types
|
rm VertexData;
|
2019-02-13 15:10:52 -08:00 |
audio.c
|
Explicitly convert lua_Numbers to floats;
|
2019-01-29 22:04:04 -08:00 |
data.c
|
rm VertexData;
|
2019-02-13 15:10:52 -08:00 |
data.h
|
rm VertexData;
|
2019-02-13 15:10:52 -08:00 |
event.c
|
Fix compile with -DLOVR_ENABLE_HEADSET=NO
|
2019-02-01 13:20:28 -08:00 |
event.h
|
api: more modular helper functions;
|
2018-09-27 18:38:44 -07:00 |
filesystem.c
|
Animation optimization; Cleanup;
|
2019-02-13 15:10:52 -08:00 |
graphics.c
|
Fix gamma correct issue with built-in Camera;
|
2019-02-13 21:14:45 -08:00 |
graphics.h
|
api: more modular helper functions;
|
2018-09-27 18:38:44 -07:00 |
headset.c
|
Explicitly convert lua_Numbers to floats;
|
2019-01-29 22:04:04 -08:00 |
lovr.c
|
Always use pushliteral when possible;
|
2018-12-15 21:45:32 -08:00 |
math.c
|
LuaJIT: Add .name metafields for compatibility;
|
2019-02-08 08:13:47 -08:00 |
math.h
|
Vector rework;
|
2019-02-08 08:13:47 -08:00 |
math.lua
|
vec3:min; vec3:max;
|
2019-02-08 12:39:10 -08:00 |
math.lua.h
|
vec3:min; vec3:max;
|
2019-02-08 12:39:10 -08:00 |
physics.c
|
Explicitly convert lua_Numbers to floats;
|
2019-01-29 22:04:04 -08:00 |
thread.c
|
Rename thread module init/destroy;
|
2018-12-19 01:04:42 -08:00 |
timer.c
|
Handle numbers more consistently in Lua API;
|
2019-01-11 22:37:54 -08:00 |