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20 commits

Author SHA1 Message Date
bjorn 9e7b9642de data: forward declarations; 2019-04-05 04:27:48 -07:00
bjorn 85c51399a6 Fix MSVC warnings; 2019-03-17 00:58:13 -07:00
bjorn 9803e9916f Use naming convention for destructor; 2018-12-19 01:04:42 -08:00
bjorn 155a0c1449 lovr*Create -> lovr*Init; lovr*Create macro; 2018-12-19 01:04:42 -08:00
bjorn f6d5bf325a Move lib/dds.h into data/textureData.h; 2018-10-26 16:56:16 -07:00
bjorn cfac548e7b Add flag to make Canvas depth texture readable;
- DepthFormat is now just TextureFormat.
- Canvas:getDepthTexture instead of Canvas:getDepthFormat.
2018-09-27 18:34:43 -07:00
bjorn 05802f3e90 util: rm vec_uint; 2018-09-26 10:49:33 -07:00
bjorn 4e1757210e Load cubemap images better; 2018-09-03 20:59:12 -07:00
bjorn 017066d45e More emscripten stuff;
SwapInterval was removed to ensure RAF timing is used.
2018-08-30 21:58:00 -07:00
bjorn 4cc8bd7582 Canvas depth buffer; 2018-08-29 21:18:33 -07:00
bjorn d39e9f1687 Depth texture formats;
I hope I don't hate myself for calling them d16, d32, etc.
2018-08-29 21:18:32 -07:00
bjorn e9ebdc2d58 Rework TextureData creation functions; 2018-08-29 21:18:32 -07:00
bjorn 96cfeedc94 Add rg16f and rg32f texture formats; 2018-08-16 14:54:37 -07:00
bjorn c3823a6f9a ARB_shader_image_load_store; rm opengl es from glad;
This means we had to remove rgb565 and FRAMEBUFFER_INCOMPLETE_DIMENSIONS.
2018-08-11 00:08:34 -07:00
bjorn 98e0522c4f Add more texture formats; 2018-07-20 17:45:25 -07:00
bjorn 6916137dc6 VertexData and TextureData properly extend Blob;
...He hates it!
2018-03-10 21:28:22 -08:00
bjorn 4df836727c Simplify refcounting; 2018-02-26 00:59:03 -08:00
bjorn f75530b9e1 Add support for 2d array textures; Improve mipmaps;
lovr.graphics.newTexture has been changed.
2018-02-20 17:15:47 -08:00
bjorn 5493a980ff Move Blob to lovr.data;
Keep lovr.filesystem.newBlob though...
2018-02-19 21:04:53 -08:00
bjorn d5a1928b3d Rename a bunch of files; 2018-02-11 15:22:04 -08:00
Renamed from src/data/texture.h (Browse further)