_DIMENSIONS.
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2018-08-11 00:08:34 -07:00 |
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bjorn
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98e0522c4f
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Add more texture formats;
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2018-07-20 17:45:25 -07:00 |
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bjorn
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6916137dc6
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VertexData and TextureData properly extend Blob;
...He hates it!
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2018-03-10 21:28:22 -08:00 |
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bjorn
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4df836727c
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Simplify refcounting;
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2018-02-26 00:59:03 -08:00 |
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bjorn
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f75530b9e1
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Add support for 2d array textures; Improve mipmaps;
lovr.graphics.newTexture has been changed.
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2018-02-20 17:15:47 -08:00 |
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bjorn
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5493a980ff
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Move Blob to lovr.data;
Keep lovr.filesystem.newBlob though...
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2018-02-19 21:04:53 -08:00 |
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bjorn
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d5a1928b3d
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Rename a bunch of files;
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2018-02-11 15:22:04 -08:00 |
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