bjorn
|
d35287499f
|
Use constants for shader attributes;
|
2016-10-07 18:30:37 -07:00 |
|
bjorn
|
a6df0c58c7
|
Rework shape internals;
|
2016-10-06 23:34:35 -07:00 |
|
bjorn
|
78f0c2d947
|
Clean up, clean up;
Everybody everywhere!
|
2016-10-04 15:13:57 -07:00 |
|
bjorn
|
3aa079b531
|
Start Model; Reorganize constructors;
|
2016-10-03 21:54:27 -07:00 |
|
bjorn
|
8ac95f4038
|
lovr.graphics.plane;
|
2016-10-03 20:56:45 -07:00 |
|
bjorn
|
5ef7a6a588
|
Graphics culling;
|
2016-10-03 12:02:49 -07:00 |
|
bjorn
|
2e48c00876
|
ColorMask is char;
|
2016-10-03 11:41:31 -07:00 |
|
bjorn
|
c93630dd4c
|
Fix default color;
|
2016-10-03 11:39:23 -07:00 |
|
bjorn
|
809c71d5b4
|
lovr.graphics.setLineWidth;
|
2016-10-01 13:48:31 -07:00 |
|
bjorn
|
9ece6c6c2c
|
Cube rotation;
Angle-axis
|
2016-10-01 13:39:38 -07:00 |
|
bjorn
|
36cd7887f7
|
Filled cube basically work;
|
2016-10-01 12:53:15 -07:00 |
|
bjorn
|
82916b373b
|
Set up draw modes;
|
2016-10-01 12:10:38 -07:00 |
|
bjorn
|
1e1acfbbd9
|
Fix cube rendering;
|
2016-09-29 23:54:31 -07:00 |
|
bjorn
|
5f884710e6
|
lovr.graphics.cube test;
|
2016-09-29 23:18:51 -07:00 |
|
bjorn
|
d4f20c8379
|
lovr.graphics.line;
|
2016-09-29 19:39:25 -07:00 |
|
bjorn
|
8ab7c06612
|
Improve Vive rendering;
|
2016-09-29 00:21:38 -07:00 |
|
bjorn
|
93f007f329
|
Shape infrastructure;
|
2016-09-29 00:00:02 -07:00 |
|
bjorn
|
4679696288
|
lovr.graphics.getDimensions and friends;
|
2016-09-28 22:10:03 -07:00 |
|
bjorn
|
44b19b4e37
|
Use framebuffer size for scissor;
|
2016-09-28 22:09:57 -07:00 |
|
bjorn
|
7c707d9d6e
|
Scissor;
|
2016-09-28 21:47:36 -07:00 |
|
bjorn
|
e188c0beca
|
lovr.graphics.setColor;
|
2016-09-28 20:11:58 -07:00 |
|
bjorn
|
a24bdcf98a
|
Use unsigned chars for color mask;
|
2016-09-28 19:38:58 -07:00 |
|
bjorn
|
ccd0b5374e
|
Move default shader code into shader;
|
2016-09-28 19:34:48 -07:00 |
|
bjorn
|
ab14cf5d31
|
Rename clearColor to backgroundColor;
|
2016-09-27 21:37:46 -07:00 |
|
bjorn
|
d9977a6b99
|
lovr.graphics.setColorMask;
|
2016-09-27 21:32:57 -07:00 |
|
bjorn
|
0d7d57acea
|
Remove getProjection from now;
|
2016-09-27 20:49:31 -07:00 |
|
bjorn
|
ad0e014c5a
|
lovr.graphics.reset;
|
2016-09-27 20:20:08 -07:00 |
|
bjorn
|
bb6a5979f5
|
Remove comment;
|
2016-09-27 19:58:54 -07:00 |
|
bjorn
|
64361660b9
|
Default shader;
|
2016-09-27 19:56:36 -07:00 |
|
bjorn
|
dba017c8df
|
Fix windows;
|
2016-09-27 00:24:28 -07:00 |
|
bjorn
|
435d7a9cf8
|
Projection matrices;
|
2016-09-26 23:48:09 -07:00 |
|
bjorn
|
6220cf73f4
|
rm minor redundant assignment;
|
2016-09-23 22:13:43 -07:00 |
|
bjorn
|
8a545a0575
|
lovr.graphics.setProjection;
|
2016-09-23 22:11:56 -07:00 |
|
bjorn
|
1f0f586952
|
lovr.graphics.prepare;
|
2016-09-23 20:58:56 -07:00 |
|
bjorn
|
9f254fc783
|
More graphics transform functions;
lovr.graphics.translate
lovr.graphics.rotate
lovr.graphics.scale
|
2016-09-22 21:53:17 -07:00 |
|
bjorn
|
0786b67f0b
|
lovr.graphics.origin;
|
2016-09-21 15:26:05 -07:00 |
|
bjorn
|
4ae08b771f
|
Make graphicsState static again;
|
2016-09-21 00:58:31 -07:00 |
|
bjorn
|
579a3f9b72
|
Start matrix stack operations;
|
2016-09-21 00:55:53 -07:00 |
|
bjorn
|
32d7562d8e
|
Buffer vertex maps;
|
2016-09-17 17:52:52 -07:00 |
|
bjorn
|
e6d2fa4afc
|
Improved Buffer constructor; Buffer usage hint;
|
2016-09-17 15:38:13 -07:00 |
|
bjorn
|
020a4207bb
|
Improve lovr.graphics.clear;
|
2016-09-16 20:11:11 -07:00 |
|
bjorn
|
98994d52fb
|
Basic VR rendering;
|
2016-09-13 17:02:23 -07:00 |
|
bjorn
|
6b0f97e7f5
|
Sending things to shaders basically works;
|
2016-08-28 13:37:10 -07:00 |
|
bjorn
|
90147ca7bf
|
Separate Lua API;
|
2016-08-09 23:28:17 -07:00 |
|
bjorn
|
2185922d38
|
Buffer draw range;
|
2016-08-08 18:27:35 -07:00 |
|
bjorn
|
207de93301
|
Buffer draw modes;
|
2016-08-08 14:40:18 -07:00 |
|
bjorn
|
bbc2a32937
|
Support lovr /path/to/game;
|
2016-08-08 13:51:22 -07:00 |
|
bjorn
|
beacc9d287
|
Improve memory management;
|
2016-08-08 13:23:40 -07:00 |
|
bjorn
|
462b2d5f50
|
Refactor;
|
2016-08-07 18:32:37 -07:00 |
|