animator.comp
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Model uses sn10x3 normals and tangents;
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2024-01-20 17:39:36 -08:00 |
blender.comp
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Model uses sn10x3 normals and tangents;
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2024-01-20 17:39:36 -08:00 |
cubemap.frag
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Fix cubemap orientation;
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2024-01-06 13:58:14 -08:00 |
cubemap.vert
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Fix cubemap shader;
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2022-08-26 22:22:37 -07:00 |
equirect.frag
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Fix seam in equirect shader;
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2023-05-10 18:14:09 +01:00 |
fill.vert
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Default shaders use lovrmain;
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2022-07-31 11:18:15 -07:00 |
font.frag
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Add GL_EXT_samplerless_texture_functions;
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2023-06-24 14:00:22 -07:00 |
lovr.glsl
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Work around glslang bug;
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2024-05-19 02:20:30 -07:00 |
normal.frag
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Add normal DefaultShader;
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2022-09-10 11:07:55 -07:00 |
tallymerge.comp
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Pass rework;
|
2023-05-02 00:06:01 -07:00 |
unlit.frag
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Default shaders use lovrmain;
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2022-07-31 11:18:15 -07:00 |
unlit.vert
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Default shaders use lovrmain;
|
2022-07-31 11:18:15 -07:00 |