bjorn
b25d345e72
Add compressed texture formats;
2017-07-23 16:24:43 -07:00
bjorn
b76480f9f2
Add texture compression and filter extensions;
2017-07-23 16:24:43 -07:00
bjorn
2a05fb4033
Refactor TextureFormat;
2017-07-23 16:24:43 -07:00
bjorn
12700f9785
Fix font shader in WebGL;
2017-07-22 16:57:09 -07:00
bjorn
abaecb7f60
Font fixes;
2017-07-18 21:48:08 -07:00
bjorn
d8047cdeff
rm FORMAT_LUMINANCE_ALPHA;
2017-07-19 07:00:11 +09:00
bjorn
c750b64b1b
Cleanup;
2017-07-19 07:00:11 +09:00
bjorn
8ad3e64a2d
Font shader;
2017-07-19 07:00:11 +09:00
bjorn
93c286afb6
Glyph padding;
2017-07-19 07:00:11 +09:00
bjorn
c7fceb5a60
CMakeLists msdfgen;
2017-07-19 07:00:11 +09:00
bjorn
800d07a0de
Use msdfgen;
2017-07-19 07:00:11 +09:00
bjorn
c518cadcf7
Cleanup;
2017-07-19 07:00:11 +09:00
bjorn
05dd988cb8
Fix undefined behavior with custom fonts;
2017-07-19 07:00:11 +09:00
bjorn
e474bb61d1
Add RGB texture format;
2017-07-19 07:00:11 +09:00
bjorn
41210b1bd0
lovr.graphics.plane takes regular transform;
2017-07-19 05:07:18 +09:00
bjorn
d8500e456c
Add ode to brew install example;
2017-07-06 08:25:31 +09:00
bjorn
b2feefe98a
Fix Model:getAABB more;
2017-06-25 04:16:47 -07:00
bjorn
7843e24028
Fix Model:getAABB;
2017-06-25 01:30:19 -07:00
bjorn
e705e898b2
0.7.1;
2017-06-23 19:43:14 -07:00
bjorn
e485f7d628
Fix glad in windows;
2017-06-23 19:42:58 -07:00
bjorn
e5a311af09
Add glad for windows;
2017-06-23 19:35:49 -07:00
bjorn
e897c2512a
Fix Collider:applyTorque;
2017-06-23 17:45:27 -07:00
bjorn
83118a5012
lovr.graphics.sphere;
2017-06-21 23:10:45 -07:00
bjorn
68538c7013
Cleanup;
2017-06-21 19:44:02 -07:00
bjorn
dd1db4c86f
lovr.graphics.box; Better non-uniform scale;
2017-06-21 19:42:34 -07:00
bjorn
a13c793769
Model:getAABB;
2017-06-21 18:53:11 -07:00
bjorn
a6ae2bdf6b
Fix Collider:getAABB;
2017-06-21 18:45:46 -07:00
bjorn
3744706ade
Fix zero scale;
2017-06-20 22:56:11 -07:00
bjorn
dfd6c91dec
lovr.graphics.cylinder;
2017-06-20 20:54:22 -07:00
bjorn
74554f5a1d
Clarify OpenGL version requirements;
2017-06-18 17:45:14 -07:00
bjorn
ca95fa0df0
Handle texture formats better;
2017-06-18 17:28:15 -07:00
bjorn
18fa9f7d76
Remove doppler effect;
2017-06-18 16:20:30 -07:00
bjorn
52b203240d
Fix mapped buffers for WebGL 2;
2017-06-18 16:19:26 -07:00
bjorn
8beac66db0
OpenGL ES3; Remove glad;
...
Stop using OpenGL extensions and drop support for OpenGL ES2,
WebGL 1, and OpenGL 2. Remove glad.
2017-06-18 15:55:01 -07:00
bjornbytes
5f3ce18fcd
Fix mesh mapping;
2017-06-13 22:59:27 -07:00
bjornbytes
6c25b9bd4f
Fix Mesh:getVertexMap;
2017-06-13 21:28:15 -07:00
bjornbytes
9f097e64e2
Add lovrNormalMatrix;
2017-06-13 20:04:51 -07:00
bjorn
4c16647ff0
0.7.0;
2017-06-11 16:57:41 -07:00
bjorn
b84ef967e6
Fix integer attribute test;
2017-06-11 16:48:46 -07:00
bjorn
b48c7b6f40
Add troubleshooting section;
2017-06-11 15:27:13 -07:00
bjorn
9428f9628e
Fix dirtied sittingToStanding matrix;
2017-06-10 23:18:32 -07:00
bjorn
2a07cddc5a
Fix emscripten compilation;
2017-06-10 23:18:32 -07:00
bjorn
70b4ea3351
Update emscripten instructions for Windows;
2017-06-10 18:06:43 -07:00
bjorn
074e55dc8b
Improve error message for main.lua syntax errors;
2017-06-10 17:43:54 -07:00
bjorn
8c0e4bd416
Fix conf error;
2017-06-10 17:30:36 -07:00
bjorn
613b1ea67f
Refactor GL extension code;
2017-06-10 16:25:46 -07:00
bjorn
265a81c411
Add window title; Improve initial error handling;
2017-06-10 15:34:35 -07:00
bjorn
1cc62a9b6d
DistanceJoint;
2017-06-10 15:13:19 -07:00
bjorn
24a980446a
Add extra room to transform stack;
...
Currently the transform stack doesn't take into account the fact that internal functions use
transforms. Performing error checking for the transform stack in the internal functions is kind of
difficult (right now we just segfault), so it's easier to just reserve a few of the transforms for
internal use.
2017-06-10 14:44:04 -07:00
bjorn
827c92cc38
Collider constructor accepts position;
2017-06-10 14:17:59 -07:00